Player Matchup

Ishtar
Ishtar
Joshua873
Ishtar
Level 62
God Stats
2W - 3L
1,672 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
Olympusborn12
Ao Kuang
Level 85
God Stats
0W - 2L
1,215 SR
Queue Stats
32W - 45L
1,284 Elo+
Party 2
Geb
Geb
RatsHand
Geb
Level 44
God Stats
1W - 7L
1,269 SR
Queue Stats
40W - 55L
1,290 Elo+
Party 2
Team Averages
Level 64
1,386 SR
1,345 Elo+

VS

Team Averages
Level 133
1,473 SR
1,483 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
LikeABoss1883
Apollo
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
50W - 40L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Silenight
Sylvanus
Level 117
God Stats
4W - 2L
1,632 SR
Queue Stats
16W - 15L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Joshua873
Ishtar
11
0 / 5 / 0
6,779
616
6,344
10,036
3,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Olympusborn12
Ao Kuang
9
0 / 4 / 0
6,289
572
3,207
9,201
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,986
635
3,920
12,446
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
8 / 0 / 5
9,293
845
10,496
5,348
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 10
9,154
832
11,089
8,210
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Silenight
Sylvanus
13
2 / 0 / 11
8,901
809
5,644
7,455
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
5
10.5
L
Ishtar
Joshua873
Ishtar
0
5
0
0
W
3
0
10
8
L
Ao Kuang
Olympusborn12
Ao Kuang
0
4
0
0
L
0
4
0
0
W
Sylvanus
Silenight
Sylvanus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
27,229
31,683
Taken
21,013
18,265
Mitigated
16,273
5,705
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,496
698
418
1,792
5,348
2,690
293
1,301
4,047
41,601
0
L
Ishtar
Joshua873
Ishtar
6,344
4,424
141
1,214
10,036
3,848
0
5,885
3,855
0
29,204
W
11,089
6,858
0
5,115
8,210
3,884
2,187
3,325
4,636
0
45,302
L
Ao Kuang
Olympusborn12
Ao Kuang
3,207
392
151
1,826
9,201
4,546
0
3,932
5,039
13,785
0
L
3,920
769
1,453
920
12,446
9,871
0
5,635
6,583
12,722
0
W
Sylvanus
Silenight
Sylvanus
5,644
1,238
2,543
4,385
7,455
9,699
294
2,513
4,865
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
27,348
103
Minions Killed
158
0
Camps Cleared
0
525,634
Distance Traveled
578,651
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,293
845
64
6
0
195,864
0
L
Ishtar
6,779
616
64
6
0
181,709
0
W
Apollo
9,154
832
74
7
0
196,200
2
L
Ao Kuang
6,289
572
25
2
0
153,207
0
L
Geb
6,986
635
14
1
0
190,718
0
W
Sylvanus
8,901
809
20
2
0
186,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role