Player Matchup

Artio
Artio
KingAbraxa
Artio
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,473 Elo+
Party 1
Nemesis
Nemesis
Sisamou
Nemesis
Level 105
God Stats
5W - 5L
1,199 SR
Queue Stats
197W - 194L
1,486 Elo+
Party 1
Martichoras
Martichoras
horndawg
Martichoras
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 152L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
iTzGrumpy
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,711 Elo+
Solo
Shiva
Shiva
t-wojciehowicz
Shiva
Level 28
God Stats
1W - 3L
1,517 SR
Queue Stats
99W - 84L
1,490 Elo+
Solo
Team Averages
Level 70
1,443 SR
1,536 Elo+

VS

Team Averages
Level 37
1,548 SR
1,481 Elo+
Chernobog
Chernobog
MinaAria
Chernobog
Level 81
God Stats
3W - 2L
1,831 SR
Queue Stats
277W - 279L
1,431 Elo+
Solo
Ares
Ares
RadDad194528
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,510 Elo+
Party 2
Nike
Nike
Shnelly
Nike
Level 25
God Stats
4W - 3L
1,708 SR
Queue Stats
126W - 101L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
lMoosie
Jormungandr
Level 28
God Stats
1W - 3L
1,202 SR
Queue Stats
199W - 204L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
weedmunchkin420
Baron Samedi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
204W - 213L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 6 / 8
10,626
708
7,943
21,571
30,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Sisamou
Nemesis
16
1 / 4 / 10
8,740
583
8,455
19,260
23,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
horndawg
Martichoras
18
3 / 6 / 10
10,432
695
23,690
21,001
13,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
iTzGrumpy
Ne Zha
14
5 / 8 / 5
10,118
675
14,909
17,457
10,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 4 / 9
10,420
695
12,938
20,602
27,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MinaAria
Chernobog
17
2 / 4 / 21
10,483
699
18,510
15,689
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 14
10,585
706
9,113
16,196
26,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Shnelly
Nike
20
10 / 2 / 15
11,972
798
16,665
28,939
33,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Jormungandr
lMoosie
Jormungandr
16
1 / 2 / 17
10,784
719
14,631
15,533
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
weedmunchkin420
Baron Samedi
20
12 / 3 / 13
12,442
829
25,120
14,353
11,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
14
Kills
28
28
Deaths
14
42
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Artio
2
6
8
1
W
Chernobog
MinaAria
Chernobog
2
4
21
3.13
W
3
3
14
3.33
W
Nike
Shnelly
Nike
10
2
15
8.75
L
Nemesis
Sisamou
Nemesis
1
4
10
1.5
L
Martichoras
horndawg
Martichoras
3
6
10
1.33
L
Ne Zha
iTzGrumpy
Ne Zha
5
8
5
0.94
W
Jormungandr
lMoosie
Jormungandr
1
2
17
4.75
L
3
4
9
1.88
W
Baron Samedi
weedmunchkin420
Baron Samedi
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,935
Damage
84,039
99,891
Taken
90,710
106,469
Mitigated
104,162
34,044
Healing
42,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
7,943
825
3,689
4,986
21,571
30,448
75
10,818
10,753
13,242
0
W
Chernobog
MinaAria
Chernobog
18,510
6,977
704
2,817
15,689
10,933
3,501
1,431
14,169
0
37,523
W
9,113
323
328
1,893
16,196
26,655
379
1,708
14,303
11,335
0
W
Nike
Shnelly
Nike
16,665
661
1,943
10,963
28,939
33,235
1,017
2,470
25,989
2,561
24,376
L
Nemesis
Sisamou
Nemesis
8,455
2,317
0
2,993
19,260
23,613
668
7,905
11,355
0
11,749
L
Martichoras
horndawg
Martichoras
23,690
8,351
2,514
6,669
21,001
13,564
1,286
11,712
9,289
0
48,396
L
Ne Zha
iTzGrumpy
Ne Zha
14,909
7,058
0
4,081
17,457
10,932
483
8,629
8,828
0
24,245
W
Jormungandr
lMoosie
Jormungandr
14,631
2,710
5,138
4,770
15,533
21,542
298
1,575
13,600
31,959
0
L
12,938
1,488
3,672
5,440
20,602
27,912
290
11,472
9,130
1,918
23,467
W
Baron Samedi
weedmunchkin420
Baron Samedi
25,120
4,015
9,378
4,717
14,353
11,797
2,544
2,209
11,975
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
56,266
113
Minions Killed
147
0
Camps Cleared
0
1,172,288
Distance Traveled
1,264,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,626
708
6
0
0
239,273
0
W
Chernobog
10,483
699
31
2
0
225,933
0
W
Ares
10,585
706
6
0
0
258,554
0
W
Nike
11,972
798
15
1
0
276,233
0
L
Nemesis
8,740
583
8
1
0
266,903
0
L
Martichoras
10,432
695
66
4
0
200,222
0
L
Ne Zha
10,118
675
8
1
0
199,669
0
W
Jormungandr
10,784
719
39
3
0
255,701
0
L
Shiva
10,420
695
25
2
0
266,221
0
W
Baron Samedi
12,442
829
56
4
0
248,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role