Player Matchup

Guan Yu
Guan Yu
Masters
Bоca
Guan Yu
Masters
Level 146
God Stats
13W - 8L
1,636 SR
Queue Stats
458W - 318L
2,537 MMR
Solo
Thoth
Thoth
Platinum III
KỲRIE
Thoth
Platinum III
Level 89
God Stats
4W - 3L
1,362 SR
Queue Stats
27W - 11L
2,008 MMR
Party 1
Awilix
Awilix
Diamond III
ih3artchipmunks
Awilix
Diamond III
Level 159
God Stats
1W - 2L
1,362 SR
Queue Stats
789W - 806L
2,284 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,453 SR
2,276 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,762 SR
2,441 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
Biyombo
Morgan Le Fay
Diamond II
Level 155
God Stats
20W - 8L
1,766 SR
Queue Stats
85W - 41L
2,561 MMR
Party 2
Ullr
Ullr
Diamond I
DarthMaq
Ullr
Diamond I
Level 160
God Stats
3W - 4L
1,769 SR
Queue Stats
93W - 44L
2,723 MMR
Party 2
Ganesha
Ganesha
Platinum I
MaybNxtT1me
Ganesha
Platinum I
Level 147
God Stats
12W - 12L
1,752 SR
Queue Stats
451W - 546L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bоca
Guan Yu
18
4 / 2 / 8
12,422
731
13,082
17,690
25,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
KỲRIE
Thoth
20
9 / 1 / 6
14,120
831
39,109
11,484
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 5 / 6
11,342
667
9,100
18,329
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboAchillesNe ZhaAo Kuang

VS

Bans
AtlasSobekCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biyombo
Morgan Le Fay
17
2 / 6 / 5
11,350
668
14,504
21,065
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
5 / 6 / 2
12,006
706
13,542
21,732
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MaybNxtT1me
Ganesha
18
1 / 3 / 6
12,046
709
5,405
26,543
23,989
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
8
8
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Biyombo
Morgan Le Fay
2
6
5
0.75
W
Guan Yu
Bоca
Guan Yu
4
2
8
4
L
Ullr
5
6
2
1
W
Thoth
KỲRIE
Thoth
9
1
6
12
L
Ganesha
MaybNxtT1me
Ganesha
1
3
6
1.33
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,291
Damage
33,451
47,503
Taken
69,340
39,500
Mitigated
35,545
12,899
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Biyombo
Morgan Le Fay
14,504
945
262
5,013
21,065
5,509
201
14,759
6,020
57,960
0
W
Guan Yu
Bоca
Guan Yu
13,082
915
1,642
3,685
17,690
25,028
523
7,432
9,485
0
44,266
L
Ullr
13,542
5,754
0
4,368
21,732
6,047
1,275
12,074
9,378
0
61,910
W
Thoth
KỲRIE
Thoth
39,109
964
84
4,662
11,484
5,514
221
4,617
6,699
92,470
0
L
Ganesha
MaybNxtT1me
Ganesha
5,405
215
3,760
8,820
26,543
23,989
96
12,619
13,228
18,601
0
W
9,100
3,273
0
2,826
18,329
8,958
2,446
6,683
11,319
0
59,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
35,402
232
Minions Killed
206
0
Camps Cleared
0
1,004,520
Distance Traveled
958,155
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,350
668
78
5
0
316,570
2
W
Guan Yu
12,422
731
45
3
0
357,095
2
L
Ullr
12,006
706
119
7
0
303,862
3
W
Thoth
14,120
831
127
7
0
337,457
2
L
Ganesha
12,046
709
9
1
0
337,723
0
W
Awilix
11,342
667
60
4
0
309,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role