Player Matchup

Cthulhu
Cthulhu
ChlefSIppye
Cthulhu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 404L
1,583 Elo+
Solo
Chang'e
Chang'e
D3mhs
Chang'e
Level 157
God Stats
5W - 7L
1,453 SR
Queue Stats
95W - 79L
1,572 Elo+
Party 2
Athena
Athena
DLG Aaron19
Athena
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
323W - 263L
1,595 Elo+
Party 2
Mercury
Mercury
ESMEGMATRON777
Mercury
Level 146
God Stats
16W - 12L
1,683 SR
Queue Stats
279W - 229L
1,614 Elo+
Party 2
Artemis
Artemis
WonkyRaindrops
Artemis
Level 64
God Stats
21W - 11L
1,500 SR
Queue Stats
419W - 349L
1,739 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,620 Elo+

VS

Team Averages
Level 171
1,519 SR
1,550 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ClareVoyance25
Amaterasu
Level 158
God Stats
1W - 3L
1,200 SR
Queue Stats
194W - 179L
1,439 Elo+
Solo
Cernunnos
Cernunnos
FingersFunky
Cernunnos
Level 203
God Stats
59W - 37L
1,650 SR
Queue Stats
109W - 107L
1,592 Elo+
Party 3
Nemesis
Nemesis
XPanteraX_1230
Nemesis
Level 120
God Stats
2W - 0L
1,747 SR
Queue Stats
99W - 96L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
YT_3raM_Fake
Aphrodite
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 103L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChlefSIppye
Cthulhu
11
1 / 2 / 0
5,919
592
8,909
10,276
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
D3mhs
Chang'e
9
1 / 0 / 0
5,568
557
2,898
6,129
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
8
0 / 2 / 0
4,977
498
2,449
9,470
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 1
5,339
534
2,531
7,385
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,150
515
2,736
4,285
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 0 / 1
5,448
545
4,733
8,796
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
ClareVoyance25
Amaterasu
11
2 / 1 / 1
6,086
609
5,636
12,636
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
FingersFunky
Cernunnos
9
1 / 0 / 0
5,532
553
3,125
4,047
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 0
5,332
533
2,924
7,652
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
YT_3raM_Fake
Aphrodite
10
0 / 0 / 0
5,846
585
3,552
4,429
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Cthulhu
ChlefSIppye
Cthulhu
1
2
0
0.5
W
Amaterasu
ClareVoyance25
Amaterasu
2
1
1
2.5
L
Chang'e
D3mhs
Chang'e
1
0
0
1
L
Athena
0
2
0
0
L
0
1
1
0.5
W
Cernunnos
FingersFunky
Cernunnos
1
0
0
1
L
0
0
0
0
W
1
1
0
1
W
Aphrodite
YT_3raM_Fake
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
19,970
37,545
Taken
37,560
17,225
Mitigated
17,505
12,641
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,733
1,010
674
3,265
8,796
5,286
38
3,108
5,688
27,904
0
L
Cthulhu
ChlefSIppye
Cthulhu
8,909
2,115
0
3,456
10,276
5,747
0
0
10,276
43,338
0
W
Amaterasu
ClareVoyance25
Amaterasu
5,636
4,359
0
7,784
12,636
6,656
0
7,285
4,284
0
40,554
L
Chang'e
D3mhs
Chang'e
2,898
157
1,208
2,687
6,129
2,148
81
3,171
2,958
36,200
0
L
Athena
2,449
603
72
2,299
9,470
5,425
0
3,591
5,879
17,184
0
L
2,531
1,430
0
500
7,385
2,410
0
641
6,744
0
38,159
W
Cernunnos
FingersFunky
Cernunnos
3,125
1,133
0
2,050
4,047
1,498
0
723
3,324
0
43,329
L
2,736
496
0
2,419
4,285
1,495
0
882
3,403
0
35,866
W
2,924
788
0
969
7,652
2,438
0
1,289
6,270
0
42,384
W
Aphrodite
YT_3raM_Fake
Aphrodite
3,552
372
1,950
3,592
4,429
1,627
32
1,375
3,054
46,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
28,244
294
Minions Killed
335
0
Camps Cleared
0
1,072,468
Distance Traveled
1,028,910
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,448
545
25
3
0
190,525
0
L
Cthulhu
5,919
592
79
8
0
196,174
0
W
Amaterasu
6,086
609
72
7
0
221,641
0
L
Chang'e
5,568
557
64
6
0
227,126
0
L
Athena
4,977
498
23
2
0
231,187
0
L
Mercury
5,339
534
59
6
0
240,449
0
W
Cernunnos
5,532
553
78
8
0
194,271
3
L
Artemis
5,150
515
69
7
0
177,532
0
W
Nemesis
5,332
533
60
6
0
236,132
0
W
Aphrodite
5,846
585
100
10
0
186,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role