Player Matchup

Hera
Hera
MisFire23
Hera
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 141L
1,516 Elo+
Party 2
Medusa
Medusa
RedPoisonFrog
Medusa
Level 28
God Stats
2W - 4L
1,497 SR
Queue Stats
35W - 50L
1,309 Elo+
Party 2
Surtr
Surtr
ThatOneKid2774
Surtr
Level 68
God Stats
1W - 3L
1,630 SR
Queue Stats
17W - 26L
1,430 Elo+
Party 2
Team Averages
Level 47
1,542 SR
1,418 Elo+

VS

Team Averages
Level 104
1,541 SR
1,556 Elo+
Ishtar
Ishtar
CrownTheEmpirre
Ishtar
Level 97
God Stats
3W - 3L
1,561 SR
Queue Stats
64W - 54L
1,555 Elo+
Party 1
Bacchus
Bacchus
DankFlameMastah
Bacchus
Level 68
God Stats
6W - 2L
1,561 SR
Queue Stats
52W - 41L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
xspartan0megax
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 50L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 5 / 1
7,642
637
3,245
8,486
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 1
7,434
620
5,669
11,795
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 0
8,036
670
9,967
15,390
12,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
9,761
813
8,776
10,754
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 10
9,978
832
4,835
13,833
24,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
8 / 0 / 4
11,370
948
15,380
5,104
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
5
2
10
5
L
Hera
0
5
1
0.1
L
0
5
1
0.1
L
1
7
0
0.14
W
Kukulkan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
28,991
35,671
Taken
29,691
21,061
Mitigated
32,191
3,131
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,776
5,006
0
3,611
10,754
5,246
868
1,684
9,070
0
35,293
W
4,835
786
0
2,355
13,833
24,185
45
1,142
12,691
12,809
0
L
Hera
3,245
561
0
350
8,486
3,187
98
5,055
3,294
27,802
0
L
5,669
1,515
0
58
11,795
5,025
0
7,300
4,413
0
21,035
L
9,967
4,806
0
2,723
15,390
12,849
0
7,514
7,624
581
33,692
W
Kukulkan
15,380
1,281
0
470
5,104
2,760
560
930
4,174
75,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
31,109
141
Minions Killed
212
0
Camps Cleared
0
615,928
Distance Traveled
698,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,761
813
67
6
0
241,666
0
W
Bacchus
9,978
832
11
1
0
222,433
0
L
Hera
7,642
637
48
4
0
157,142
0
L
Medusa
7,434
620
27
2
0
238,020
0
L
Surtr
8,036
670
66
6
0
220,766
0
W
Kukulkan
11,370
948
134
11
0
234,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role