Player Matchup

Horus
Horus
Gallentine
Horus
Level 259
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 134L
1,894 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsFatal
Gilgamesh
Level 127
God Stats
35W - 7L
2,010 SR
Queue Stats
663W - 189L
2,057 Elo+
Party 2
Jing Wei
Jing Wei
Leak Lito
Jing Wei
Level 217
God Stats
12W - 4L
1,836 SR
Queue Stats
988W - 386L
1,992 Elo+
Party 2
Tiamat
Tiamat
Muraxis
Tiamat
Level 159
God Stats
64W - 24L
1,855 SR
Queue Stats
860W - 221L
2,010 Elo+
Party 2
Mercury
Mercury
TrashBoiGames
Mercury
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,705 Elo+
Solo
Team Averages
Level 182
1,740 SR
1,932 Elo+

VS

Team Averages
Level 117
1,523 SR
1,609 Elo+
Hades
Hades
GirlsDeserveLess
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,687 Elo+
Party 1
Merlin
Merlin
Glitchikus
Merlin
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
57W - 88L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
Scaredofthem
Cernunnos
Level 158
God Stats
0W - 5L
1,586 SR
Queue Stats
112W - 156L
1,509 Elo+
Party 1
Sobek
Sobek
Shadatus
Sobek
Level 127
God Stats
5W - 4L
1,718 SR
Queue Stats
7W - 4L
1,783 Elo+
Party 1
Serqet
Serqet
Th3CubanMissile
Serqet
Level 134
God Stats
5W - 2L
1,313 SR
Queue Stats
107W - 150L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 0 / 7
9,173
510
9,350
16,814
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ItsFatal
Gilgamesh
17
4 / 3 / 2
10,143
564
12,172
21,537
20,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Leak Lito
Jing Wei
18
4 / 2 / 2
10,608
589
10,819
11,298
5,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Muraxis
Tiamat
17
3 / 2 / 3
10,330
574
20,743
13,336
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
17
4 / 0 / 8
10,132
563
11,632
14,807
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,658
537
14,901
19,655
20,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Glitchikus
Merlin
15
1 / 6 / 2
8,664
481
7,389
12,893
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Scaredofthem
Cernunnos
16
1 / 4 / 1
9,669
537
12,896
19,079
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Shadatus
Sobek
12
0 / 1 / 2
7,554
420
6,861
19,104
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 3
8,988
499
4,863
16,368
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
7
7
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
3
0
7
6.5
L
3
4
1
0.88
L
Merlin
Glitchikus
Merlin
1
6
2
0.33
W
Gilgamesh
ItsFatal
Gilgamesh
4
3
2
1.67
W
Jing Wei
Leak Lito
Jing Wei
4
2
2
2.5
W
Tiamat
Muraxis
Tiamat
3
2
3
2.25
L
Cernunnos
Scaredofthem
Cernunnos
1
4
1
0.38
L
Sobek
Shadatus
Sobek
0
1
2
1
L
2
3
3
1.17
W
Mercury
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,716
Damage
46,910
77,792
Taken
87,099
61,096
Mitigated
61,395
25,262
Healing
33,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,350
3,661
2,101
9,424
16,814
17,617
0
6,286
10,462
0
19,621
L
14,901
2,601
266
10,313
19,655
20,251
0
0
19,655
82,685
0
L
Merlin
Glitchikus
Merlin
7,389
190
0
2,065
12,893
5,269
0
5,381
6,686
69,283
0
W
Gilgamesh
ItsFatal
Gilgamesh
12,172
3,326
0
5,929
21,537
20,717
0
10,004
10,066
0
86,913
W
Jing Wei
Leak Lito
Jing Wei
10,819
9,480
0
2,212
11,298
5,324
2,900
888
10,385
0
99,976
W
Tiamat
Muraxis
Tiamat
20,743
1,457
0
2,994
13,336
10,359
0
5,369
7,503
113,296
0
L
Cernunnos
Scaredofthem
Cernunnos
12,896
7,277
0
8,095
19,079
9,261
1,243
1,815
16,845
0
98,803
L
Sobek
Shadatus
Sobek
6,861
620
0
7,772
19,104
19,856
0
7,819
10,176
21,386
0
L
4,863
1,932
0
5,367
16,368
6,758
0
2,845
12,994
0
58,063
W
Mercury
11,632
5,858
0
2,602
14,807
7,079
204
5,152
9,402
0
97,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
44,533
620
Minions Killed
551
0
Camps Cleared
0
1,943,586
Distance Traveled
1,745,621
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,173
510
26
1
0
393,688
4
L
Hades
9,658
537
142
8
0
297,934
0
L
Merlin
8,664
481
148
8
0
326,064
0
W
Gilgamesh
10,143
564
131
7
0
359,361
3
W
Jing Wei
10,608
589
159
9
0
361,736
2
W
Tiamat
10,330
574
176
10
0
367,823
0
L
Cernunnos
9,669
537
146
8
0
327,111
2
L
Sobek
7,554
420
23
1
0
385,815
0
L
Serqet
8,988
499
92
5
0
408,697
4
W
Mercury
10,132
563
128
7
0
460,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role