Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AzureKnight25
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Susano
Susano
PapaRogue
Susano
Level 88
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 1
Chaac
Chaac
TrulyBoosted
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
WoefulFruitcake
Ra
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 111L
1,479 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,415 Elo+

VS

Team Averages
Level 73
1,424 SR
1,384 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Brutanis
Horus
Level 20
God Stats
3W - 10L
1,121 SR
Queue Stats
40W - 60L
1,214 Elo+
Party 2
Surtr
Surtr
HarryHard
Surtr
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 211L
1,517 Elo+
Solo
Ra
Ra
Marik151
Ra
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 73L
1,188 Elo+
Party 2
Hun Batz
Hun Batz
NullusFortuna
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,201
534
1,396
1,552
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 0 / 0
3,699
617
1,071
3,108
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
PapaRogue
Susano
4
0 / 2 / 0
3,112
519
2,071
3,154
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,334
556
872
2,767
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,718
453
0
632
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,575
596
1,621
2,356
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Brutanis
Horus
6
0 / 0 / 0
4,055
676
880
3,667
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
HarryHard
Surtr
8
0 / 0 / 0
4,399
733
1,797
2,679
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 0 / 0
4,765
794
343
1,637
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
NullusFortuna
Hun Batz
6
1 / 0 / 0
3,900
650
1,361
3,787
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Heimdallr
 
Heimdallr
0
0
0
0
L
0
0
0
0
W
Horus
Brutanis
Horus
0
0
0
0
W
Surtr
HarryHard
Surtr
0
0
0
0
W
1
0
0
1
W
Hun Batz
NullusFortuna
Hun Batz
1
0
0
1
L
Susano
PapaRogue
Susano
0
2
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,410
Damage
6,002
11,213
Taken
14,126
4,271
Mitigated
6,642
2,914
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,396
414
0
820
1,552
606
0
0
1,552
0
15,712
W
Heimdallr
 
Heimdallr
1,621
1,076
0
1,356
2,356
834
0
383
1,973
0
20,814
L
1,071
0
71
942
3,108
1,582
0
0
3,108
8,487
0
W
Horus
Brutanis
Horus
880
521
252
2,325
3,667
2,093
0
573
3,094
0
9,981
W
Surtr
HarryHard
Surtr
1,797
344
0
1,489
2,679
2,021
0
0
2,679
118
24,143
W
343
45
0
744
1,637
533
0
0
1,637
28,828
0
W
Hun Batz
NullusFortuna
Hun Batz
1,361
855
0
710
3,787
1,161
0
115
3,672
0
17,266
L
Susano
PapaRogue
Susano
2,071
1,009
0
642
3,154
913
0
303
2,811
0
7,916
L
872
99
0
439
2,767
1,064
0
20
2,557
0
9,196
L
0
0
0
0
632
106
0
0
632
1,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,064
Gold Earned
20,694
77
Minions Killed
177
0
Camps Cleared
0
535,832
Distance Traveled
595,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,201
534
28
5
0
119,037
0
W
Heimdallr
3,575
596
33
6
0
86,002
0
L
Khepri
3,699
617
11
2
0
135,858
1
W
Horus
4,055
676
16
3
0
127,691
0
W
Surtr
4,399
733
38
6
0
134,513
0
W
Ra
4,765
794
54
9
0
118,075
0
W
Hun Batz
3,900
650
36
6
0
129,545
0
L
Susano
3,112
519
16
3
0
142,507
0
L
Chaac
3,334
556
20
3
0
123,433
0
L
Ra
2,718
453
2
0
0
14,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role