Player Matchup

Hercules
Hercules
Br206uno
Hercules
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 132L
1,468 Elo+
Party 3
Skadi
Skadi
Ekarevil
Skadi
Level 109
God Stats
21W - 27L
1,484 SR
Queue Stats
352W - 394L
1,452 Elo+
Party 3
Yemoja
Yemoja
Fox98012
Yemoja
Level 137
God Stats
2W - 1L
1,750 SR
Queue Stats
93W - 126L
1,425 Elo+
Party 3
Arachne
Arachne
Queen_DeLaCreme
Arachne
Level 121
God Stats
1W - 2L
1,284 SR
Queue Stats
33W - 60L
1,461 Elo+
Party 3
Chronos
Chronos
Quicksilver_75
Chronos
Level 143
God Stats
2W - 5L
1,310 SR
Queue Stats
99W - 139L
1,458 Elo+
Party 3
Team Averages
Level 128
1,466 SR
1,453 Elo+

VS

Team Averages
Level 133
1,429 SR
1,468 Elo+
Neith
Neith
MustyGlitter352
Neith
Level 146
God Stats
3W - 3L
1,075 SR
Queue Stats
108W - 117L
1,473 Elo+
Party 1
Hel
Hel
UDSM_ZnIp3r
Hel
Level 116
God Stats
15W - 8L
1,485 SR
Queue Stats
43W - 38L
1,448 Elo+
Party 2
Discordia
Discordia
jesseDriscol420
Discordia
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
221W - 230L
1,500 Elo+
Party 1
Surtr
Surtr
moi7611
Surtr
Level 128
God Stats
2W - 3L
1,507 SR
Queue Stats
13W - 18L
1,394 Elo+
Party 2
Fenrir
Fenrir
xTeKaTo-LeAdErx
Fenrir
Level 145
God Stats
18W - 17L
1,591 SR
Queue Stats
56W - 46L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Br206uno
Hercules
13
2 / 0 / 1
7,121
593
6,310
9,952
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
Ekarevil
Skadi
9
0 / 5 / 0
5,223
435
2,830
9,616
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Fox98012
Yemoja
10
2 / 2 / 1
6,210
518
4,587
8,493
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 2 / 2
6,378
532
5,397
9,038
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 1
6,262
522
5,004
11,867
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,400
617
11,746
6,365
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 5
7,058
588
3,394
8,918
4,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
jesseDriscol420
Discordia
12
1 / 1 / 7
7,322
610
7,239
5,208
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
moi7611
Surtr
12
0 / 2 / 0
6,888
574
7,353
13,674
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 1 / 2
8,159
680
5,827
11,442
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
14
14
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Br206uno
Hercules
2
0
1
2.5
L
Skadi
Ekarevil
Skadi
0
5
0
0
L
Yemoja
Fox98012
Yemoja
2
2
1
1.25
W
3
0
6
6
L
2
2
2
1.5
L
0
5
1
0.1
W
2
2
5
2.25
W
Discordia
jesseDriscol420
Discordia
1
1
7
4.5
W
Surtr
moi7611
Surtr
0
2
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,128
Damage
35,559
48,966
Taken
45,607
22,088
Mitigated
27,543
11,634
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Br206uno
Hercules
6,310
3,229
0
4,328
9,952
5,685
0
1,140
8,812
0
66,121
L
Skadi
Ekarevil
Skadi
2,830
533
0
750
9,616
2,596
0
1,095
8,521
0
34,248
L
Yemoja
Fox98012
Yemoja
4,587
679
2,027
2,797
8,493
5,787
0
2,193
6,300
21,539
0
W
11,746
3,345
0
1,461
6,365
2,349
993
880
5,485
0
64,609
L
5,397
4,693
0
333
9,038
3,407
0
1,613
7,425
0
38,288
L
5,004
1,153
0
1,399
11,867
4,613
0
4,920
6,947
50,750
0
W
3,394
136
3,044
3,617
8,918
4,066
0
2,073
6,845
30,831
0
W
Discordia
jesseDriscol420
Discordia
7,239
569
0
500
5,208
1,982
244
3,345
1,830
50,548
0
W
Surtr
moi7611
Surtr
7,353
2,369
0
2,719
13,674
14,359
0
488
13,186
1,008
50,662
W
5,827
1,625
0
3,486
11,442
4,787
152
3,159
8,253
0
57,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
36,827
367
Minions Killed
422
0
Camps Cleared
0
1,201,688
Distance Traveled
1,190,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,121
593
124
10
0
264,079
0
L
Skadi
5,223
435
69
6
0
223,802
0
L
Yemoja
6,210
518
25
2
0
209,855
2
W
Neith
7,400
617
106
9
0
221,447
0
L
Arachne
6,378
532
55
5
0
285,381
0
L
Chronos
6,262
522
94
8
0
218,571
0
W
Hel
7,058
588
57
5
0
230,397
0
W
Discordia
7,322
610
98
8
0
224,365
1
W
Surtr
6,888
574
80
7
0
233,453
0
W
Fenrir
8,159
680
81
7
0
280,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role