Player Matchup

Nike
Nike
Bonazo
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ChaoticHydra
Cthulhu
Level 25
God Stats
0W - 1L
1,274 SR
Queue Stats
12W - 24L
1,332 Elo+
Solo
Izanami
Izanami
Goatmankilla922
Izanami
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
186W - 223L
1,430 Elo+
Solo
Fafnir
Fafnir
tender_temper71
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,556 Elo+
Solo
Serqet
Serqet
weedmunchkin420
Serqet
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 213L
1,446 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,443 Elo+

VS

Team Averages
Level 20
1,437 SR
1,505 Elo+
Ishtar
Ishtar
BrickedUpJohnson
Ishtar
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,734 Elo+
Party 1
Agni
Agni
C4Eater
Agni
Level 17
God Stats
1W - 3L
1,185 SR
Queue Stats
57W - 95L
1,205 Elo+
Solo
Cabrakan
Cabrakan
ColonelCuK
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,726 Elo+
Party 1
Eset
Eset
w101baller
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,521 Elo+
Solo
Izanami
Izanami
xXMURKIN-TACOXx
Izanami
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 130L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bonazo
Nike
14
3 / 6 / 8
8,356
836
8,076
14,935
16,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ChaoticHydra
Cthulhu
15
3 / 5 / 5
8,368
837
14,812
15,392
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 5
7,049
705
7,450
12,095
7,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 5
9,385
939
7,470
14,324
19,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 9 / 5
6,882
688
3,465
12,998
10,456
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 10
10,897
1,090
24,487
13,282
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
C4Eater
Agni
14
0 / 4 / 16
8,572
857
8,518
9,964
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ColonelCuK
Cabrakan
15
6 / 4 / 17
9,207
921
8,525
14,367
22,096
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 21
8,937
894
11,264
11,014
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
4 / 2 / 15
9,260
926
9,156
8,169
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
12
Kills
28
28
Deaths
14
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nike
Bonazo
Nike
3
6
8
1.17
W
15
2
10
10
W
Agni
C4Eater
Agni
0
4
16
2
L
Cthulhu
ChaoticHydra
Cthulhu
3
5
5
1.1
W
Cabrakan
ColonelCuK
Cabrakan
6
4
17
3.63
L
1
6
5
0.58
L
4
2
5
3.25
W
3
2
21
6.75
L
1
9
5
0.39
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,273
Damage
61,950
69,744
Taken
56,796
77,484
Mitigated
46,756
16,868
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Bonazo
Nike
8,076
593
1,334
1,918
14,935
16,973
0
6,681
7,874
0
12,516
W
24,487
10,670
1,748
5,212
13,282
8,485
3,168
4,508
8,735
0
44,532
W
Agni
C4Eater
Agni
8,518
1,002
735
1,715
9,964
4,881
276
4,187
5,330
24,140
0
L
Cthulhu
ChaoticHydra
Cthulhu
14,812
584
1,457
1,563
15,392
23,019
0
4,560
10,597
27,318
0
W
Cabrakan
ColonelCuK
Cabrakan
8,525
1,341
374
2,196
14,367
22,096
270
4,879
9,233
8,515
0
L
7,450
5,519
278
1,424
12,095
7,256
0
6,799
4,840
0
20,117
L
7,470
1,633
3,759
4,796
14,324
19,780
0
4,231
9,877
11,410
0
W
11,264
820
2,527
3,719
11,014
6,625
889
5,395
5,619
16,641
0
L
3,465
690
0
339
12,998
10,456
0
4,367
8,249
0
6,876
W
9,156
6,788
827
1,232
8,169
4,669
3,362
3,313
4,632
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
46,873
88
Minions Killed
130
0
Camps Cleared
0
864,695
Distance Traveled
922,232
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,356
836
5
1
0
173,587
0
W
Ishtar
10,897
1,090
54
5
0
184,582
0
W
Agni
8,572
857
31
3
0
176,434
0
L
Cthulhu
8,368
837
24
2
0
192,735
0
W
Cabrakan
9,207
921
1
0
0
176,145
0
L
Izanami
7,049
705
39
4
0
147,238
0
L
Fafnir
9,385
939
13
1
0
192,834
0
W
Eset
8,937
894
12
1
0
212,402
0
L
Serqet
6,882
688
7
1
0
158,301
1
W
Izanami
9,260
926
32
3
0
172,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role