Player Matchup

Sylvanus
Sylvanus
AgustinJAO
Sylvanus
Level 129
God Stats
22W - 19L
1,653 SR
Queue Stats
577W - 593L
1,518 Elo+
Party 2
Charybdis
Charybdis
ChocheM_0v3rKiLL
Charybdis
Level 88
God Stats
12W - 19L
1,285 SR
Queue Stats
233W - 230L
1,489 Elo+
Party 2
Surtr
Surtr
marcosbq
Surtr
Level 86
God Stats
98W - 88L
1,528 SR
Queue Stats
350W - 359L
1,481 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,496 Elo+

VS

Team Averages
Level 77
1,400 SR
1,384 Elo+
Vamana
Vamana
BartTheFart9485
Vamana
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 17L
1,363 Elo+
Party 1
Anubis
Anubis
iSneakMojosIn
Anubis
Level 65
God Stats
2W - 6L
1,200 SR
Queue Stats
14W - 18L
1,342 Elo+
Solo
Izanami
Izanami
l Vendetta l750
Izanami
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AgustinJAO
Sylvanus
13
0 / 2 / 4
8,364
836
4,728
10,913
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
10
1 / 3 / 1
6,998
700
2,153
7,635
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
marcosbq
Surtr
13
3 / 3 / 1
8,628
863
6,159
14,191
8,840
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,082
708
4,434
7,093
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

3
0 / 1 / 0
5,503
550
190
1,328
381
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 1
8,817
882
13,944
9,252
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
7
8
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AgustinJAO
Sylvanus
0
2
4
1
L
1
1
3
2.5
W
Charybdis
1
3
1
0.5
L
0
1
0
0
L
6
2
1
3.25
W
Surtr
marcosbq
Surtr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
18,568
32,739
Taken
17,673
24,307
Mitigated
9,975
10,121
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AgustinJAO
Sylvanus
4,728
917
1,175
3,174
10,913
12,409
910
336
10,207
18,833
0
L
4,434
1,675
0
853
7,093
6,183
304
1,270
5,823
820
9,763
W
Charybdis
2,153
828
462
1,908
7,635
3,058
675
306
7,193
0
27,965
L
190
0
0
80
1,328
381
0
744
584
649
0
L
13,944
9,050
0
3,060
9,252
3,411
1,321
2,903
6,349
0
51,529
W
Surtr
marcosbq
Surtr
6,159
3,952
487
2,915
14,191
8,840
1,469
159
13,945
386
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
21,402
117
Minions Killed
104
0
Camps Cleared
0
520,829
Distance Traveled
314,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,364
836
27
3
0
173,129
1
L
Vamana
7,082
708
14
1
0
126,051
0
W
Charybdis
6,998
700
50
5
0
161,634
0
L
Anubis
5,503
550
0
0
0
21,116
1
L
Izanami
8,817
882
90
9
0
166,888
0
W
Surtr
8,628
863
40
4
0
186,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role