Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BlakeNelsen
Athena
Level 153
God Stats
4W - 1L
1,866 SR
Queue Stats
36W - 22L
1,870 Elo+
Party 2
Rama
Rama
GnadesNUTS
Rama
Level 78
God Stats
24W - 33L
1,382 SR
Queue Stats
398W - 474L
1,491 Elo+
Party 2
Osiris
Osiris
OGnuggetmaster7
Osiris
Level 125
God Stats
16W - 8L
1,317 SR
Queue Stats
510W - 556L
1,525 Elo+
Party 2
Chang'e
Chang'e
Pestilence
Chang'e
Level 188
God Stats
5W - 4L
1,356 SR
Queue Stats
107W - 90L
1,586 Elo+
Party 2
Team Averages
Level 134
1,484 SR
1,594 Elo+

VS

Team Averages
Level 119
1,399 SR
1,570 Elo+
Nu Wa
Nu Wa
Asellus-13
Nu Wa
Level 123
God Stats
2W - 3L
1,301 SR
Queue Stats
197W - 204L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Badhaxe
Sylvanus
Level 149
God Stats
0W - 6L
1,309 SR
Queue Stats
356W - 296L
1,668 Elo+
Solo
Chronos
Chronos
JericaFae
Chronos
Level 128
God Stats
1W - 3L
1,219 SR
Queue Stats
347W - 337L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
TheDeathleaper
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 196L
1,564 Elo+
Party 3
Hou Yi
Hou Yi
Témplar
Hou Yi
Level 168
God Stats
1W - 1L
1,667 SR
Queue Stats
261W - 242L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 2
7,274
727
6,724
5,594
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
9
2 / 1 / 4
6,109
611
3,982
8,146
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
6,183
618
4,165
6,685
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 4
5,956
596
6,140
12,913
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Pestilence
Chang'e
11
3 / 0 / 4
6,509
651
5,033
7,460
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 5 / 1
5,025
503
4,035
6,234
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Badhaxe
Sylvanus
9
0 / 1 / 0
5,449
545
4,217
8,181
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
JericaFae
Chronos
12
3 / 3 / 0
6,697
670
7,716
10,838
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 2 / 3
5,798
580
4,509
8,741
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Témplar
Hou Yi
9
1 / 2 / 0
5,255
526
4,451
6,444
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
L
Nu Wa
0
5
1
0.1
L
Sylvanus
Badhaxe
Sylvanus
0
1
0
0
W
Athena
2
1
4
4
W
1
1
2
2
L
Chronos
JericaFae
Chronos
3
3
0
1
W
1
2
4
1.5
W
Chang'e
Pestilence
Chang'e
3
0
4
5
L
0
2
3
0.75
L
Hou Yi
Témplar
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
24,928
40,798
Taken
40,438
22,144
Mitigated
19,901
21,549
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,724
1,160
611
2,591
5,594
1,970
0
2,614
2,980
64,239
0
L
Nu Wa
4,035
1,094
0
432
6,234
2,832
0
5,111
1,043
36,588
0
L
Sylvanus
Badhaxe
Sylvanus
4,217
1,649
835
4,255
8,181
6,612
0
3,477
4,542
25,798
0
W
Athena
3,982
1,508
0
2,729
8,146
5,517
0
2,797
5,349
14,730
0
W
4,165
3,194
0
3,485
6,685
2,576
804
1,189
5,496
0
47,143
L
Chronos
JericaFae
Chronos
7,716
3,609
0
3,885
10,838
4,325
0
3,131
7,628
52,225
0
W
6,140
1,613
0
6,786
12,913
9,506
0
7,626
5,287
0
37,439
W
Chang'e
Pestilence
Chang'e
5,033
871
506
4,841
7,460
2,575
0
1,742
5,718
42,031
0
L
4,509
2,119
0
1,145
8,741
3,620
0
1,801
6,914
0
42,342
L
Hou Yi
Témplar
Hou Yi
4,451
2,685
0
1,474
6,444
2,512
0
1,850
4,572
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
28,224
370
Minions Killed
292
0
Camps Cleared
0
1,145,148
Distance Traveled
931,010
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,274
727
116
12
0
227,309
2
L
Nu Wa
5,025
503
58
6
0
203,617
0
L
Sylvanus
5,449
545
37
4
0
175,642
0
W
Athena
6,109
611
31
3
0
245,230
0
W
Rama
6,183
618
86
9
0
189,426
1
L
Chronos
6,697
670
81
8
0
181,072
0
W
Osiris
5,956
596
63
6
0
225,258
2
W
Chang'e
6,509
651
74
7
0
257,925
0
L
Ne Zha
5,798
580
70
7
0
223,999
0
L
Hou Yi
5,255
526
46
5
0
146,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role