Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DlmBoilsWater
Skadi
Level 48
God Stats
25W - 16L
1,618 SR
Queue Stats
120W - 108L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
RDW777
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,562 Elo+
Solo
Chang'e
Chang'e
hades3357
Chang'e
Level 143
God Stats
14W - 8L
1,500 SR
Queue Stats
536W - 575L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rubbleduck
Morgan Le Fay
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,505 Elo+

VS

Team Averages
Level 113
1,605 SR
1,424 Elo+
Cupid
Cupid
JadedTaco
Cupid
Level 144
God Stats
11W - 5L
1,844 SR
Queue Stats
543W - 547L
1,560 Elo+
Solo
Thor
Thor
Kunnus
Thor
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
368W - 375L
1,505 Elo+
Solo
Bacchus
Bacchus
Magiknight1460
Bacchus
Level 128
God Stats
8W - 5L
1,641 SR
Queue Stats
319W - 315L
1,504 Elo+
Solo
Chang'e
Chang'e
VANNECO
Chang'e
Level 125
God Stats
62W - 59L
1,540 SR
Queue Stats
181W - 197L
1,493 Elo+
Solo
Thanatos
Thanatos
scubastevens356
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 10
7,658
1,094
8,389
4,716
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 8
7,922
1,132
6,091
5,202
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
RDW777
Guan Yu
14
5 / 2 / 6
8,508
1,215
9,549
6,793
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
hades3357
Chang'e
13
1 / 0 / 9
7,361
1,052
5,458
2,370
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
rubbleduck
Morgan Le Fay
14
4 / 0 / 9
8,543
1,220
8,886
4,617
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JadedTaco
Cupid
11
0 / 0 / 0
6,236
891
0
1,051
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Kunnus
Thor
13
2 / 4 / 2
7,689
1,098
7,667
9,633
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 4
7,480
1,069
4,577
12,668
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
VANNECO
Chang'e
13
0 / 3 / 4
7,415
1,059
5,953
12,212
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
2 / 5 / 1
7,493
1,070
3,320
8,507
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
15
Kills
4
4
Deaths
15
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
W
3
1
8
7
L
Cupid
JadedTaco
Cupid
0
0
0
0
L
Thor
Kunnus
Thor
2
4
2
0.75
L
0
3
4
0.67
W
Guan Yu
RDW777
Guan Yu
5
2
6
4
L
Chang'e
VANNECO
Chang'e
0
3
4
0.67
W
Chang'e
hades3357
Chang'e
1
0
9
5.5
W
Morgan Le Fay
rubbleduck
Morgan Le Fay
4
0
9
8.5
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,373
Damage
21,517
23,698
Taken
44,071
12,535
Mitigated
27,312
6,653
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,389
1,072
368
269
4,716
1,698
0
1,676
2,993
20,207
0
W
6,091
2,696
178
739
5,202
1,736
0
2,164
2,865
0
16,650
L
Cupid
JadedTaco
Cupid
0
0
0
29
1,051
254
0
249
802
0
316
L
Thor
Kunnus
Thor
7,667
767
0
245
9,633
3,402
0
5,289
4,298
0
20,431
L
4,577
295
0
2,256
12,668
15,345
0
6,354
6,274
13,476
0
W
Guan Yu
RDW777
Guan Yu
9,549
705
1,287
1,015
6,793
5,714
0
3,259
3,373
59
16,847
L
Chang'e
VANNECO
Chang'e
5,953
147
1,491
3,086
12,212
4,244
0
6,557
5,391
33,086
0
W
Chang'e
hades3357
Chang'e
5,458
296
1,230
1,162
2,370
1,463
0
1,284
1,041
9,314
0
W
Morgan Le Fay
rubbleduck
Morgan Le Fay
8,886
0
0
405
4,617
1,924
0
2,147
2,432
30,877
0
L
Thanatos
3,320
998
0
1,918
8,507
4,067
0
3,928
4,514
0
9,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
36,313
133
Minions Killed
128
6
Camps Cleared
3
679,238
Distance Traveled
507,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,658
1,094
32
5
2
136,102
0
W
Skadi
7,922
1,132
36
5
1
118,194
0
L
Cupid
6,236
891
2
0
1
34,044
0
L
Thor
7,689
1,098
33
5
0
111,424
0
L
Bacchus
7,480
1,069
6
1
1
127,520
0
W
Guan Yu
8,508
1,215
12
2
0
150,699
0
L
Chang'e
7,415
1,059
63
9
1
127,160
0
W
Chang'e
7,361
1,052
7
1
0
125,340
1
W
Morgan Le Fay
8,543
1,220
46
7
3
148,903
0
L
Thanatos
7,493
1,070
24
3
0
107,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role