Player Matchup

Pele
Pele
Frosty_Who891
Pele
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,516 Elo+
Solo
Anubis
Anubis
GFENG420
Anubis
Level 82
God Stats
13W - 6L
1,466 SR
Queue Stats
17W - 14L
1,434 Elo+
Party 1
Chaac
Chaac
Kubert33
Chaac
Level 79
God Stats
5W - 2L
1,398 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Ol DirtMcGirt92
Cthulhu
Level 90
God Stats
9W - 5L
1,569 SR
Queue Stats
12W - 7L
1,487 Elo+
Party 1
Chiron
Chiron
hoffy710
Chiron
Level 118
God Stats
8W - 4L
1,619 SR
Queue Stats
24W - 24L
1,491 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,483 Elo+

VS

Team Averages
Level 58
1,511 SR
1,405 Elo+
Ravana
Ravana
 
Ravana
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Chanman_777
Surtr
Level 68
God Stats
4W - 2L
1,540 SR
Queue Stats
10W - 15L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
JinchurikiPrinc
Kuzenbo
Level 85
God Stats
10W - 10L
1,634 SR
Queue Stats
217W - 199L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Madplzdontcry
Hou Yi
Level 68
God Stats
27W - 21L
1,526 SR
Queue Stats
258W - 246L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StingingBard263
Ah Muzen Cab
Level 28
God Stats
0W - 5L
1,356 SR
Queue Stats
22W - 51L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,141
543
6,002
10,322
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
GFENG420
Anubis
12
2 / 5 / 4
7,870
525
8,172
12,455
5,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Kubert33
Chaac
12
1 / 1 / 1
7,550
503
5,190
12,942
7,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 2
7,379
492
5,667
9,298
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
hoffy710
Chiron
12
2 / 1 / 2
7,427
495
9,720
11,040
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 1
7,243
483
6,423
5,526
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
7,022
468
10,867
14,971
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
1 / 1 / 0
6,666
444
4,705
11,582
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 1
6,312
421
6,372
9,621
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
StingingBard263
Ah Muzen Cab
13
3 / 3 / 2
7,785
519
6,899
11,100
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
9
9
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
0
1
3.5
L
1
2
0
0.5
W
3
1
0
3
W
Anubis
GFENG420
Anubis
2
5
4
0.8
L
1
1
0
1
W
Chaac
Kubert33
Chaac
1
1
1
1.5
L
1
2
1
0.75
W
0
1
2
1
L
Ah Muzen Cab
StingingBard263
Ah Muzen Cab
3
3
2
1.33
W
Chiron
hoffy710
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
35,266
56,057
Taken
52,800
26,590
Mitigated
29,376
23,979
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,423
994
0
523
5,526
2,310
614
1,290
4,236
0
46,288
L
10,867
4,387
0
3,529
14,971
7,873
6
1,635
13,336
1,007
44,382
W
6,002
621
0
1,485
10,322
3,957
592
73
10,249
0
62,788
W
Anubis
GFENG420
Anubis
8,172
154
0
6,194
12,455
5,577
589
203
12,252
49,133
0
L
4,705
1,966
0
2,988
11,582
12,268
0
3,880
7,702
30,009
0
W
Chaac
Kubert33
Chaac
5,190
697
0
5,449
12,942
7,598
200
420
12,522
0
47,167
L
6,372
2,665
0
3,375
9,621
3,432
396
2,757
6,864
0
34,077
W
5,667
79
2,287
2,624
9,298
5,471
0
2,198
7,100
29,794
0
L
Ah Muzen Cab
StingingBard263
Ah Muzen Cab
6,899
1,786
0
5,136
11,100
3,493
434
4,277
6,823
0
54,935
W
Chiron
hoffy710
Chiron
9,720
3,893
825
5,115
11,040
3,987
975
2,338
8,702
0
50,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
35,028
393
Minions Killed
318
0
Camps Cleared
0
1,430,875
Distance Traveled
1,376,428
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,243
483
77
5
0
339,827
0
L
Surtr
7,022
468
57
4
0
257,239
0
W
Pele
8,141
543
94
6
0
353,853
0
W
Anubis
7,870
525
94
6
0
242,065
0
L
Kuzenbo
6,666
444
40
3
0
273,633
1
W
Chaac
7,550
503
90
6
0
256,448
0
L
Hou Yi
6,312
421
55
4
0
265,984
0
W
Cthulhu
7,379
492
27
2
0
315,588
0
L
Ah Muzen Cab
7,785
519
89
6
0
239,745
1
W
Chiron
7,427
495
88
6
0
262,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role