Player Matchup

Chronos
Chronos
Bologna355
Chronos
Level 69
God Stats
4W - 4L
1,721 SR
Queue Stats
292W - 263L
1,585 Elo+
Party 1
Surtr
Surtr
Djmaxn
Surtr
Level 88
God Stats
3W - 3L
1,623 SR
Queue Stats
100W - 93L
1,518 Elo+
Party 1
Ymir
Ymir
Fluffguck
Ymir
Level 101
God Stats
9W - 3L
1,715 SR
Queue Stats
144W - 116L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Silon
Jing Wei
Level 18
God Stats
3W - 0L
1,739 SR
Queue Stats
90W - 67L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
Xlypso
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 115L
1,542 Elo+
Party 1
Team Averages
Level 72
1,660 SR
1,553 Elo+

VS

Team Averages
Level 22
1,526 SR
1,529 Elo+
Artemis
Artemis
NiMeBo97
Artemis
Level 28
God Stats
0W - 1L
1,680 SR
Queue Stats
64W - 60L
1,474 Elo+
Solo
Guan Yu
Guan Yu
NovexFTW
Guan Yu
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 3L
1,695 Elo+
Party 2
Anhur
Anhur
PNWCJ
Anhur
Level 29
God Stats
7W - 7L
1,304 SR
Queue Stats
505W - 492L
1,518 Elo+
Solo
Nu Wa
Nu Wa
TrickyNick6767
Nu Wa
Level 18
God Stats
3W - 7L
1,454 SR
Queue Stats
156W - 188L
1,369 Elo+
Solo
Cabrakan
Cabrakan
turdburglar93
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bologna355
Chronos
16
9 / 2 / 8
9,197
836
16,135
14,153
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Surtr
Djmaxn
Surtr
16
7 / 2 / 10
9,477
862
14,055
22,524
20,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
13
2 / 2 / 13
8,562
778
4,386
18,112
19,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Silon
Jing Wei
16
2 / 0 / 16
8,623
784
10,136
12,866
6,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Xlypso
Sylvanus
15
1 / 1 / 16
8,216
747
4,463
9,581
6,100
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NiMeBo97
Artemis
17
0 / 4 / 5
8,216
747
21,084
11,386
6,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
NovexFTW
Guan Yu
14
1 / 7 / 2
8,199
745
10,189
17,372
19,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
PNWCJ
Anhur
17
3 / 3 / 2
8,678
789
8,524
10,223
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 1 / 0
6,099
554
3,555
2,221
684
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
turdburglar93
Cabrakan
11
2 / 6 / 2
7,200
655
8,145
13,715
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
21
Kills
6
7
Deaths
21
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bologna355
Chronos
9
2
8
6.5
W
Surtr
Djmaxn
Surtr
7
2
10
6
W
Ymir
2
2
13
4.25
L
Artemis
NiMeBo97
Artemis
0
4
5
0.63
L
Guan Yu
NovexFTW
Guan Yu
1
7
2
0.29
L
Anhur
PNWCJ
Anhur
3
3
2
1.33
W
Jing Wei
Silon
Jing Wei
2
0
16
10
L
0
1
0
0
W
Sylvanus
Xlypso
Sylvanus
1
1
16
9
L
Cabrakan
turdburglar93
Cabrakan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,175
Damage
51,497
77,236
Taken
54,917
60,029
Mitigated
50,430
44,064
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bologna355
Chronos
16,135
6,574
2,212
2,719
14,153
7,031
2,047
1,405
12,618
28,037
0
W
Surtr
Djmaxn
Surtr
14,055
4,189
867
6,610
22,524
20,773
393
3,483
18,799
690
27,843
W
Ymir
4,386
731
5,369
3,956
18,112
19,743
0
2,533
15,373
8,700
96
L
Artemis
NiMeBo97
Artemis
21,084
10,256
878
2,582
11,386
6,796
0
5,992
5,394
0
46,134
L
Guan Yu
NovexFTW
Guan Yu
10,189
683
2,234
3,474
17,372
19,725
48
8,232
9,140
659
15,968
L
Anhur
PNWCJ
Anhur
8,524
5,290
134
2,152
10,223
5,473
204
4,248
5,975
0
18,120
W
Jing Wei
Silon
Jing Wei
10,136
7,845
1,157
3,261
12,866
6,382
670
2,367
10,416
0
24,506
L
3,555
284
0
268
2,221
684
0
646
1,575
8,538
0
W
Sylvanus
Xlypso
Sylvanus
4,463
2,179
13,781
4,132
9,581
6,100
262
1,697
7,811
11,822
0
L
Cabrakan
turdburglar93
Cabrakan
8,145
951
298
1,910
13,715
17,752
0
6,317
7,398
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
38,392
129
Minions Killed
137
0
Camps Cleared
0
957,749
Distance Traveled
745,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,197
836
30
3
0
170,229
0
W
Surtr
9,477
862
40
4
0
200,637
0
W
Ymir
8,562
778
14
1
0
197,015
0
L
Artemis
8,216
747
72
7
0
160,469
0
L
Guan Yu
8,199
745
13
1
0
201,888
0
L
Anhur
8,678
789
33
3
0
199,765
0
W
Jing Wei
8,623
784
31
3
0
200,334
0
L
Nu Wa
6,099
554
9
1
0
39,835
0
W
Sylvanus
8,216
747
14
1
0
189,534
0
L
Cabrakan
7,200
655
10
1
0
143,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role