Player Matchup

Cerberus
Cerberus
Diamond III
Jcetrap
Cerberus
Diamond III
Level 89
God Stats
1W - 4L
1,385 SR
Queue Stats
355W - 353L
2,212 MMR
Solo
Rama
Rama
Diamond III
KingNicholsx
Rama
Diamond III
Level 181
God Stats
9W - 20L
1,493 SR
Queue Stats
932W - 923L
2,168 MMR
Solo
Agni
Agni
Diamond III
PUGKITTY
Agni
Diamond III
Level 198
God Stats
29W - 13L
1,929 SR
Queue Stats
480W - 474L
2,274 MMR
Solo
Thanatos
Thanatos
Diamond III
SpartanKing5
Thanatos
Diamond III
Level 122
God Stats
4W - 8L
1,521 SR
Queue Stats
92W - 75L
2,238 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
TwoKnees
Gilgamesh
Diamond III
Level 157
God Stats
21W - 10L
1,653 SR
Queue Stats
342W - 315L
2,445 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,596 SR
2,267 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,665 SR
2,265 MMR
Cupid
Cupid
Diamond IV
AbusedLuck
Cupid
Diamond IV
Level 149
God Stats
2W - 2L
1,366 SR
Queue Stats
319W - 303L
2,108 MMR
Solo
Chang'e
Chang'e
Diamond I
Ayuloi
Chang'e
Diamond I
Level 203
God Stats
9W - 3L
1,728 SR
Queue Stats
63W - 37L
2,507 MMR
Solo
Ares
Ares
Diamond V
NotSkittlez
Ares
Diamond V
Level 47
God Stats
6W - 3L
1,982 SR
Queue Stats
96W - 74L
2,112 MMR
Solo
Ratatoskr
Ratatoskr
Masters
lHaymakerl
Ratatoskr
Masters
Level 190
God Stats
13W - 9L
2,016 SR
Queue Stats
397W - 365L
2,526 MMR
Solo
Fenrir
Fenrir
Diamond V
zZzarodzZz
Fenrir
Diamond V
Level 147
God Stats
4W - 5L
1,235 SR
Queue Stats
424W - 400L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jcetrap
Cerberus
10
1 / 2 / 2
5,935
540
4,830
12,249
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
6,060
551
6,007
9,864
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 5 / 1
5,258
478
4,727
7,114
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SpartanKing5
Thanatos
11
2 / 3 / 0
6,240
567
3,770
10,582
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TwoKnees
Gilgamesh
11
1 / 4 / 0
5,854
532
5,253
12,236
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangDa JiSurtr

VS

Bans
FreyaHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 1 / 3
6,440
585
7,705
8,875
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Ayuloi
Chang'e
12
2 / 0 / 5
7,267
661
6,176
5,599
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 2 / 4
7,368
670
8,722
11,638
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
lHaymakerl
Ratatoskr
13
7 / 1 / 2
7,877
716
6,160
8,918
3,258
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
zZzarodzZz
Fenrir
12
2 / 1 / 5
7,375
670
6,442
9,274
5,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
1
3
1.5
W
Chang'e
Ayuloi
Chang'e
2
0
5
4.5
L
Cerberus
Jcetrap
Cerberus
1
2
2
1
L
1
3
1
0.5
W
6
2
4
4
L
Agni
0
5
1
0.1
L
Thanatos
SpartanKing5
Thanatos
2
3
0
0.67
L
Gilgamesh
TwoKnees
Gilgamesh
1
4
0
0.25
W
Ratatoskr
lHaymakerl
Ratatoskr
7
1
2
8
W
Fenrir
zZzarodzZz
Fenrir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
35,205
52,045
Taken
44,304
24,678
Mitigated
23,214
20,953
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,705
5,091
322
4,689
8,875
3,657
0
1,270
7,605
0
48,682
W
Chang'e
Ayuloi
Chang'e
6,176
324
1,712
4,053
5,599
1,944
268
3,280
2,272
51,484
0
L
Cerberus
Jcetrap
Cerberus
4,830
815
1,286
4,036
12,249
7,635
0
5,673
6,576
22,246
0
L
6,007
4,894
0
4,448
9,864
3,613
0
2,054
7,810
0
46,735
W
8,722
752
0
2,482
11,638
8,369
14
3,084
8,483
21,504
0
L
Agni
4,727
178
0
245
7,114
2,187
0
2,239
4,875
42,804
0
L
Thanatos
SpartanKing5
Thanatos
3,770
850
0
7,226
10,582
4,717
0
4,599
5,983
0
37,872
L
Gilgamesh
TwoKnees
Gilgamesh
5,253
2,048
0
3,712
12,236
6,526
0
333
11,903
0
37,056
W
Ratatoskr
lHaymakerl
Ratatoskr
6,160
1,794
0
2,060
8,918
3,258
0
2,154
6,683
0
51,717
W
Fenrir
zZzarodzZz
Fenrir
6,442
2,427
0
3,255
9,274
5,986
357
166
8,687
0
53,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
36,327
322
Minions Killed
358
0
Camps Cleared
0
1,087,619
Distance Traveled
1,145,340
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,440
585
63
6
0
190,861
1
W
Chang'e
7,267
661
104
9
0
219,673
0
L
Cerberus
5,935
540
43
4
0
205,932
2
L
Rama
6,060
551
89
8
0
191,532
2
W
Ares
7,368
670
28
3
0
225,798
0
L
Agni
5,258
478
65
6
0
225,811
0
L
Thanatos
6,240
567
64
6
0
247,136
1
L
Gilgamesh
5,854
532
61
6
0
217,208
2
W
Ratatoskr
7,877
716
79
7
0
280,190
2
W
Fenrir
7,375
670
84
8
0
228,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role