Player Matchup

Anhur
Anhur
Cαrry
Anhur
Level 156
God Stats
24W - 11L
1,764 SR
Queue Stats
484W - 222L
1,852 Elo+
Party 2
Maui
Maui
DauthiOnTheRocks
Maui
Level 27
God Stats
10W - 2L
1,699 SR
Queue Stats
347W - 34L
1,864 Elo+
Party 2
Achilles
Achilles
JudasOnTheRocks
Achilles
Level 21
God Stats
2W - 0L
1,751 SR
Queue Stats
57W - 13L
1,875 Elo+
Party 2
Team Averages
Level 68
1,738 SR
1,864 Elo+

VS

Team Averages
Level 86
1,664 SR
1,615 Elo+
Cu Chulainn
Cu Chulainn
Epiclnferno
Cu Chulainn
Level 29
God Stats
2W - 1L
1,919 SR
Queue Stats
15W - 13L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
HesitatedOdin4
Kukulkan
Level 145
God Stats
2W - 3L
1,573 SR
Queue Stats
32W - 26L
1,659 Elo+
Party 1
Xbalanque
Xbalanque
ItsMalva
Xbalanque
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cαrry
Anhur
13
5 / 1 / 5
8,231
823
11,280
7,494
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 8
8,450
845
5,394
9,958
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
13
3 / 0 / 7
7,650
765
7,604
9,329
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Epiclnferno
Cu Chulainn
10
0 / 4 / 0
6,156
616
5,639
12,411
9,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
11
0 / 2 / 1
6,857
686
6,088
6,498
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ItsMalva
Xbalanque
10
1 / 4 / 0
6,435
644
7,313
8,211
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cαrry
Anhur
5
1
5
7.5
W
2
0
8
6
L
Cu Chulainn
Epiclnferno
Cu Chulainn
0
4
0
0
L
Kukulkan
0
2
1
0.25
L
Xbalanque
ItsMalva
Xbalanque
1
4
0
0.25
W
Achilles
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
19,040
26,781
Taken
27,120
24,833
Mitigated
14,449
6,089
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cαrry
Anhur
11,280
7,353
0
1,235
7,494
3,949
1,079
977
6,502
0
40,963
W
5,394
1,075
0
2,945
9,958
11,140
182
2,850
7,048
19,136
0
L
Cu Chulainn
Epiclnferno
Cu Chulainn
5,639
739
0
1,039
12,411
9,792
0
1,943
10,059
0
14,713
L
Kukulkan
6,088
0
0
740
6,498
2,102
0
1,734
4,518
31,367
0
L
Xbalanque
ItsMalva
Xbalanque
7,313
3,256
451
328
8,211
2,555
0
1,642
6,269
0
17,602
W
Achilles
7,604
1,351
0
1,909
9,329
9,744
221
2,129
7,116
0
18,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
19,448
115
Minions Killed
115
0
Camps Cleared
0
593,589
Distance Traveled
518,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,231
823
68
7
0
169,531
0
W
Maui
8,450
845
8
1
0
199,770
0
L
Cu Chulainn
6,156
616
20
2
0
192,516
0
L
Kukulkan
6,857
686
66
7
0
184,902
3
L
Xbalanque
6,435
644
29
3
0
141,373
0
W
Achilles
7,650
765
39
4
0
224,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role