Player Matchup

Surtr
Surtr
BrownStarfishh
Surtr
Level 114
God Stats
1W - 0L
1,456 SR
Queue Stats
27W - 24L
1,500 Elo+
Solo
Artemis
Artemis
KingPurp_4-20
Artemis
Level 158
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
MrReachy
Hun Batz
Level 79
God Stats
4W - 6L
1,570 SR
Queue Stats
22W - 27L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
SewItUp288
Xing Tian
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 91L
1,615 Elo+
Party 2
Sol
Sol
gripperthief
Sol
Level 184
God Stats
3W - 4L
1,662 SR
Queue Stats
41W - 68L
1,427 Elo+
Party 2
Team Averages
Level 134
1,564 SR
1,527 Elo+

VS

Team Averages
Level 106
1,512 SR
1,521 Elo+
Ishtar
Ishtar
HamInAWoodChiper
Ishtar
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,558 Elo+
Solo
Bellona
Bellona
LAST_420_SHINOBI
Bellona
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Sobek
Sobek
OscarTheMonstro
Sobek
Level 122
God Stats
1W - 2L
1,562 SR
Queue Stats
47W - 16L
1,674 Elo+
Party 1
Janus
Janus
QscarTheMonster
Janus
Level 105
God Stats
5W - 11L
1,499 SR
Queue Stats
196W - 186L
1,575 Elo+
Party 1
Awilix
Awilix
WackyRaptor
Awilix
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 262L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,021
540
5,882
10,996
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
10
0 / 0 / 3
6,171
475
7,525
4,946
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MrReachy
Hun Batz
12
2 / 3 / 4
6,911
532
4,699
12,471
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
SewItUp288
Xing Tian
11
2 / 0 / 5
7,150
550
6,657
10,600
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 4
7,455
573
15,112
11,725
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,416
494
5,635
9,874
4,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 1
4,992
384
2,196
10,049
6,714
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 2
6,362
489
6,132
16,365
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 1
6,466
497
5,826
6,658
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
11
3 / 1 / 2
7,016
540
6,284
11,473
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
9
Kills
6
7
Deaths
9
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
1
4
3
0.63
W
Artemis
0
0
3
1.5
L
0
3
1
0.17
W
Hun Batz
MrReachy
Hun Batz
2
3
4
1.33
L
1
0
2
2
L
1
1
1
1.5
W
Xing Tian
SewItUp288
Xing Tian
2
0
5
4.5
L
Awilix
3
1
2
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
26,073
50,738
Taken
54,419
27,469
Mitigated
32,962
21,373
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,882
1,590
0
4,745
10,996
7,435
720
1,557
9,439
928
44,729
L
5,635
1,969
31
2,252
9,874
4,079
221
3,877
5,551
0
39,756
W
Artemis
7,525
2,994
376
1,008
4,946
1,802
1,034
1,229
3,717
0
38,325
L
2,196
435
94
1,036
10,049
6,714
0
3,313
6,736
0
16,708
W
Hun Batz
MrReachy
Hun Batz
4,699
1,047
0
3,698
12,471
4,518
66
2,102
10,369
0
47,022
L
6,132
1,255
0
6,720
16,365
14,917
0
8,735
7,488
22,310
0
L
5,826
98
0
1,008
6,658
2,814
0
4,040
2,571
54,535
0
W
Xing Tian
SewItUp288
Xing Tian
6,657
787
140
4,007
10,600
9,394
0
3,121
7,479
19,489
0
L
Awilix
6,284
3,144
0
1,500
11,473
4,438
0
2,365
9,108
0
47,369
W
15,112
4,486
0
7,399
11,725
4,320
970
3,949
7,776
66,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
31,252
304
Minions Killed
296
0
Camps Cleared
0
1,257,001
Distance Traveled
1,306,270
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,021
540
72
6
0
266,938
4
L
Ishtar
6,416
494
72
6
0
222,485
0
W
Artemis
6,171
475
53
4
0
211,456
0
L
Bellona
4,992
384
21
2
0
278,004
0
W
Hun Batz
6,911
532
68
5
0
285,634
5
L
Sobek
6,362
489
27
2
0
268,950
4
L
Janus
6,466
497
108
8
0
238,487
0
W
Xing Tian
7,150
550
16
1
0
277,173
2
L
Awilix
7,016
540
68
5
0
298,344
1
W
Sol
7,455
573
95
7
0
215,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role