Player Matchup

Cernunnos
Cernunnos
Namesblank
Cernunnos
Level 28
God Stats
0W - 1L
1,498 SR
Queue Stats
4W - 10L
1,211 Elo+
Party 2
Sylvanus
Sylvanus
RinsableSeb
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,211 Elo+
Party 2
Kukulkan
Kukulkan
jIMMYjOHN14
Kukulkan
Level 6
God Stats
3W - 4L
1,464 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 2
Team Averages
Level 33
1,487 SR
1,240 Elo+

VS

Team Averages
Level 73
1,473 SR
1,414 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigLabowlksi
Kuzenbo
Level 69
God Stats
30W - 32L
1,420 SR
Queue Stats
163W - 184L
1,369 Elo+
Party 1
Serqet
Serqet
nL x RETRO
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 120L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Namesblank
Cernunnos
10
0 / 6 / 0
6,744
613
5,583
14,146
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
RinsableSeb
Sylvanus
12
0 / 5 / 1
7,972
725
5,116
14,446
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jIMMYjOHN14
Kukulkan
13
1 / 4 / 0
7,878
716
5,880
8,935
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 0 / 7
9,711
883
15,666
9,747
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
BigLabowlksi
Kuzenbo
14
5 / 0 / 10
9,915
901
11,375
13,831
16,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
nL x RETRO
Serqet
14
4 / 1 / 8
8,836
803
5,482
9,449
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
7
9.5
W
Kuzenbo
BigLabowlksi
Kuzenbo
5
0
10
10
L
Cernunnos
Namesblank
Cernunnos
0
6
0
0
L
Sylvanus
RinsableSeb
Sylvanus
0
5
1
0.1
L
Kukulkan
jIMMYjOHN14
Kukulkan
1
4
0
0.25
W
Serqet
nL x RETRO
Serqet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,579
Damage
32,523
37,527
Taken
33,027
19,598
Mitigated
27,379
7,505
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,666
1,987
210
4,105
9,747
3,731
1,289
2,701
7,046
66,085
0
W
Kuzenbo
BigLabowlksi
Kuzenbo
11,375
3,633
2,169
3,365
13,831
16,412
984
4,497
9,334
22,659
0
L
Cernunnos
Namesblank
Cernunnos
5,583
2,527
0
2,307
14,146
5,504
0
11,091
2,889
0
20,700
L
Sylvanus
RinsableSeb
Sylvanus
5,116
1,231
2,668
2,252
14,446
10,449
0
9,081
4,085
14,881
0
L
Kukulkan
jIMMYjOHN14
Kukulkan
5,880
1,471
0
278
8,935
3,645
0
6,920
1,922
33,636
0
W
Serqet
nL x RETRO
Serqet
5,482
1,319
0
1,541
9,449
7,236
954
4,084
5,365
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,594
Gold Earned
28,462
117
Minions Killed
155
0
Camps Cleared
0
528,341
Distance Traveled
693,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,711
883
104
9
0
215,458
0
W
Kuzenbo
9,915
901
29
3
0
226,490
0
L
Cernunnos
6,744
613
41
4
0
181,751
0
L
Sylvanus
7,972
725
17
2
0
160,502
2
L
Kukulkan
7,878
716
59
5
0
186,088
0
W
Serqet
8,836
803
22
2
0
251,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role