Player Matchup

Guan Yu
Guan Yu
CASHKINGsatx
Guan Yu
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
394W - 423L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
CD047
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 244L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
GS Blayze
Xbalanque
Level 69
God Stats
0W - 3L
1,173 SR
Queue Stats
33W - 42L
1,437 Elo+
Party 2
Persephone
Persephone
KkayotikK
Persephone
Level 157
God Stats
1W - 1L
1,758 SR
Queue Stats
184W - 165L
1,555 Elo+
Party 2
Ymir
Ymir
starthirteen
Ymir
Level 154
God Stats
3W - 2L
1,609 SR
Queue Stats
301W - 334L
1,484 Elo+
Party 1
Team Averages
Level 139
1,508 SR
1,493 Elo+

VS

Team Averages
Level 159
1,459 SR
1,493 Elo+
Horus
Horus
Hazedu
Horus
Level 180
God Stats
7W - 5L
1,502 SR
Queue Stats
486W - 501L
1,548 Elo+
Solo
Zeus
Zeus
RoyallGod
Zeus
Level 159
God Stats
11W - 8L
1,463 SR
Queue Stats
562W - 602L
1,454 Elo+
Solo
Ne Zha
Ne Zha
XxXreyvictorXxX
Ne Zha
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
45W - 38L
1,578 Elo+
Solo
Poseidon
Poseidon
joylessbus8728
Poseidon
Level 156
God Stats
3W - 5L
1,212 SR
Queue Stats
453W - 473L
1,456 Elo+
Solo
Ah Puch
Ah Puch
xSTONERMONKEYx
Ah Puch
Level 155
God Stats
2W - 1L
1,832 SR
Queue Stats
116W - 120L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CASHKINGsatx
Guan Yu
14
3 / 3 / 2
8,379
838
4,420
13,948
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
CD047
Hun Batz
14
5 / 7 / 2
8,828
883
19,176
14,264
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
GS Blayze
Xbalanque
12
0 / 5 / 2
6,926
693
5,566
9,257
4,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
KkayotikK
Persephone
13
2 / 5 / 2
7,791
779
8,477
8,957
5,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 5 / 7
8,551
855
6,886
17,619
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hazedu
Horus
14
0 / 2 / 18
8,186
819
6,741
15,478
11,737
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
15
7 / 1 / 12
9,527
953
18,241
7,711
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 9
9,537
954
8,035
14,355
7,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
5 / 3 / 13
9,938
994
9,681
11,101
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 13
9,768
977
15,696
13,624
5,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
25
25
Deaths
11
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CASHKINGsatx
Guan Yu
3
3
2
1.33
L
Hun Batz
CD047
Hun Batz
5
7
2
0.86
L
Xbalanque
GS Blayze
Xbalanque
0
5
2
0.2
W
Horus
Hazedu
Horus
0
2
18
4.5
L
Persephone
KkayotikK
Persephone
2
5
2
0.6
W
Zeus
7
1
12
13
W
8
4
9
3.13
W
Poseidon
5
3
13
3.83
L
1
5
7
0.9
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
58,394
64,045
Taken
62,269
51,759
Mitigated
32,168
13,560
Healing
31,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CASHKINGsatx
Guan Yu
4,420
324
2,329
3,594
13,948
12,642
0
9,782
4,166
0
6,544
L
Hun Batz
CD047
Hun Batz
19,176
4,239
872
2,268
14,264
6,867
0
9,402
4,862
0
29,032
L
Xbalanque
GS Blayze
Xbalanque
5,566
1,268
524
674
9,257
4,141
0
5,399
3,858
0
14,803
W
Horus
Hazedu
Horus
6,741
3,252
5,286
5,192
15,478
11,737
532
2,804
12,674
0
7,735
L
Persephone
KkayotikK
Persephone
8,477
348
0
507
8,957
5,556
0
6,502
2,450
17,541
0
W
Zeus
18,241
1,439
3,076
2,205
7,711
2,469
1,837
1,713
5,998
28,794
0
W
8,035
3,760
1,095
4,175
14,355
7,706
1,500
4,596
9,759
0
15,793
W
Poseidon
9,681
1,139
2,447
2,432
11,101
4,311
2,283
2,126
8,975
29,606
0
L
6,886
401
434
2,358
17,619
22,553
0
12,531
5,088
17,186
0
W
15,696
381
1,441
4,287
13,624
5,945
1,512
4,124
9,500
28,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
46,956
100
Minions Killed
124
0
Camps Cleared
0
912,423
Distance Traveled
1,111,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,379
838
22
2
0
204,468
0
L
Hun Batz
8,828
883
19
2
0
182,963
0
L
Xbalanque
6,926
693
23
2
0
173,486
0
W
Horus
8,186
819
4
0
0
241,714
0
L
Persephone
7,791
779
22
2
0
183,824
0
W
Zeus
9,527
953
31
3
0
220,603
0
W
Ne Zha
9,537
954
17
2
0
224,343
0
W
Poseidon
9,938
994
49
5
0
192,704
0
L
Ymir
8,551
855
14
1
0
167,682
0
W
Ah Puch
9,768
977
23
2
0
231,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role