Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AyyAylin
Jormungandr
Level 144
God Stats
7W - 2L
1,745 SR
Queue Stats
345W - 326L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
IceBreakr7385
Ao Kuang
Level 95
God Stats
4W - 5L
1,715 SR
Queue Stats
180W - 183L
1,487 Elo+
Party 1
Zeus
Zeus
Loloxh
Zeus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 284L
1,464 Elo+
Party 1
Anhur
Anhur
Shnipes
Anhur
Level 206
God Stats
9W - 5L
1,462 SR
Queue Stats
696W - 622L
1,552 Elo+
Party 1
Team Averages
Level 146
1,585 SR
1,507 Elo+

VS

Team Averages
Level 119
1,500 SR
1,559 Elo+
Nike
Nike
MyCatZeus
Nike
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,542 Elo+
Party 2
Merlin
Merlin
Pedriinchii
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,623 Elo+
Party 2
Freya
Freya
Tarantulasaurus
Freya
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 330L
1,515 Elo+
Solo
Zeus
Zeus
XXRUIZOXX
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
aeddington123
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 3 / 12
9,415
785
13,251
11,965
5,666
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
AyyAylin
Jormungandr
16
2 / 1 / 12
9,697
808
8,824
12,569
13,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
IceBreakr7385
Ao Kuang
16
8 / 2 / 9
10,078
840
6,173
12,927
14,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Loloxh
Zeus
17
2 / 0 / 11
9,828
819
11,513
7,126
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Shnipes
Anhur
18
6 / 1 / 9
10,613
884
9,454
10,853
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 5 / 2
8,316
693
9,363
16,279
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
15
1 / 3 / 2
8,616
718
5,584
7,472
2,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 0
6,835
570
4,514
5,189
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
16
3 / 5 / 1
8,705
725
15,488
9,755
4,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
aeddington123
Heimdallr
14
0 / 5 / 3
7,847
654
5,840
13,233
6,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
21
Kills
5
7
Deaths
21
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
12
3
W
Jormungandr
AyyAylin
Jormungandr
2
1
12
8
W
Ao Kuang
IceBreakr7385
Ao Kuang
8
2
9
6.25
W
Zeus
Loloxh
Zeus
2
0
11
7.5
L
Nike
0
5
2
0.2
L
Merlin
1
3
2
0.67
W
Anhur
Shnipes
Anhur
6
1
9
10.5
L
1
3
0
0.33
L
Zeus
3
5
1
0.7
L
Heimdallr
aeddington123
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,215
Damage
40,789
55,440
Taken
51,928
42,625
Mitigated
34,763
30,744
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,251
3,029
1,698
3,630
11,965
5,666
712
6,378
5,587
0
18,419
W
Jormungandr
AyyAylin
Jormungandr
8,824
1,494
1,531
2,766
12,569
13,947
557
5,383
7,186
21,151
0
W
Ao Kuang
IceBreakr7385
Ao Kuang
6,173
641
5,006
5,546
12,927
14,151
2,002
5,003
7,924
9,261
449
W
Zeus
Loloxh
Zeus
11,513
401
2,458
1,830
7,126
3,385
1,733
3,209
3,917
31,161
0
L
Nike
9,363
266
1,061
1,810
16,279
18,673
0
7,706
8,023
236
20,293
L
Merlin
5,584
219
909
1,680
7,472
2,847
0
3,238
4,078
18,969
0
W
Anhur
Shnipes
Anhur
9,454
4,560
1,571
4,708
10,853
5,476
3,590
5,678
5,175
0
26,875
L
4,514
1,269
248
658
5,189
1,985
114
3,224
1,755
8,215
0
L
Zeus
15,488
432
1,160
1,281
9,755
4,471
0
3,899
5,756
26,871
0
L
Heimdallr
aeddington123
Heimdallr
5,840
2,777
552
3,088
13,233
6,787
0
7,063
5,893
0
16,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
40,319
138
Minions Killed
126
0
Camps Cleared
0
1,242,240
Distance Traveled
927,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,415
785
13
1
0
266,332
0
W
Jormungandr
9,697
808
17
1
0
212,803
0
W
Ao Kuang
10,078
840
3
0
0
250,737
0
W
Zeus
9,828
819
53
4
0
261,337
0
L
Nike
8,316
693
20
2
0
193,755
0
L
Merlin
8,616
718
37
3
0
212,558
0
W
Anhur
10,613
884
52
4
0
251,031
0
L
Freya
6,835
570
7
1
0
104,918
0
L
Zeus
8,705
725
30
3
0
211,343
0
L
Heimdallr
7,847
654
32
3
0
204,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role