Player Matchup

Scylla
Scylla
District5727
Scylla
Level 84
God Stats
16W - 9L
1,645 SR
Queue Stats
280W - 227L
1,589 Elo+
Party 1
Odin
Odin
Xx KealyK xX
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 86L
1,444 Elo+
Solo
Thor
Thor
iKroNoNos
Thor
Level 155
God Stats
7W - 2L
1,622 SR
Queue Stats
130W - 92L
1,578 Elo+
Party 1
The Morrigan
The Morrigan
yENàX
The Morrigan
Level 136
God Stats
5W - 0L
1,847 SR
Queue Stats
168W - 111L
1,638 Elo+
Party 1
Olorun
Olorun
zayl63
Olorun
Level 158
God Stats
8W - 2L
1,500 SR
Queue Stats
167W - 134L
1,641 Elo+
Party 1
Team Averages
Level 119
1,623 SR
1,578 Elo+

VS

Team Averages
Level 88
1,477 SR
1,498 Elo+
Achilles
Achilles
EirisHeartily
Achilles
Level 119
God Stats
4W - 11L
1,327 SR
Queue Stats
601W - 622L
1,440 Elo+
Solo
Ah Puch
Ah Puch
The_Haughton
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,419 Elo+
Solo
Thanatos
Thanatos
WHYsBigG
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,633 Elo+
Party 2
Terra
Terra
WHYsK1T
Terra
Level 53
God Stats
3W - 1L
1,888 SR
Queue Stats
16W - 14L
1,603 Elo+
Party 2
Awilix
Awilix
wesluux
Awilix
Level 113
God Stats
1W - 8L
1,171 SR
Queue Stats
199W - 204L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 5
8,588
613
6,348
5,545
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
5 / 7 / 0
8,778
627
4,812
13,284
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
5 / 0 / 8
8,689
621
9,362
10,367
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
yENàX
The Morrigan
16
10 / 3 / 5
10,153
725
14,050
8,223
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
zayl63
Olorun
16
5 / 0 / 5
9,797
700
10,934
9,715
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EirisHeartily
Achilles
12
2 / 4 / 0
7,228
516
9,274
13,301
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
The_Haughton
Ah Puch
12
1 / 4 / 1
7,231
517
4,614
11,905
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WHYsBigG
Thanatos
11
2 / 7 / 2
6,849
489
3,302
13,412
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
WHYsK1T
Terra
8
0 / 6 / 1
6,139
439
2,028
14,973
8,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
wesluux
Awilix
13
6 / 7 / 0
8,226
588
10,399
13,229
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
28
Kills
11
11
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
5
5.5
L
Achilles
EirisHeartily
Achilles
2
4
0
0.5
L
Ah Puch
The_Haughton
Ah Puch
1
4
1
0.38
L
Thanatos
WHYsBigG
Thanatos
2
7
2
0.43
L
Terra
WHYsK1T
Terra
0
6
1
0.08
W
5
7
0
0.71
W
Thor
5
0
8
9
L
Awilix
wesluux
Awilix
6
7
0
0.86
W
The Morrigan
yENàX
The Morrigan
10
3
5
4.17
W
Olorun
zayl63
Olorun
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,506
Damage
29,617
47,134
Taken
66,820
24,493
Mitigated
28,285
13,983
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,348
669
0
928
5,545
1,983
449
891
4,476
71,398
0
L
Achilles
EirisHeartily
Achilles
9,274
1,735
0
3,565
13,301
5,839
0
7,078
6,223
0
50,862
L
Ah Puch
The_Haughton
Ah Puch
4,614
318
0
2,166
11,905
4,239
0
6,511
5,394
56,000
0
L
Thanatos
WHYsBigG
Thanatos
3,302
1,324
0
6,904
13,412
5,188
0
4,028
9,384
0
34,115
L
Terra
WHYsK1T
Terra
2,028
359
1,799
1,485
14,973
8,047
27
7,915
7,058
12,337
0
W
4,812
1,917
0
419
13,284
5,283
741
0
13,284
0
43,521
W
Thor
9,362
1,730
222
2,908
10,367
8,876
229
2,962
7,250
0
26,428
L
Awilix
wesluux
Awilix
10,399
4,348
0
2,030
13,229
4,972
676
3,431
9,798
0
57,869
W
The Morrigan
yENàX
The Morrigan
14,050
3,546
0
2,162
8,223
3,836
0
1,486
6,645
62,110
8,433
W
Olorun
zayl63
Olorun
10,934
6,891
1,269
6,075
9,715
4,515
536
1,312
8,403
88,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
35,673
454
Minions Killed
348
0
Camps Cleared
0
1,359,332
Distance Traveled
1,393,890
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,588
613
120
9
0
259,902
0
L
Achilles
7,228
516
83
6
0
306,071
0
L
Ah Puch
7,231
517
100
7
0
250,440
1
L
Thanatos
6,849
489
61
4
0
276,442
0
L
Terra
6,139
439
22
2
0
282,299
0
W
Odin
8,778
627
66
5
0
233,602
1
W
Thor
8,689
621
23
2
0
296,280
2
L
Awilix
8,226
588
82
6
0
278,638
0
W
The Morrigan
10,153
725
97
7
0
283,263
0
W
Olorun
9,797
700
148
11
0
286,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role