Player Matchup

Xing Tian
Xing Tian
Masters
Bоca
Xing Tian
Masters
Level 146
God Stats
7W - 9L
1,591 SR
Queue Stats
458W - 318L
2,268 MMR
Party 1
Ne Zha
Ne Zha
Masters
Mexı
Ne Zha
Masters
Level 148
God Stats
3W - 0L
1,798 SR
Queue Stats
77W - 17L
2,813 MMR
Party 1
Ra
Ra
Diamond V
Rôxäs
Ra
Diamond V
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 57L
2,355 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,630 SR
2,479 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,538 SR
1,641 MMR
Geb
Geb
Masters
 
Geb
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
Kiba787
Rama
Gold I
Level 149
God Stats
0W - 5L
1,619 SR
Queue Stats
188W - 195L
1,742 MMR
Solo
Sol
Sol
Gold II
Krotis
Sol
Gold II
Level 181
God Stats
0W - 4L
1,494 SR
Queue Stats
298W - 346L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bоca
Xing Tian
11
1 / 1 / 3
6,960
870
3,753
7,373
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Mexı
Ne Zha
11
1 / 0 / 4
6,231
779
6,737
6,940
4,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 2
7,160
895
8,380
2,503
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboAtlasHerculesAo KuangGuan Yu

VS

Bans
AchillesBacchusSobekCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 0
5,977
747
1,319
6,931
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Kiba787
Rama
10
0 / 2 / 1
5,799
725
2,625
8,982
2,731
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Krotis
Sol
8
0 / 2 / 1
5,151
644
2,549
5,936
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Xing Tian
Bоca
Xing Tian
1
1
3
2.5
L
Rama
Kiba787
Rama
0
2
1
0.25
L
Sol
Krotis
Sol
0
2
1
0.25
W
Ne Zha
Mexı
Ne Zha
1
0
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
6,493
16,816
Taken
21,849
10,706
Mitigated
7,987
6,868
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,319
169
997
1,153
6,931
3,650
0
3,845
3,086
4,952
0
W
Xing Tian
Bоca
Xing Tian
3,753
30
73
2,050
7,373
5,617
144
1,675
5,239
7,891
0
L
Rama
Kiba787
Rama
2,625
1,749
0
1,336
8,982
2,731
0
5,490
3,492
0
23,295
L
Sol
Krotis
Sol
2,549
320
0
1,085
5,936
1,606
0
2,842
3,094
13,826
0
W
Ne Zha
Mexı
Ne Zha
6,737
1,492
0
1,956
6,940
4,001
1,216
1,636
5,304
0
26,131
W
8,380
221
1,494
1,295
2,503
1,088
969
771
1,732
49,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,351
Gold Earned
16,927
129
Minions Killed
84
0
Camps Cleared
0
457,297
Distance Traveled
384,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,977
747
9
1
0
112,180
0
W
Xing Tian
6,960
870
9
1
0
155,217
0
L
Rama
5,799
725
45
6
0
153,835
0
L
Sol
5,151
644
30
4
0
118,693
0
W
Ne Zha
6,231
779
19
2
0
150,645
0
W
Ra
7,160
895
101
13
0
151,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role