Player Matchup

Mercury
Mercury
DiAbLoPaBlO775
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 120L
1,318 Elo+
Party 1
Agni
Agni
DirtyEMoney21
Agni
Level 60
God Stats
7W - 12L
1,380 SR
Queue Stats
9W - 19L
1,222 Elo+
Solo
Fafnir
Fafnir
EnvyChillz
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 185L
1,208 Elo+
Party 1
Team Averages
Level 50
1,460 SR
1,249 Elo+

VS

Team Averages
Level 43
1,500 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
SOLandAGNI
Ah Muzen Cab
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,445 Elo+
Party 2
Ra
Ra
dedicjugo12
Ra
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 100L
1,292 Elo+
Solo
Surtr
Surtr
jfsnoopy77
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
9,183
540
6,359
17,311
6,436
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 1
11,098
653
10,392
15,904
8,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
EnvyChillz
Fafnir
14
0 / 2 / 0
8,868
522
4,102
16,036
19,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SOLandAGNI
Ah Muzen Cab
18
8 / 0 / 1
12,199
718
16,224
11,056
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 5
10,746
632
9,981
10,720
4,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
18
3 / 0 / 10
11,607
683
14,685
10,039
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
2
2
1
1.25
L
Fafnir
EnvyChillz
Fafnir
0
2
0
0
W
Ah Muzen Cab
SOLandAGNI
Ah Muzen Cab
8
0
1
8.5
W
2
3
5
1.5
W
Surtr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
40,890
49,251
Taken
31,815
34,374
Mitigated
21,485
8,966
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,359
2,906
116
518
17,311
6,436
0
3,025
14,286
0
13,285
L
10,392
822
269
5,446
15,904
8,784
879
3,733
12,171
75,396
0
L
Fafnir
EnvyChillz
Fafnir
4,102
1,725
432
2,185
16,036
19,154
379
4,097
11,939
11,722
0
W
Ah Muzen Cab
SOLandAGNI
Ah Muzen Cab
16,224
9,788
46
2,571
11,056
6,452
1,856
3,875
7,181
0
83,812
W
9,981
377
458
2,501
10,720
4,816
75
4,565
6,155
45,604
0
W
Surtr
14,685
4,811
0
3,079
10,039
10,217
19
6,335
3,704
1,218
38,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
34,552
182
Minions Killed
225
0
Camps Cleared
0
749,388
Distance Traveled
968,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,183
540
11
1
0
210,052
0
L
Agni
11,098
653
138
8
0
287,407
0
L
Fafnir
8,868
522
33
2
0
251,929
0
W
Ah Muzen Cab
12,199
718
109
6
0
317,715
0
W
Ra
10,746
632
72
4
0
302,709
0
W
Surtr
11,607
683
44
3
0
348,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role