Player Matchup

Sylvanus
Sylvanus
AndryshaOneLove
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,191 Elo+
Party 2
Merlin
Merlin
Dusk4862
Merlin
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 2
Thanatos
Thanatos
remi1
Thanatos
Level 108
God Stats
2W - 6L
1,840 SR
Queue Stats
85W - 142L
1,350 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,269 Elo+

VS

Team Averages
Level 47
1,386 SR
1,377 Elo+
Geb
Geb
Dejusser
Geb
Level 89
God Stats
5W - 1L
1,389 SR
Queue Stats
96W - 105L
1,398 Elo+
Party 1
Olorun
Olorun
Raiymon
Olorun
Level 24
God Stats
6W - 9L
1,269 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 1
Da Ji
Da Ji
ThePigeonBoss
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 3 / 2
9,735
649
6,142
18,914
23,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Dusk4862
Merlin
14
0 / 3 / 1
9,181
612
5,061
10,841
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
remi1
Thanatos
12
1 / 6 / 0
8,960
597
2,520
11,344
4,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
11,388
759
6,263
13,845
13,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Raiymon
Olorun
15
3 / 1 / 8
10,399
693
15,225
10,877
5,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 5
11,197
746
14,164
8,048
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
2
0.33
W
3
1
7
6.5
L
Merlin
Dusk4862
Merlin
0
3
1
0.17
W
Olorun
Raiymon
Olorun
3
1
8
7
W
6
0
5
8.5
L
Thanatos
remi1
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
35,652
41,099
Taken
32,770
32,181
Mitigated
22,696
12,005
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,142
1,206
3,399
6,240
18,914
23,406
0
10,728
8,186
16,959
0
W
6,263
703
2,941
2,879
13,845
13,199
235
4,100
7,590
40,138
0
L
Merlin
Dusk4862
Merlin
5,061
337
0
230
10,841
4,246
0
4,449
6,392
37,460
0
W
Olorun
Raiymon
Olorun
15,225
8,263
573
2,533
10,877
5,344
2,576
3,696
7,181
46,278
0
W
14,164
3,761
156
1,338
8,048
4,153
593
3,546
4,502
0
43,342
L
Thanatos
remi1
Thanatos
2,520
438
0
2,136
11,344
4,529
0
6,337
5,007
0
16,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
32,984
107
Minions Killed
186
0
Camps Cleared
0
686,978
Distance Traveled
848,407
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,735
649
11
1
0
239,075
0
W
Geb
11,388
759
45
3
0
313,788
0
L
Merlin
9,181
612
82
5
0
231,595
0
W
Olorun
10,399
693
82
5
0
247,875
0
W
Da Ji
11,197
746
59
4
0
286,744
0
L
Thanatos
8,960
597
14
1
0
216,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role