Player Matchup

Chaac
Chaac
JdubDiedAgain
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
LuckToxic
Hou Yi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 36L
1,594 Elo+
Party 1
Nemesis
Nemesis
MegaManCX
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 110L
1,615 Elo+
Solo
Kukulkan
Kukulkan
llamabuns
Kukulkan
Level 125
God Stats
2W - 2L
1,696 SR
Queue Stats
74W - 41L
1,602 Elo+
Party 1
Cabrakan
Cabrakan
ßadPÌzza
Cabrakan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 155L
1,484 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,575 Elo+

VS

Team Averages
Level 99
1,546 SR
1,560 Elo+
Awilix
Awilix
MrAguilar
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 214L
1,471 Elo+
Solo
Horus
Horus
STyrannosaurus
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 156L
1,604 Elo+
Solo
Danzaburou
Danzaburou
VibnNinja
Danzaburou
Level 79
God Stats
76W - 67L
1,637 SR
Queue Stats
114W - 129L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
WhyCosmo
Yu Huang
Level 106
God Stats
2W - 4L
1,595 SR
Queue Stats
57W - 49L
1,543 Elo+
Party 2
Terra
Terra
antman620
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,102
535
4,568
11,978
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
LuckToxic
Hou Yi
14
4 / 0 / 4
8,911
524
8,007
10,145
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MegaManCX
Nemesis
18
7 / 2 / 7
10,719
631
14,810
14,638
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
llamabuns
Kukulkan
17
8 / 2 / 3
10,888
640
17,269
11,163
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ßadPÌzza
Cabrakan
14
1 / 1 / 15
9,205
541
6,668
13,619
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrAguilar
Awilix
13
0 / 4 / 1
7,976
469
6,427
15,274
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 3
7,454
438
7,579
20,918
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
VibnNinja
Danzaburou
13
1 / 5 / 1
8,030
472
6,090
15,615
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
WhyCosmo
Yu Huang
14
3 / 5 / 0
8,605
506
8,224
11,725
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
antman620
Terra
15
0 / 2 / 0
8,560
504
8,559
12,554
11,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
5
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Hou Yi
LuckToxic
Hou Yi
4
0
4
6
W
Nemesis
MegaManCX
Nemesis
7
2
7
5.25
L
Awilix
MrAguilar
Awilix
0
4
1
0.13
L
0
5
3
0.3
L
Danzaburou
VibnNinja
Danzaburou
1
5
1
0.3
L
Yu Huang
WhyCosmo
Yu Huang
3
5
0
0.6
L
Terra
antman620
Terra
0
2
0
0
W
Kukulkan
llamabuns
Kukulkan
8
2
3
4.75
W
Cabrakan
ßadPÌzza
Cabrakan
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,322
Damage
36,879
61,543
Taken
76,086
49,627
Mitigated
47,166
16,770
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,568
501
0
3,902
11,978
14,386
484
5,579
5,838
0
50,305
W
Hou Yi
LuckToxic
Hou Yi
8,007
4,747
0
6,488
10,145
4,171
1,614
1,164
8,977
0
59,423
W
Nemesis
MegaManCX
Nemesis
14,810
6,963
0
1,590
14,638
7,383
0
3,701
10,852
0
100,557
L
Awilix
MrAguilar
Awilix
6,427
2,600
0
920
15,274
6,159
0
2,141
13,084
0
68,995
L
7,579
3,633
2,142
5,524
20,918
18,770
27
7,148
13,666
0
30,276
L
Danzaburou
VibnNinja
Danzaburou
6,090
3,046
0
3,909
15,615
6,461
730
3,468
12,147
0
59,277
L
Yu Huang
WhyCosmo
Yu Huang
8,224
390
0
707
11,725
4,688
0
8,741
2,984
61,228
0
L
Terra
antman620
Terra
8,559
595
422
3,014
12,554
11,088
0
2,439
9,320
63,707
0
W
Kukulkan
llamabuns
Kukulkan
17,269
965
0
675
11,163
5,695
818
3,675
7,446
111,737
0
W
Cabrakan
ßadPÌzza
Cabrakan
6,668
1,390
0
4,115
13,619
17,992
0
2,385
11,172
15,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
40,625
465
Minions Killed
434
0
Camps Cleared
0
1,708,755
Distance Traveled
1,770,659
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,102
535
86
5
0
301,753
0
W
Hou Yi
8,911
524
91
5
0
304,259
0
W
Nemesis
10,719
631
126
7
0
404,633
1
L
Awilix
7,976
469
93
5
0
395,452
2
L
Horus
7,454
438
13
1
0
351,068
1
L
Danzaburou
8,030
472
98
6
0
319,127
0
L
Yu Huang
8,605
506
118
7
0
351,660
0
L
Terra
8,560
504
112
7
0
353,352
1
W
Kukulkan
10,888
640
158
9
0
351,287
2
W
Cabrakan
9,205
541
4
0
0
346,823
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role