Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
Level 69
God Stats
6W - 7L
1,719 SR
Queue Stats
531W - 531L
1,499 Elo+
Solo
Jormungandr
Jormungandr
DanyaFet
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
RadDad194528
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,502 Elo+
Party 1
Izanami
Izanami
Shnelly
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 101L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
meltedDmoe
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,306 Elo+
Solo
Team Averages
Level 39
1,544 SR
1,469 Elo+

VS

Team Averages
Level 51
1,614 SR
1,477 Elo+
Nu Wa
Nu Wa
EmboOnline
Nu Wa
Level 99
God Stats
19W - 16L
1,529 SR
Queue Stats
731W - 651L
1,560 Elo+
Party 3
Cerberus
Cerberus
MajorTrypto
Cerberus
Level 22
God Stats
2W - 0L
1,786 SR
Queue Stats
43W - 34L
1,484 Elo+
Solo
Bacchus
Bacchus
OG z POET x
Bacchus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 77L
1,425 Elo+
Party 2
Freya
Freya
WretchedMango59
Freya
Level 29
God Stats
12W - 7L
1,754 SR
Queue Stats
441W - 416L
1,505 Elo+
Party 3
Hercules
Hercules
iMaxinho
Hercules
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 142L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
20
8 / 5 / 7
11,953
797
33,139
15,276
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
DanyaFet
Jormungandr
14
0 / 10 / 3
8,817
588
9,091
21,252
20,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 7 / 8
9,969
665
15,145
15,990
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Shnelly
Izanami
17
6 / 9 / 7
10,603
707
24,080
17,584
7,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
meltedDmoe
Cabrakan
15
0 / 14 / 10
9,122
608
7,544
27,307
33,019
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
16 / 3 / 22
13,309
887
24,860
11,931
5,803
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
MajorTrypto
Cerberus
18
6 / 3 / 34
12,417
828
13,681
31,033
37,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
OG z POET x
Bacchus
18
3 / 3 / 31
11,549
770
7,290
21,204
27,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 6 / 24
12,442
829
26,843
27,376
15,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
iMaxinho
Hercules
20
9 / 0 / 29
12,152
810
18,282
27,857
30,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
185
15
Kills
45
45
Deaths
15
35
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
8
5
7
2.3
L
Jormungandr
DanyaFet
Jormungandr
0
10
3
0.15
W
Nu Wa
16
3
22
9
W
Cerberus
MajorTrypto
Cerberus
6
3
34
7.67
W
Bacchus
OG z POET x
Bacchus
3
3
31
6.17
L
1
7
8
0.71
L
Izanami
Shnelly
Izanami
6
9
7
1.06
W
11
6
24
3.83
W
Hercules
iMaxinho
Hercules
9
0
29
23.5
L
Cabrakan
meltedDmoe
Cabrakan
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,999
Damage
90,956
97,409
Taken
119,401
80,082
Mitigated
117,283
9,281
Healing
60,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
33,139
10,440
1,169
3,696
15,276
6,896
0
12,172
3,104
0
63,363
L
Jormungandr
DanyaFet
Jormungandr
9,091
1,281
822
1,075
21,252
20,207
0
16,274
4,978
22,888
0
W
Nu Wa
24,860
6,664
2,418
1,011
11,931
5,803
4,003
1,255
10,555
52,429
0
W
Cerberus
MajorTrypto
Cerberus
13,681
552
6,133
10,586
31,033
37,533
959
4,408
26,405
23,807
0
W
Bacchus
OG z POET x
Bacchus
7,290
1,059
4,172
6,318
21,204
27,673
692
1,789
18,651
13,008
0
L
15,145
238
237
642
15,990
12,009
0
12,099
3,891
0
31,179
L
Izanami
Shnelly
Izanami
24,080
13,378
604
869
17,584
7,951
398
12,385
5,199
0
44,017
W
26,843
8,426
1,835
11,810
27,376
15,526
1,752
2,889
24,152
41,227
0
W
Hercules
iMaxinho
Hercules
18,282
4,523
6,004
10,161
27,857
30,748
1,168
4,242
23,346
0
39,477
L
Cabrakan
meltedDmoe
Cabrakan
7,544
852
167
0
27,307
33,019
0
19,744
7,563
17,293
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
61,869
187
Minions Killed
200
0
Camps Cleared
0
1,158,830
Distance Traveled
1,386,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,953
797
67
4
0
278,279
0
L
Jormungandr
8,817
588
25
2
0
231,518
0
W
Nu Wa
13,309
887
66
4
0
265,634
0
W
Cerberus
12,417
828
25
2
0
267,311
0
W
Bacchus
11,549
770
18
1
0
280,367
0
L
Thor
9,969
665
37
2
0
237,705
0
L
Izanami
10,603
707
44
3
0
195,686
0
W
Freya
12,442
829
35
2
0
270,305
0
W
Hercules
12,152
810
56
4
0
303,121
0
L
Cabrakan
9,122
608
14
1
0
215,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role