Player Matchup

Ares
Ares
FireBarbecue
Ares
Level 83
God Stats
15W - 16L
1,126 SR
Queue Stats
259W - 252L
1,430 Elo+
Party 1
Tiamat
Tiamat
FortniteGmer69
Tiamat
Level 74
God Stats
60W - 49L
1,592 SR
Queue Stats
572W - 576L
1,491 Elo+
Party 1
Loki
Loki
KropOW
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,356 Elo+
Party 1
Mercury
Mercury
NuttShot69
Mercury
Level 10
God Stats
100W - 81L
1,096 SR
Queue Stats
425W - 424L
1,138 Elo+
Party 4
Izanami
Izanami
iMn0tsTuPiD65
Izanami
Level 58
God Stats
11W - 8L
1,449 SR
Queue Stats
744W - 772L
1,274 Elo+
Party 4
Team Averages
Level 49
1,353 SR
1,338 Elo+

VS

Team Averages
Level 73
1,500 SR
1,418 Elo+
Ao Kuang
Ao Kuang
HybridTheory552
Ao Kuang
Level 42
God Stats
6W - 4L
1,745 SR
Queue Stats
43W - 49L
1,448 Elo+
Party 2
Nike
Nike
KewlKidOMG
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,451 Elo+
Party 2
Cerberus
Cerberus
SshyresS
Cerberus
Level 140
God Stats
2W - 1L
1,300 SR
Queue Stats
153W - 156L
1,413 Elo+
Solo
Kukulkan
Kukulkan
diamondlions
Kukulkan
Level 106
God Stats
24W - 21L
1,565 SR
Queue Stats
37W - 41L
1,423 Elo+
Party 3
Artemis
Artemis
iancleasby16
Artemis
Level 50
God Stats
1W - 3L
1,392 SR
Queue Stats
15W - 13L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 5 / 0
5,875
490
6,047
13,401
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
5,839
487
5,584
6,871
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
KropOW
Loki
9
0 / 2 / 1
5,203
434
3,378
8,557
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NuttShot69
Mercury
9
0 / 3 / 1
5,491
458
1,608
7,814
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
0 / 2 / 0
5,601
467
4,301
7,738
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
8 / 0 / 4
7,586
632
9,058
9,092
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
6,376
531
2,830
6,352
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
SshyresS
Cerberus
10
2 / 1 / 4
6,328
527
3,216
13,423
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
diamondlions
Kukulkan
12
1 / 1 / 4
6,991
583
4,863
5,655
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
iancleasby16
Artemis
10
3 / 1 / 3
6,017
501
6,951
5,467
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
3
0
0.33
W
Ao Kuang
8
0
4
10
W
0
1
1
0.5
L
Loki
KropOW
Loki
0
2
1
0.25
L
Mercury
NuttShot69
Mercury
0
3
1
0.17
W
Cerberus
SshyresS
Cerberus
2
1
4
4
W
Kukulkan
diamondlions
Kukulkan
1
1
4
3
L
Izanami
0
2
0
0
W
Artemis
iancleasby16
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
26,918
44,381
Taken
39,989
20,889
Mitigated
21,795
10,426
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,047
350
1,534
2,570
13,401
8,768
0
7,221
6,082
14,347
0
L
5,584
261
0
1,589
6,871
4,364
0
3,920
2,759
44,423
0
W
Ao Kuang
9,058
3,397
0
4,133
9,092
3,529
0
3,270
5,822
40,281
0
W
2,830
408
0
250
6,352
5,283
148
165
6,187
90
40,073
L
Loki
KropOW
Loki
3,378
422
0
2,177
8,557
2,430
0
1,572
6,985
0
25,255
L
Mercury
NuttShot69
Mercury
1,608
1,223
0
250
7,814
2,658
0
1,564
6,188
0
33,700
W
Cerberus
SshyresS
Cerberus
3,216
91
0
4,309
13,423
8,744
0
3,562
9,861
26,082
0
W
Kukulkan
diamondlions
Kukulkan
4,863
541
62
943
5,655
2,313
310
4,286
1,369
50,859
0
L
Izanami
4,301
3,316
0
2,306
7,738
2,669
0
2,598
5,140
0
44,825
W
Artemis
iancleasby16
Artemis
6,951
3,436
511
2,922
5,467
1,926
0
348
5,119
0
37,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
33,298
268
Minions Killed
337
0
Camps Cleared
0
1,215,069
Distance Traveled
1,153,793
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,875
490
15
1
0
241,324
4
L
Tiamat
5,839
487
77
6
0
215,439
0
W
Ao Kuang
7,586
632
61
5
0
291,345
0
W
Nike
6,376
531
65
5
0
197,155
0
L
Loki
5,203
434
46
4
0
274,928
2
L
Mercury
5,491
458
50
4
0
273,787
0
W
Cerberus
6,328
527
74
6
0
229,934
0
W
Kukulkan
6,991
583
92
8
0
224,557
0
L
Izanami
5,601
467
80
7
0
209,591
0
W
Artemis
6,017
501
45
4
0
210,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role