Player Matchup

Set
Set
Bronze IV
Athenasvag
Set
Bronze IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,553 MMR
Party 2
Cabrakan
Cabrakan
Bronze IV
BROITSJUSTAGAME
Cabrakan
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,547 MMR
Party 2
He Bo
He Bo
Bronze IV
Zachmaul
He Bo
Bronze IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,553 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 139
1,500 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,581 SR
1,549 MMR
Ne Zha
Ne Zha
Gold II
BengalsMan97
Ne Zha
Gold II
Level 156
God Stats
44W - 36L
1,640 SR
Queue Stats
266W - 257L
1,582 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
SteelsRevenge
Kukulkan
Platinum V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 354L
1,550 MMR
Solo
Ganesha
Ganesha
Gold III
taco32bell
Ganesha
Gold III
Level 120
God Stats
48W - 35L
1,603 SR
Queue Stats
244W - 243L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,961
689
7,757
10,222
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
13
0 / 2 / 2
9,064
697
1,800
9,672
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
Zachmaul
He Bo
14
1 / 2 / 1
8,437
649
7,894
7,849
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinSurtrNoxHeraAh Muzen Cab

VS

Bans
AresGuan YuAtlasHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 1 / 1
10,359
797
8,857
8,756
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SteelsRevenge
Kukulkan
14
1 / 1 / 3
9,048
696
6,700
6,561
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
taco32bell
Ganesha
15
0 / 0 / 7
10,201
785
5,216
6,313
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cabrakan
0
2
2
0.5
W
Ne Zha
6
1
1
6.5
W
Kukulkan
SteelsRevenge
Kukulkan
1
1
3
2.5
L
He Bo
Zachmaul
He Bo
1
2
1
0.75
W
Ganesha
taco32bell
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
20,773
27,743
Taken
21,630
24,674
Mitigated
16,276
5,788
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,757
2,367
0
1,425
10,222
6,472
0
4,019
5,897
0
53,233
L
Cabrakan
1,800
428
0
2,060
9,672
13,884
0
5,070
4,400
9,045
0
W
Ne Zha
8,857
1,820
0
3,694
8,756
5,005
1,141
4,933
3,823
0
33,008
W
Kukulkan
SteelsRevenge
Kukulkan
6,700
201
0
836
6,561
2,868
809
2,271
4,290
56,078
0
L
He Bo
Zachmaul
He Bo
7,894
314
0
2,303
7,849
4,318
0
2,997
4,692
38,611
0
W
Ganesha
taco32bell
Ganesha
5,216
283
326
3,487
6,313
8,403
0
2,568
3,745
16,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
29,608
174
Minions Killed
178
0
Camps Cleared
0
746,221
Distance Traveled
771,090
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,961
689
86
7
0
265,205
0
L
Cabrakan
9,064
697
14
1
0
240,428
2
W
Ne Zha
10,359
797
47
4
0
288,410
0
W
Kukulkan
9,048
696
130
10
0
242,827
1
L
He Bo
8,437
649
74
6
0
240,588
1
W
Ganesha
10,201
785
1
0
0
239,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role