Player Matchup

Hades
Hades
DnCaD Funkero
Hades
Level 49
God Stats
5W - 4L
1,501 SR
Queue Stats
8W - 13L
1,391 Elo+
Party 2
Ymir
Ymir
Masterdroid12
Ymir
Level 19
God Stats
5W - 5L
1,751 SR
Queue Stats
6W - 9L
1,696 Elo+
Party 2
Loki
Loki
NoobGameplay
Loki
Level 62
God Stats
5W - 6L
1,481 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 2
Chaac
Chaac
TangentialEnd83
Chaac
Level 42
God Stats
3W - 1L
1,751 SR
Queue Stats
4W - 7L
1,696 Elo+
Party 2
Skadi
Skadi
carnificina300
Skadi
Level 48
God Stats
6W - 5L
1,454 SR
Queue Stats
6W - 12L
1,325 Elo+
Party 2
Team Averages
Level 44
1,588 SR
1,493 Elo+

VS

Team Averages
Level 72
1,460 SR
1,310 Elo+
Bacchus
Bacchus
GuiFarias28
Bacchus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,350 Elo+
Party 1
Rama
Rama
Hug0_22W
Rama
Level 80
God Stats
3W - 8L
1,285 SR
Queue Stats
96W - 129L
1,365 Elo+
Party 1
Fenrir
Fenrir
nouzeey
Fenrir
Level 60
God Stats
2W - 4L
1,408 SR
Queue Stats
55W - 98L
1,321 Elo+
Party 1
Surtr
Surtr
shadowkiller4387
Surtr
Level 83
God Stats
13W - 11L
1,630 SR
Queue Stats
89W - 123L
1,350 Elo+
Party 1
Hera
Hera
zumbimorto
Hera
Level 77
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,836
834
3,586
4,512
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
4,257
608
845
3,128
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
3 / 2 / 2
4,973
710
2,177
5,382
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
4,260
609
3,231
6,153
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 0
4,279
611
4,273
2,380
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GuiFarias28
Bacchus
6
0 / 1 / 0
3,866
552
1,375
4,778
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
5
0 / 1 / 0
3,431
490
1,115
3,110
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
nouzeey
Fenrir
6
1 / 3 / 1
4,163
595
2,141
6,617
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 2 / 0
4,130
590
3,468
6,241
3,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 3 / 0
4,098
585
2,354
2,800
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Bacchus
GuiFarias28
Bacchus
0
1
0
0
L
Rama
0
1
0
0
W
0
0
2
1
W
3
2
2
2
W
0
0
2
1
W
2
0
0
2
L
Fenrir
nouzeey
Fenrir
1
3
1
0.5
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
10,453
21,555
Taken
23,546
9,078
Mitigated
10,877
7,723
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,586
724
38
2,930
4,512
2,123
0
2,285
2,227
29,503
0
L
Bacchus
GuiFarias28
Bacchus
1,375
240
538
1,259
4,778
3,426
0
409
4,369
10,553
0
L
Rama
1,115
1,024
0
765
3,110
866
0
436
2,674
0
13,601
W
845
64
0
1,215
3,128
1,704
0
788
2,340
9,281
0
W
2,177
679
0
520
5,382
1,490
0
139
5,243
0
23,367
W
3,231
743
0
2,795
6,153
3,067
0
63
6,090
0
21,215
W
4,273
1,701
0
225
2,380
694
96
587
1,793
0
27,588
L
Fenrir
nouzeey
Fenrir
2,141
778
0
539
6,617
2,171
0
2,112
4,505
0
15,568
L
3,468
2,270
0
2,947
6,241
3,598
0
0
6,241
284
20,446
L
2,354
685
0
0
2,800
816
0
1,474
1,326
14,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
19,688
200
Minions Killed
115
0
Camps Cleared
0
685,370
Distance Traveled
697,455
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,836
834
70
10
0
125,681
0
L
Bacchus
3,866
552
13
2
0
146,229
1
L
Rama
3,431
490
26
4
0
93,625
0
W
Ymir
4,257
608
18
3
0
134,835
0
W
Loki
4,973
710
40
6
0
160,766
0
W
Chaac
4,260
609
31
4
0
140,884
0
W
Skadi
4,279
611
41
6
0
123,204
0
L
Fenrir
4,163
595
24
3
0
170,152
0
L
Surtr
4,130
590
31
4
0
148,516
2
L
Hera
4,098
585
21
3
0
138,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role