Player Matchup

Terra
Terra
AYellowLime3042
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 1
Chaac
Chaac
SNAKEP1T
Chaac
Level 147
God Stats
1W - 3L
1,606 SR
Queue Stats
43W - 57L
1,407 Elo+
Party 1
Arachne
Arachne
XxUnSungAngelxX
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,430 Elo+
Party 1
Team Averages
Level 126
1,535 SR
1,366 Elo+

VS

Team Averages
Level 138
1,371 SR
1,474 Elo+
Chronos
Chronos
BoogaDad7540
Chronos
Level 81
God Stats
19W - 28L
1,472 SR
Queue Stats
531W - 551L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
GanziMenace
Gilgamesh
Level 171
God Stats
1W - 1L
1,324 SR
Queue Stats
169W - 177L
1,525 Elo+
Party 2
Neith
Neith
Pop_Em_Fresh
Neith
Level 162
God Stats
1W - 1L
1,318 SR
Queue Stats
44W - 40L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,726
673
4,678
11,313
7,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
SNAKEP1T
Chaac
10
1 / 5 / 2
7,069
707
4,857
14,188
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 2
6,289
629
5,188
9,781
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoogaDad7540
Chronos
12
6 / 1 / 5
7,928
793
10,263
6,362
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
GanziMenace
Gilgamesh
12
4 / 1 / 5
7,940
794
10,037
10,182
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 8
7,437
744
6,788
4,479
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chronos
BoogaDad7540
Chronos
6
1
5
8.5
W
Gilgamesh
GanziMenace
Gilgamesh
4
1
5
6.5
W
1
1
8
5
L
Chaac
SNAKEP1T
Chaac
1
5
2
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,723
Damage
27,088
35,282
Taken
21,023
27,728
Mitigated
14,509
9,582
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
846
1,967
2,864
11,313
7,325
0
3,772
7,337
15,642
0
W
Chronos
BoogaDad7540
Chronos
10,263
2,921
0
1,190
6,362
2,332
1,630
1,048
5,314
23,223
0
W
Gilgamesh
GanziMenace
Gilgamesh
10,037
3,698
0
1,530
10,182
10,170
728
2,235
7,947
0
22,313
W
6,788
3,308
248
1,971
4,479
2,007
555
1,450
3,029
0
35,820
L
Chaac
SNAKEP1T
Chaac
4,857
1,563
450
2,639
14,188
15,139
0
3,975
9,899
0
21,453
L
5,188
3,676
163
1,499
9,781
5,264
0
2,937
6,592
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,084
Gold Earned
23,305
90
Minions Killed
123
0
Camps Cleared
0
520,416
Distance Traveled
521,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,726
673
25
3
0
185,867
0
W
Chronos
7,928
793
43
4
0
180,173
2
W
Gilgamesh
7,940
794
21
2
0
166,306
0
W
Neith
7,437
744
59
6
0
174,811
0
L
Chaac
7,069
707
34
3
0
151,984
0
L
Arachne
6,289
629
31
3
0
182,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role