Player Matchup

Atlas
Atlas
ColdMaI
Atlas
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 235L
1,341 Elo+
Party 3
Ravana
Ravana
ColdViews
Ravana
Level 46
God Stats
7W - 3L
1,891 SR
Queue Stats
311W - 320L
1,395 Elo+
Party 3
Ne Zha
Ne Zha
Dre-Explicit
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,453 Elo+
Party 3
Sol
Sol
EP_SACKBOY
Sol
Level 105
God Stats
10W - 18L
1,219 SR
Queue Stats
274W - 269L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
llRiotIl
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,412 Elo+
Solo
Team Averages
Level 53
1,522 SR
1,411 Elo+

VS

Team Averages
Level 60
1,370 SR
1,391 Elo+
Hel
Hel
KanjiroSakura
Hel
Level 45
God Stats
1W - 2L
1,269 SR
Queue Stats
76W - 84L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
SleetyClover944
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
onlineRsuper
Cu Chulainn
Level 60
God Stats
2W - 8L
1,029 SR
Queue Stats
167W - 174L
1,313 Elo+
Party 1
Ne Zha
Ne Zha
ricardoVV1
Ne Zha
Level 87
God Stats
33W - 28L
1,551 SR
Queue Stats
101W - 97L
1,413 Elo+
Party 2
Sol
Sol
sir_lynnJr16
Sol
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 126L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ColdMaI
Atlas
12
2 / 3 / 4
7,810
488
8,286
14,020
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
ColdViews
Ravana
13
3 / 1 / 0
8,019
501
9,033
11,321
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
1 / 2 / 3
7,989
499
5,792
11,005
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 1
7,414
463
9,120
9,126
3,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
llRiotIl
Baba Yaga
6
0 / 2 / 0
5,611
351
1,158
4,171
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,534
533
5,781
8,155
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
14
2 / 0 / 1
9,100
569
3,225
3,588
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
onlineRsuper
Cu Chulainn
14
3 / 4 / 1
9,108
569
10,652
17,475
15,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ricardoVV1
Ne Zha
13
4 / 2 / 3
8,758
547
4,176
10,526
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 4
7,561
473
7,017
13,363
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
12
12
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
ColdMaI
Atlas
2
3
4
1.33
L
Ravana
ColdViews
Ravana
3
1
0
3
L
Ne Zha
1
2
3
1.25
L
3
4
1
0.88
W
3
1
2
4
W
Kukulkan
2
0
1
2.5
L
Baba Yaga
llRiotIl
Baba Yaga
0
2
0
0
W
Cu Chulainn
onlineRsuper
Cu Chulainn
3
4
1
0.88
W
Ne Zha
ricardoVV1
Ne Zha
4
2
3
2.75
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
30,851
49,643
Taken
53,107
26,865
Mitigated
30,878
12,759
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ColdMaI
Atlas
8,286
3,141
163
3,729
14,020
12,855
260
8,644
5,376
30,692
0
L
Ravana
ColdViews
Ravana
9,033
3,082
0
3,976
11,321
5,162
0
357
10,964
0
53,226
L
Ne Zha
5,792
2,040
0
1,309
11,005
4,203
0
721
10,284
0
54,473
L
9,120
2,906
267
2,576
9,126
3,362
2,648
4,543
4,583
53,483
0
W
5,781
1,451
4,283
5,220
8,155
4,461
233
5,305
2,850
34,456
0
W
Kukulkan
3,225
765
0
951
3,588
1,166
1,374
1,719
1,771
64,498
0
L
Baba Yaga
llRiotIl
Baba Yaga
1,158
44
0
739
4,171
1,283
0
1,758
2,413
13,119
0
W
Cu Chulainn
onlineRsuper
Cu Chulainn
10,652
3,083
0
5,349
17,475
15,639
408
411
17,064
0
63,750
W
Ne Zha
ricardoVV1
Ne Zha
4,176
826
0
1,949
10,526
4,676
0
2,427
8,099
0
60,069
W
7,017
2,728
0
4,847
13,363
4,936
794
8,604
4,759
50,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
43,061
279
Minions Killed
414
0
Camps Cleared
0
1,330,113
Distance Traveled
1,569,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,810
488
37
2
0
290,492
0
L
Ravana
8,019
501
77
5
0
289,699
0
L
Ne Zha
7,989
499
64
4
0
367,794
0
L
Sol
7,414
463
73
5
0
283,573
0
W
Hel
8,534
533
51
3
0
309,072
0
W
Kukulkan
9,100
569
114
7
0
320,006
2
L
Baba Yaga
5,611
351
28
2
0
98,555
0
W
Cu Chulainn
9,108
569
93
6
0
291,374
0
W
Ne Zha
8,758
547
77
5
0
342,307
0
W
Sol
7,561
473
79
5
0
307,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role