Player Matchup

Thoth
Thoth
Platinum III
BestLokiNA W
Thoth
Platinum III
Level 41
God Stats
1W - 1L
2,008 SR
Queue Stats
30W - 24L
1,961 MMR
Party 2
Bacchus
Bacchus
Platinum V
StegoLeader
Bacchus
Platinum V
Level 120
God Stats
4W - 3L
1,309 SR
Queue Stats
58W - 51L
1,809 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
YouWayWorse
Xbalanque
Platinum III
Level 42
God Stats
0W - 1L
1,879 SR
Queue Stats
30W - 22L
1,961 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 68
1,732 SR
1,911 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,545 SR
1,848 MMR
Vulcan
Vulcan
Platinum II
DOK BuyAble
Vulcan
Platinum II
Level 166
God Stats
62W - 77L
1,543 SR
Queue Stats
306W - 320L
1,644 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
MOONRAKER20
Cthulhu
Diamond V
Level 128
God Stats
68W - 59L
1,591 SR
Queue Stats
1,124W - 831L
1,794 MMR
Party 1
Horus
Horus
Diamond III
Plimix
Horus
Diamond III
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 101L
2,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,858
681
6,485
6,597
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
StegoLeader
Bacchus
13
1 / 1 / 0
9,099
700
4,156
12,279
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
YouWayWorse
Xbalanque
14
0 / 1 / 1
8,140
626
10,795
12,573
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesNe ZhaAo KuangKuzenboGuan Yu

VS

Bans
AtlasYu HuangGaneshaBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 0 / 1
9,345
719
12,203
7,103
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
MOONRAKER20
Cthulhu
14
1 / 1 / 2
9,880
760
9,336
13,762
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Plimix
Horus
15
0 / 0 / 3
9,674
744
6,095
13,373
16,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Vulcan
2
0
1
2.5
W
Cthulhu
MOONRAKER20
Cthulhu
1
1
2
2
W
Horus
Plimix
Horus
0
0
3
1.5
L
Bacchus
StegoLeader
Bacchus
1
1
0
1
L
Xbalanque
YouWayWorse
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
27,634
31,449
Taken
34,238
24,402
Mitigated
38,710
9,831
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,485
293
0
1,092
6,597
2,728
0
5,249
1,348
52,478
0
W
Vulcan
12,203
3,861
0
2,572
7,103
3,852
1,914
2,295
4,808
74,265
0
W
Cthulhu
MOONRAKER20
Cthulhu
9,336
239
467
4,945
13,762
17,888
615
4,968
8,794
30,992
371
W
Horus
Plimix
Horus
6,095
2,084
6,852
7,240
13,373
16,970
445
4,012
9,361
0
18,826
L
Bacchus
StegoLeader
Bacchus
4,156
426
493
3,793
12,279
16,330
0
9,002
3,277
13,442
0
L
Xbalanque
YouWayWorse
Xbalanque
10,795
3,490
0
4,453
12,573
5,344
456
6,976
5,597
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
28,899
200
Minions Killed
171
0
Camps Cleared
0
764,481
Distance Traveled
844,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,858
681
109
8
0
241,615
0
W
Vulcan
9,345
719
104
8
0
282,554
0
W
Cthulhu
9,880
760
43
3
0
273,310
0
W
Horus
9,674
744
24
2
0
289,082
0
L
Bacchus
9,099
700
24
2
0
264,641
0
L
Xbalanque
8,140
626
67
5
0
258,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role