Player Matchup

Maui
Maui
 
Maui
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EfEfEfEfEfEf
Tiamat
Level 125
God Stats
1W - 3L
1,524 SR
Queue Stats
462W - 488L
1,505 Elo+
Solo
Guan Yu
Guan Yu
FortiethPlot477
Guan Yu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 219L
1,437 Elo+
Solo
Nu Wa
Nu Wa
PlagueRat4485
Nu Wa
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
170W - 171L
1,565 Elo+
Solo
Neith
Neith
itsyourbuddypal
Neith
Level 125
God Stats
3W - 4L
1,520 SR
Queue Stats
487W - 463L
1,526 Elo+
Solo
Team Averages
Level 128
1,466 SR
1,506 Elo+

VS

Team Averages
Level 139
1,462 SR
1,497 Elo+
Guan Yu
Guan Yu
FCR3WNIT
Guan Yu
Level 145
God Stats
7W - 5L
1,518 SR
Queue Stats
684W - 703L
1,481 Elo+
Solo
Persephone
Persephone
SnipedAlpaca
Persephone
Level 154
God Stats
1W - 0L
1,225 SR
Queue Stats
106W - 106L
1,493 Elo+
Solo
Bellona
Bellona
Tillavek
Bellona
Level 129
God Stats
8W - 6L
1,429 SR
Queue Stats
803W - 844L
1,485 Elo+
Party 1
Thoth
Thoth
UltraMax55
Thoth
Level 148
God Stats
22W - 20L
1,839 SR
Queue Stats
632W - 629L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
firemagewally
Kuzenbo
Level 121
God Stats
1W - 1L
1,298 SR
Queue Stats
51W - 46L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
1
0 / 0 / 0
1,244
249
0
0
0
Tiamat
11
1 / 0 / 3
5,094
1,019
2,057
3,680
3,874
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
5,558
1,112
2,441
9,525
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 3
5,306
1,061
5,997
4,590
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 3
5,067
1,013
8,711
5,953
2,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FCR3WNIT
Guan Yu
9
0 / 2 / 4
5,572
1,114
2,102
8,393
4,800
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
SnipedAlpaca
Persephone
11
2 / 1 / 3
6,197
1,239
7,721
5,332
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Tillavek
Bellona
9
1 / 2 / 2
5,505
1,101
2,265
7,307
5,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
11
2 / 0 / 3
6,110
1,222
7,733
3,783
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
9
0 / 0 / 4
5,591
1,118
2,223
9,922
7,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
5
5
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
L
Tiamat
1
0
3
2.5
W
Guan Yu
FCR3WNIT
Guan Yu
0
2
4
1
L
2
3
1
0.83
L
2
2
3
1.75
W
Persephone
SnipedAlpaca
Persephone
2
1
3
3.5
W
Bellona
Tillavek
Bellona
1
2
2
1
W
Thoth
2
0
3
3.5
W
Kuzenbo
0
0
4
2
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
22,044
23,748
Taken
34,737
14,223
Mitigated
21,287
11,384
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
2,057
436
0
582
3,680
3,874
0
2,557
1,123
5,226
0
W
Guan Yu
FCR3WNIT
Guan Yu
2,102
88
5,328
3,234
8,393
4,800
105
1,279
7,114
0
4,888
L
2,441
35
3,345
3,451
9,525
5,959
0
6,909
2,616
0
4,307
L
5,997
749
190
795
4,590
1,829
12
3,567
1,023
11,910
0
W
Persephone
SnipedAlpaca
Persephone
7,721
456
126
1,252
5,332
1,852
246
2,089
3,242
16,550
0
W
Bellona
Tillavek
Bellona
2,265
649
1,102
679
7,307
5,345
178
1,054
6,253
0
4,397
W
Thoth
7,733
384
2,077
1,972
3,783
1,382
332
1,476
2,307
22,184
0
W
Kuzenbo
2,223
1,356
1,502
4,000
9,922
7,908
330
2,155
7,767
3,884
0
L
8,711
1,483
516
2,505
5,953
2,561
0
4,644
1,309
0
18,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,269
Gold Earned
28,975
33
Minions Killed
76
0
Camps Cleared
0
417,812
Distance Traveled
554,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
1,244
249
0
0
0
0
0
L
Tiamat
5,094
1,019
7
1
0
79,195
0
W
Guan Yu
5,572
1,114
7
1
0
112,402
0
L
Guan Yu
5,558
1,112
1
0
0
101,047
0
L
Nu Wa
5,306
1,061
6
1
0
117,260
0
W
Persephone
6,197
1,239
19
4
0
108,981
0
W
Bellona
5,505
1,101
7
1
0
97,216
0
W
Thoth
6,110
1,222
40
8
0
122,571
0
W
Kuzenbo
5,591
1,118
3
1
0
113,691
0
L
Neith
5,067
1,013
19
4
0
120,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role