Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Gabriell-FK
Anubis
Level 62
God Stats
4W - 1L
1,488 SR
Queue Stats
8W - 11L
1,365 Elo+
Party 1
Skadi
Skadi
Stargarion
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,421 Elo+

VS

Team Averages
Level 129
1,493 SR
1,433 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChapeLuter
Sol
Level 105
God Stats
18W - 21L
1,478 SR
Queue Stats
423W - 531L
1,366 Elo+
Solo
Surtr
Surtr
ySupernova
Surtr
Level 159
God Stats
0W - 1L
1,502 SR
Queue Stats
40W - 42L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 7
8,625
719
8,512
11,577
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
6 / 0 / 2
9,614
801
14,728
9,161
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
13
2 / 2 / 3
8,494
708
6,347
8,046
3,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 2
8,567
714
9,861
11,336
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 2
7,709
642
5,855
10,051
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
2 / 3 / 1
8,016
668
8,361
14,605
12,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
7
3.5
L
Bacchus
 
Bacchus
1
2
2
1
L
0
3
2
0.33
W
Anubis
6
0
2
7
W
Skadi
2
2
3
1.75
L
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
24,077
28,784
Taken
35,992
19,195
Mitigated
30,059
9,180
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,512
2,007
582
2,940
11,577
10,248
0
7,333
4,244
0
15,710
L
Bacchus
 
Bacchus
9,861
654
0
1,996
11,336
14,411
0
5,428
5,908
17,637
0
L
5,855
2,185
0
874
10,051
3,089
0
4,685
5,366
41,249
0
W
Anubis
14,728
397
0
4,630
9,161
5,229
418
4,516
4,645
39,620
0
W
Skadi
6,347
2,625
0
1,028
8,046
3,718
456
4,072
3,974
0
33,950
L
Surtr
8,361
2,496
0
2,310
14,605
12,559
0
4,661
9,944
609
31,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
24,292
137
Minions Killed
134
0
Camps Cleared
0
692,670
Distance Traveled
668,112
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,625
719
20
2
0
263,684
4
L
Bacchus
8,567
714
20
2
0
223,113
2
L
Sol
7,709
642
73
6
0
212,689
0
W
Anubis
9,614
801
69
6
0
212,683
2
W
Skadi
8,494
708
48
4
0
216,303
0
L
Surtr
8,016
668
41
3
0
232,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role