Player Matchup

Janus
Janus
JX2S0
Janus
Level 117
God Stats
18W - 13L
1,608 SR
Queue Stats
831W - 834L
1,536 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RoboyArrow666
Morgan Le Fay
Level 120
God Stats
4W - 4L
1,242 SR
Queue Stats
168W - 162L
1,502 Elo+
Party 2
Tiamat
Tiamat
jimmydisnutz
Tiamat
Level 18
God Stats
31W - 16L
1,594 SR
Queue Stats
515W - 504L
1,534 Elo+
Party 3
Ne Zha
Ne Zha
kuroinekochan
Ne Zha
Level 142
God Stats
8W - 6L
1,815 SR
Queue Stats
181W - 177L
1,573 Elo+
Party 2
Thanatos
Thanatos
worstmaster
Thanatos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,558 Elo+
Party 2
Team Averages
Level 104
1,552 SR
1,541 Elo+

VS

Team Averages
Level 81
1,595 SR
1,544 Elo+
Surtr
Surtr
Antlerss
Surtr
Level 66
God Stats
1W - 1L
1,465 SR
Queue Stats
106W - 87L
1,593 Elo+
Party 1
Mulan
Mulan
Foreverpenguin
Mulan
Level 69
God Stats
1W - 5L
1,513 SR
Queue Stats
98W - 87L
1,553 Elo+
Party 1
Chiron
Chiron
ToxicSpark13155
Chiron
Level 64
God Stats
9W - 7L
1,446 SR
Queue Stats
500W - 507L
1,532 Elo+
Party 1
He Bo
He Bo
chepothefrog
He Bo
Level 121
God Stats
0W - 4L
1,684 SR
Queue Stats
144W - 122L
1,546 Elo+
Solo
Merlin
Merlin
xBUDDHAx9847
Merlin
Level 86
God Stats
5W - 1L
1,866 SR
Queue Stats
137W - 133L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JX2S0
Janus
16
10 / 2 / 12
9,459
946
15,217
5,280
3,073
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
RoboyArrow666
Morgan Le Fay
15
1 / 1 / 20
8,351
835
8,500
6,904
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
7 / 1 / 12
9,032
903
10,612
8,092
8,349
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 16
7,940
794
8,166
9,644
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
worstmaster
Thanatos
15
6 / 2 / 15
8,591
859
10,082
10,345
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Antlerss
Surtr
13
2 / 6 / 4
8,189
819
7,318
16,789
22,188
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 6 / 4
8,026
803
7,110
13,081
14,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 2
7,709
771
6,875
11,305
4,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
7,474
747
7,271
7,261
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
0 / 5 / 4
7,829
783
5,415
9,501
3,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
26
Kills
8
8
Deaths
26
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
Antlerss
Surtr
2
6
4
0.67
L
2
6
4
0.67
W
Janus
JX2S0
Janus
10
2
12
8
W
Morgan Le Fay
RoboyArrow666
Morgan Le Fay
1
1
20
11
L
2
6
2
0.5
L
2
3
3
1.17
W
Tiamat
7
1
12
13
W
2
2
16
5
W
Thanatos
worstmaster
Thanatos
6
2
15
6.75
L
Merlin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,577
Damage
33,989
40,265
Taken
57,937
35,174
Mitigated
48,099
21,602
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Antlerss
Surtr
7,318
2,524
1,242
4,341
16,789
22,188
15
8,442
7,960
245
11,063
L
7,110
338
25
969
13,081
14,256
0
8,180
4,735
0
13,796
W
Janus
JX2S0
Janus
15,217
1,398
604
349
5,280
3,073
571
734
4,546
26,412
0
W
Morgan Le Fay
RoboyArrow666
Morgan Le Fay
8,500
605
1,461
1,573
6,904
3,837
504
1,582
5,322
25,000
0
L
6,875
1,800
947
1,732
11,305
4,977
0
8,564
2,688
0
15,774
L
7,271
100
28
1,101
7,261
2,697
0
4,001
3,072
15,945
0
W
Tiamat
10,612
1,219
1,498
2,903
8,092
8,349
747
2,399
5,693
20,562
0
W
8,166
978
1,834
1,215
9,644
8,664
0
3,892
5,752
0
21,154
W
Thanatos
worstmaster
Thanatos
10,082
1,323
2,197
7,968
10,345
11,251
122
4,297
6,048
0
12,439
L
Merlin
5,415
0
1,160
809
9,501
3,981
0
5,131
4,231
20,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
39,227
139
Minions Killed
105
0
Camps Cleared
0
1,044,255
Distance Traveled
875,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,189
819
11
1
0
180,930
0
L
Mulan
8,026
803
13
1
0
159,682
0
W
Janus
9,459
946
37
4
0
212,936
0
W
Morgan Le Fay
8,351
835
40
4
0
230,922
0
L
Chiron
7,709
771
24
2
0
169,034
0
L
He Bo
7,474
747
20
2
0
196,919
0
W
Tiamat
9,032
903
39
4
0
207,853
0
W
Ne Zha
7,940
794
11
1
0
182,940
0
W
Thanatos
8,591
859
12
1
0
209,604
0
L
Merlin
7,829
783
37
4
0
168,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role