Player Matchup

Maui
Maui
ElHijoDeChapo
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 41
God Stats
56W - 43L
1,604 SR
Queue Stats
60W - 61L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LOWKERSON
Cu Chulainn
Level 93
God Stats
2W - 2L
1,410 SR
Queue Stats
220W - 199L
1,537 Elo+
Party 2
Martichoras
Martichoras
MountainEverest
Martichoras
Level 27
God Stats
1W - 1L
1,536 SR
Queue Stats
29W - 32L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
WolfShrin3
Ne Zha
Level 65
God Stats
13W - 11L
1,599 SR
Queue Stats
83W - 88L
1,514 Elo+
Party 2
Team Averages
Level 49
1,530 SR
1,495 Elo+

VS

Team Averages
Level 104
1,572 SR
1,523 Elo+
Bacchus
Bacchus
AHappyHero
Bacchus
Level 117
God Stats
1W - 1L
1,660 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
Hobolarken
Xbalanque
Level 112
God Stats
27W - 17L
1,730 SR
Queue Stats
208W - 204L
1,542 Elo+
Solo
Ravana
Ravana
Lickytop
Ravana
Level 152
God Stats
4W - 4L
1,526 SR
Queue Stats
21W - 18L
1,530 Elo+
Party 1
Thanatos
Thanatos
ShadowedHell
Thanatos
Level 106
God Stats
16W - 10L
1,656 SR
Queue Stats
29W - 23L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
vShdev
Zhong Kui
Level 35
God Stats
1W - 2L
1,287 SR
Queue Stats
47W - 60L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,478
412
3,469
27,088
34,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Jewrardos
Kukulkan
18
3 / 9 / 5
11,814
514
14,396
17,600
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
LOWKERSON
Cu Chulainn
20
6 / 5 / 5
13,006
565
20,028
29,585
39,154
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
MountainEverest
Martichoras
15
0 / 6 / 5
9,424
410
9,443
19,189
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
WolfShrin3
Ne Zha
19
8 / 12 / 5
13,279
577
18,586
28,112
15,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHappyHero
Bacchus
18
4 / 3 / 18
12,495
543
11,965
22,582
38,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Hobolarken
Xbalanque
20
8 / 2 / 10
13,576
590
19,047
19,176
10,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Lickytop
Ravana
20
2 / 7 / 5
12,748
554
12,259
22,432
14,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ShadowedHell
Thanatos
20
15 / 5 / 6
14,566
633
26,905
28,191
18,639
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
vShdev
Zhong Kui
20
11 / 1 / 16
13,541
589
26,390
21,039
19,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
17
Kills
40
40
Deaths
18
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AHappyHero
Bacchus
4
3
18
4.33
L
0
8
6
0.38
W
Xbalanque
Hobolarken
Xbalanque
8
2
10
6.5
L
Kukulkan
Jewrardos
Kukulkan
3
9
5
0.61
L
Cu Chulainn
LOWKERSON
Cu Chulainn
6
5
5
1.7
W
Ravana
Lickytop
Ravana
2
7
5
0.64
L
Martichoras
MountainEverest
Martichoras
0
6
5
0.42
W
Thanatos
ShadowedHell
Thanatos
15
5
6
3.6
L
Ne Zha
WolfShrin3
Ne Zha
8
12
5
0.88
W
Zhong Kui
vShdev
Zhong Kui
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,922
Damage
96,566
121,574
Taken
113,420
105,482
Mitigated
101,642
17,185
Healing
59,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AHappyHero
Bacchus
11,965
2,421
763
5,328
22,582
38,902
126
7,135
15,447
37,867
0
L
3,469
840
345
2,594
27,088
34,561
0
8,214
18,874
21,117
0
W
Xbalanque
Hobolarken
Xbalanque
19,047
11,582
0
9,404
19,176
10,431
4,816
2,019
17,157
0
125,581
L
Kukulkan
Jewrardos
Kukulkan
14,396
813
0
1,774
17,600
6,955
0
8,387
9,213
97,126
0
L
Cu Chulainn
LOWKERSON
Cu Chulainn
20,028
3,686
0
2,385
29,585
39,154
0
7,114
22,471
6,234
110,798
W
Ravana
Lickytop
Ravana
12,259
3,754
1,013
7,392
22,432
14,538
3,603
982
21,450
0
104,646
L
Martichoras
MountainEverest
Martichoras
9,443
3,159
0
6,933
19,189
9,221
0
3,728
15,461
0
80,617
W
Thanatos
ShadowedHell
Thanatos
26,905
12,162
0
24,950
28,191
18,639
1,424
4,004
24,187
0
148,048
L
Ne Zha
WolfShrin3
Ne Zha
18,586
7,919
0
3,154
28,112
15,591
0
10,912
17,200
0
83,855
W
Zhong Kui
vShdev
Zhong Kui
26,390
3,171
0
10,733
21,039
19,132
2,654
5,808
15,231
105,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
66,926
558
Minions Killed
656
0
Camps Cleared
0
2,081,101
Distance Traveled
2,218,619
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,495
543
39
2
0
462,594
4
L
Maui
9,478
412
32
1
0
409,382
3
W
Xbalanque
13,576
590
163
7
0
424,988
4
L
Kukulkan
11,814
514
155
7
0
427,720
0
L
Cu Chulainn
13,006
565
157
7
0
415,073
0
W
Ravana
12,748
554
153
7
0
395,235
0
L
Martichoras
9,424
410
106
5
0
389,545
0
W
Thanatos
14,566
633
138
6
0
525,843
6
L
Ne Zha
13,279
577
108
5
0
439,381
0
W
Zhong Kui
13,541
589
163
7
0
409,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role