Player Matchup

Fafnir
Fafnir
EnergyStar47
Fafnir
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 103L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
Retsos
Hou Yi
Level 181
God Stats
0W - 1L
1,213 SR
Queue Stats
96W - 82L
1,580 Elo+
Party 1
Pele
Pele
Whiteyflashh
Pele
Level 102
God Stats
3W - 1L
1,715 SR
Queue Stats
84W - 88L
1,444 Elo+
Party 2
Yu Huang
Yu Huang
Zekkn
Yu Huang
Level 159
God Stats
1W - 2L
1,652 SR
Queue Stats
125W - 113L
1,570 Elo+
Party 1
Terra
Terra
xSirAFKx
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,331 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,471 Elo+

VS

Team Averages
Level 119
1,529 SR
1,536 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Ecchikill
Hachiman
Level 205
God Stats
5W - 1L
1,505 SR
Queue Stats
290W - 253L
1,545 Elo+
Solo
Artemis
Artemis
Ghost-Eddy31
Artemis
Level 95
God Stats
4W - 1L
1,753 SR
Queue Stats
168W - 156L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Kramsher
Jormungandr
Level 87
God Stats
2W - 3L
1,411 SR
Queue Stats
151W - 164L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
TheRealRyanTW
Guan Yu
Level 107
God Stats
4W - 2L
1,476 SR
Queue Stats
330W - 329L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 3 / 8
9,102
827
6,172
13,752
19,937
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Retsos
Hou Yi
15
7 / 7 / 1
9,512
865
18,420
16,701
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 4
7,360
669
8,032
13,868
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Zekkn
Yu Huang
16
3 / 5 / 5
9,261
842
14,962
10,644
4,489
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
xSirAFKx
Terra
13
0 / 7 / 2
6,986
635
5,886
21,225
12,737
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 4 / 9
9,926
902
15,328
14,350
8,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Ecchikill
Hachiman
18
15 / 2 / 5
11,115
1,010
22,682
14,053
7,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Ghost-Eddy31
Artemis
16
3 / 3 / 14
9,332
848
17,438
10,903
5,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Kramsher
Jormungandr
17
2 / 1 / 20
10,570
961
9,399
14,052
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
16
1 / 1 / 19
9,950
905
7,533
21,602
21,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
11
Kills
28
28
Deaths
11
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
4
9
2.88
W
Hachiman
Ecchikill
Hachiman
15
2
5
8.75
L
Fafnir
1
3
8
1.67
W
Artemis
Ghost-Eddy31
Artemis
3
3
14
3.33
W
Jormungandr
Kramsher
Jormungandr
2
1
20
12
L
Hou Yi
Retsos
Hou Yi
7
7
1
1.07
W
Guan Yu
1
1
19
10.5
L
0
6
4
0.33
L
Yu Huang
Zekkn
Yu Huang
3
5
5
1.1
L
Terra
xSirAFKx
Terra
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
72,380
76,190
Taken
74,960
50,750
Mitigated
60,101
16,395
Healing
41,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,328
7,997
2,998
3,232
14,350
8,011
2,646
5,067
8,602
0
26,589
W
Hachiman
Ecchikill
Hachiman
22,682
14,009
1,601
3,750
14,053
7,991
3,218
4,909
8,583
0
41,771
L
Fafnir
6,172
1,323
0
2,878
13,752
19,937
0
2,738
11,014
14,789
0
W
Artemis
Ghost-Eddy31
Artemis
17,438
9,127
884
1,514
10,903
5,763
1,244
3,989
6,629
0
27,239
W
Jormungandr
Kramsher
Jormungandr
9,399
2,622
1,205
1,849
14,052
16,948
437
4,477
9,283
30,703
0
L
Hou Yi
Retsos
Hou Yi
18,420
9,358
0
3,855
16,701
7,685
0
1,855
14,846
0
26,060
W
Guan Yu
7,533
718
13,883
11,069
21,602
21,388
290
6,171
14,274
0
13,011
L
8,032
1,048
557
2,365
13,868
5,902
0
2,377
11,491
0
21,103
L
Yu Huang
Zekkn
Yu Huang
14,962
307
570
1,169
10,644
4,489
0
964
9,680
30,205
0
L
Terra
xSirAFKx
Terra
5,886
632
2,203
2,798
21,225
12,737
0
1,465
19,760
8,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
50,893
95
Minions Killed
132
0
Camps Cleared
0
850,307
Distance Traveled
1,001,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,926
902
25
2
0
186,334
0
W
Hachiman
11,115
1,010
56
5
0
184,203
0
L
Fafnir
9,102
827
11
1
0
191,899
0
W
Artemis
9,332
848
13
1
0
195,036
0
W
Jormungandr
10,570
961
33
3
0
194,712
0
L
Hou Yi
9,512
865
17
2
0
135,069
0
W
Guan Yu
9,950
905
5
0
0
241,639
0
L
Pele
7,360
669
20
2
0
183,162
0
L
Yu Huang
9,261
842
40
4
0
175,595
0
L
Terra
6,986
635
7
1
0
164,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role