Player Matchup

Baba Yaga
Baba Yaga
Checco Assassin
Baba Yaga
Level 174
God Stats
11W - 7L
1,519 SR
Queue Stats
641W - 611L
1,466 Elo+
Solo
Xing Tian
Xing Tian
EKimball
Xing Tian
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,444 Elo+
Party 3
Awilix
Awilix
IamElicit
Awilix
Level 89
God Stats
7W - 5L
1,774 SR
Queue Stats
14W - 10L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
KyosukeShigure
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 146L
1,444 Elo+
Party 3
Merlin
Merlin
SmiteGod119
Merlin
Level 17
God Stats
9W - 4L
1,618 SR
Queue Stats
16W - 15L
1,571 Elo+
Party 1
Team Averages
Level 106
1,582 SR
1,467 Elo+

VS

Team Averages
Level 98
1,573 SR
1,389 Elo+
Anubis
Anubis
Arcangel742
Anubis
Level 149
God Stats
6W - 8L
1,603 SR
Queue Stats
261W - 296L
1,380 Elo+
Party 2
Skadi
Skadi
Demise King 27
Skadi
Level 112
God Stats
3W - 2L
1,718 SR
Queue Stats
194W - 236L
1,357 Elo+
Party 2
Tiamat
Tiamat
Entair
Tiamat
Level 107
God Stats
58W - 56L
1,546 SR
Queue Stats
63W - 63L
1,464 Elo+
Solo
Khepri
Khepri
Greek Swaagg
Khepri
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
1,205 Elo+
Party 2
Ne Zha
Ne Zha
SirLopezzz
Ne Zha
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 130L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Checco Assassin
Baba Yaga
17
4 / 0 / 4
9,714
810
12,567
10,723
4,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
EKimball
Xing Tian
14
0 / 2 / 10
8,001
667
6,188
16,739
17,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
IamElicit
Awilix
17
8 / 0 / 2
9,611
801
10,274
8,390
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 8
7,902
659
3,649
21,257
15,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
18
5 / 0 / 7
10,215
851
15,530
6,471
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 4 / 2
7,622
635
6,477
10,074
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 3
7,780
648
10,016
12,522
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Entair
Tiamat
14
1 / 5 / 3
7,676
640
14,033
12,141
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Khepri
14
1 / 3 / 1
8,135
678
3,612
11,867
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SirLopezzz
Ne Zha
15
1 / 2 / 3
7,905
659
12,667
10,370
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
4
4
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
2
0.25
W
Baba Yaga
Checco Assassin
Baba Yaga
4
0
4
6
L
1
3
3
0.83
W
Xing Tian
EKimball
Xing Tian
0
2
10
2.5
L
Tiamat
Entair
Tiamat
1
5
3
0.5
L
Khepri
1
3
1
0.5
W
Awilix
IamElicit
Awilix
8
0
2
9
W
0
2
8
2
L
Ne Zha
SirLopezzz
Ne Zha
1
2
3
1.25
W
Merlin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,208
Damage
46,805
63,580
Taken
56,974
44,907
Mitigated
38,338
21,246
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,477
281
0
1,715
10,074
4,662
624
7,107
2,483
27,977
0
W
Baba Yaga
Checco Assassin
Baba Yaga
12,567
801
427
3,059
10,723
4,713
1,951
4,192
6,122
48,591
0
L
10,016
3,476
0
250
12,522
4,549
0
6,281
5,863
0
31,776
W
Xing Tian
EKimball
Xing Tian
6,188
370
211
1,424
16,739
17,826
488
5,421
10,796
9,834
459
L
Tiamat
Entair
Tiamat
14,033
1,458
0
714
12,141
8,258
0
7,226
4,432
31,679
0
L
Khepri
3,612
92
0
3,138
11,867
13,786
448
6,514
4,678
14,972
0
W
Awilix
IamElicit
Awilix
10,274
3,248
0
544
8,390
4,405
494
2,923
5,077
0
28,522
W
3,649
685
4,268
11,080
21,257
15,353
0
7,397
12,817
0
11,177
L
Ne Zha
SirLopezzz
Ne Zha
12,667
2,689
0
2,440
10,370
7,083
0
4,911
5,042
0
32,655
W
Merlin
15,530
79
0
233
6,471
2,610
126
2,664
3,506
55,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
39,118
274
Minions Killed
217
0
Camps Cleared
0
1,265,144
Distance Traveled
1,122,193
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,622
635
52
4
0
198,776
2
W
Baba Yaga
9,714
810
106
9
0
275,696
0
L
Skadi
7,780
648
51
4
0
231,948
0
W
Xing Tian
8,001
667
9
1
0
234,475
0
L
Tiamat
7,676
640
41
3
0
227,598
0
L
Khepri
8,135
678
25
2
0
216,263
0
W
Awilix
9,611
801
36
3
0
266,777
0
W
Guan Yu
7,902
659
16
1
0
222,293
2
L
Ne Zha
7,905
659
48
4
0
247,608
0
W
Merlin
10,215
851
107
9
0
265,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role