Player Matchup

Jormungandr
Jormungandr
Daveroski
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
FaiderUwU
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SKEHX1
Izanami
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
aluccc
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
sebteen
Pele
Level 45
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 17L
1,860 Elo+
Party 1
Team Averages
Level 19
1,496 SR
1,572 Elo+

VS

Team Averages
Level 45
1,500 SR
1,427 Elo+
Chronos
Chronos
H3XBOY
Chronos
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 170L
1,380 Elo+
Solo
Aphrodite
Aphrodite
VirusPaiinz2312
Aphrodite
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Xbromelee
Hun Batz
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 221L
1,385 Elo+
Solo
Ishtar
Ishtar
kormaxthebarbare
Ishtar
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
mvnched
Vamana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daveroski
Jormungandr
8
2 / 3 / 1
5,200
433
5,398
7,895
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FaiderUwU
Bacchus
9
0 / 1 / 0
5,001
417
1,184
7,673
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SKEHX1
Izanami
7
0 / 3 / 3
4,650
388
2,939
6,749
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
aluccc
He Bo
9
2 / 6 / 0
5,729
477
5,590
7,448
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
sebteen
Pele
10
2 / 2 / 2
6,302
525
4,085
9,842
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
H3XBOY
Chronos
12
2 / 2 / 3
7,073
589
4,090
7,072
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
VirusPaiinz2312
Aphrodite
10
2 / 1 / 3
6,713
559
4,450
9,982
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
Xbromelee
Hun Batz
13
9 / 1 / 2
8,155
680
5,793
8,561
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
6,058
505
7,902
7,668
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
mvnched
Vamana
13
1 / 0 / 0
7,416
618
4,279
4,363
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Daveroski
Jormungandr
2
3
1
0.83
L
Bacchus
FaiderUwU
Bacchus
0
1
0
0
W
Chronos
H3XBOY
Chronos
2
2
3
1.75
L
Izanami
SKEHX1
Izanami
0
3
3
0.5
W
Aphrodite
VirusPaiinz2312
Aphrodite
2
1
3
3.5
W
Hun Batz
Xbromelee
Hun Batz
9
1
2
10
L
He Bo
aluccc
He Bo
2
6
0
0.33
W
1
2
4
1.5
W
Vamana
mvnched
Vamana
1
0
0
1
L
Pele
sebteen
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
26,514
39,607
Taken
37,646
18,995
Mitigated
16,765
6,205
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Daveroski
Jormungandr
5,398
1,576
0
250
7,895
3,623
9
2,168
5,727
23,029
0
L
Bacchus
FaiderUwU
Bacchus
1,184
0
0
1,659
7,673
6,939
0
455
7,218
18,138
0
W
Chronos
H3XBOY
Chronos
4,090
1,432
0
959
7,072
2,056
627
4,197
2,649
39,333
0
L
Izanami
SKEHX1
Izanami
2,939
2,594
0
1,108
6,749
2,034
48
1,626
5,123
0
19,785
W
Aphrodite
VirusPaiinz2312
Aphrodite
4,450
393
2,568
5,242
9,982
5,681
74
2,960
6,982
35,326
0
W
Hun Batz
Xbromelee
Hun Batz
5,793
2,010
0
3,475
8,561
3,664
151
1,172
7,351
0
48,947
L
He Bo
aluccc
He Bo
5,590
566
0
275
7,448
2,256
206
3,635
3,813
27,376
0
W
7,902
5,629
429
2,038
7,668
2,892
202
2,355
5,313
0
29,233
W
Vamana
mvnched
Vamana
4,279
1,381
0
768
4,363
2,472
350
1,184
3,179
0
58,144
L
Pele
sebteen
Pele
4,085
1,037
0
2,913
9,842
4,143
0
656
9,186
0
29,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
35,415
175
Minions Killed
336
0
Camps Cleared
0
1,130,701
Distance Traveled
1,170,117
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,200
433
35
3
0
252,853
0
L
Bacchus
5,001
417
22
2
0
226,554
0
W
Chronos
7,073
589
67
6
0
213,571
0
L
Izanami
4,650
388
27
2
0
230,071
0
W
Aphrodite
6,713
559
48
4
0
238,845
0
W
Hun Batz
8,155
680
74
6
0
249,350
0
L
He Bo
5,729
477
41
3
0
172,855
0
W
Ishtar
6,058
505
57
5
0
230,021
2
W
Vamana
7,416
618
90
8
0
238,330
0
L
Pele
6,302
525
50
4
0
248,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role