Player Matchup

Olorun
Olorun
A-P-O-S-T-L-E-8
Olorun
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
266W - 268L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Manigoldo99
Guan Yu
Level 69
God Stats
6W - 4L
1,343 SR
Queue Stats
237W - 202L
1,546 Elo+
Solo
Susano
Susano
NeonSmoke422
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 135
God Stats
204W - 260L
1,478 SR
Queue Stats
209W - 263L
1,431 Elo+
Solo
Cthulhu
Cthulhu
mack015
Cthulhu
Level 124
God Stats
4W - 1L
1,907 SR
Queue Stats
26W - 30L
1,359 Elo+
Party 2
Team Averages
Level 119
1,546 SR
1,437 Elo+

VS

Team Averages
Level 116
1,587 SR
1,454 Elo+
Anubis
Anubis
Faceoffjc
Anubis
Level 71
God Stats
20W - 16L
1,727 SR
Queue Stats
91W - 79L
1,430 Elo+
Party 1
Izanami
Izanami
Robitotabi
Izanami
Level 214
God Stats
585W - 493L
1,514 SR
Queue Stats
1,549W - 1,517L
1,464 Elo+
Solo
Shiva
Shiva
Vincere341
Shiva
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 24L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Xellcorom
Cthulhu
Level 144
God Stats
1W - 2L
1,696 SR
Queue Stats
142W - 130L
1,430 Elo+
Party 1
Susano
Susano
Zadvxx
Susano
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 155L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,634
463
5,058
5,291
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Manigoldo99
Guan Yu
10
1 / 0 / 0
5,450
545
4,408
11,296
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
8
0 / 3 / 1
4,935
494
3,459
9,711
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 1 / 0
4,849
485
1,889
3,817
853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
mack015
Cthulhu
8
1 / 1 / 0
5,419
542
2,854
8,731
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Faceoffjc
Anubis
12
4 / 0 / 0
7,315
732
4,661
5,390
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Robitotabi
Izanami
9
0 / 0 / 1
5,383
538
2,956
5,313
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
10
0 / 1 / 0
5,766
577
6,349
8,103
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Xellcorom
Cthulhu
8
2 / 0 / 0
5,557
556
4,134
9,003
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zadvxx
Susano
8
0 / 2 / 2
5,454
545
3,049
7,073
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
Faceoffjc
Anubis
4
0
0
4
L
Guan Yu
Manigoldo99
Guan Yu
1
0
0
1
L
Susano
0
3
1
0.17
W
Izanami
Robitotabi
Izanami
0
0
1
0.5
L
0
1
0
0
W
Shiva
0
1
0
0
W
Cthulhu
Xellcorom
Cthulhu
2
0
0
2
W
Susano
Zadvxx
Susano
0
2
2
0.5
L
Cthulhu
mack015
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
21,149
38,846
Taken
34,882
16,652
Mitigated
14,651
16,254
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
1,742
168
2,307
5,291
1,855
0
2,253
3,038
32,538
0
W
Anubis
Faceoffjc
Anubis
4,661
467
0
4,545
5,390
2,206
825
1,820
3,570
59,650
0
L
Guan Yu
Manigoldo99
Guan Yu
4,408
651
0
5,764
11,296
5,633
0
365
10,931
0
35,445
L
Susano
3,459
672
0
1,520
9,711
3,103
0
1,522
8,189
0
33,061
W
Izanami
Robitotabi
Izanami
2,956
2,118
91
1,188
5,313
1,881
1,068
3,060
2,253
0
35,342
L
1,889
1,209
115
1,623
3,817
853
0
2,241
1,576
26,217
0
W
Shiva
6,349
1,513
0
2,087
8,103
2,767
0
0
8,103
0
37,058
W
Cthulhu
Xellcorom
Cthulhu
4,134
277
1,176
1,962
9,003
5,509
0
4,367
4,636
18,603
0
W
Susano
Zadvxx
Susano
3,049
319
0
933
7,073
2,288
0
554
6,519
0
27,612
L
Cthulhu
mack015
Cthulhu
2,854
326
1,542
3,215
8,731
5,208
0
2,414
6,317
16,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
29,475
229
Minions Killed
269
0
Camps Cleared
0
950,037
Distance Traveled
1,035,015
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,634
463
52
5
0
181,672
0
W
Anubis
7,315
732
102
10
0
189,182
0
L
Guan Yu
5,450
545
63
6
0
201,530
0
L
Susano
4,935
494
51
5
0
228,972
3
W
Izanami
5,383
538
58
6
0
186,035
0
L
Nu Wa
4,849
485
42
4
0
119,222
1
W
Shiva
5,766
577
50
5
0
201,422
0
W
Cthulhu
5,557
556
20
2
0
227,530
0
W
Susano
5,454
545
39
4
0
230,846
0
L
Cthulhu
5,419
542
21
2
0
218,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role