Player Matchup

Thanatos
Thanatos
Cambooner
Thanatos
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 54L
1,363 Elo+
Party 1
Hachiman
Hachiman
Fanatic Is Back
Hachiman
Level 84
God Stats
2W - 3L
1,466 SR
Queue Stats
66W - 66L
1,424 Elo+
Solo
Maui
Maui
SergeantReeses
Maui
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 133L
1,365 Elo+
Party 1
Anubis
Anubis
SolomanCain
Anubis
Level 89
God Stats
2W - 2L
1,252 SR
Queue Stats
84W - 71L
1,462 Elo+
Solo
Ra
Ra
lecheduffles156
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,325 Elo+
Party 1
Team Averages
Level 73
1,402 SR
1,388 Elo+

VS

Team Averages
Level 108
1,485 SR
1,495 Elo+
Amaterasu
Amaterasu
CHANMEZA
Amaterasu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Scylla
Scylla
SupaSavage_420_
Scylla
Level 121
God Stats
11W - 7L
1,500 SR
Queue Stats
340W - 317L
1,473 Elo+
Party 2
Discordia
Discordia
TasGivingOut_Ls
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,563 Elo+
Party 2
Eset
Eset
XTizza-__-X
Eset
Level 124
God Stats
4W - 7L
1,423 SR
Queue Stats
542W - 547L
1,545 Elo+
Solo
Sylvanus
Sylvanus
phtor
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cambooner
Thanatos
17
7 / 5 / 4
9,993
714
14,354
15,680
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
16
2 / 5 / 6
9,404
672
18,165
20,084
10,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
0 / 4 / 7
9,465
676
10,025
26,296
30,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
16
2 / 3 / 2
8,731
624
16,383
11,092
6,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 2
7,841
560
7,797
11,693
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHANMEZA
Amaterasu
16
1 / 4 / 11
9,031
645
7,395
19,232
16,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 8
11,090
792
26,555
10,820
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TasGivingOut_Ls
Discordia
18
5 / 1 / 12
10,127
723
13,382
9,673
4,301
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 12
9,695
693
15,110
11,826
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
phtor
Sylvanus
17
2 / 1 / 18
9,582
684
9,605
28,038
24,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
11
Kills
22
22
Deaths
11
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CHANMEZA
Amaterasu
1
4
11
1.63
L
Thanatos
Cambooner
Thanatos
7
5
4
1.8
L
Hachiman
2
5
6
1
L
0
4
7
0.88
L
Anubis
2
3
2
1
W
11
1
8
15
W
Discordia
TasGivingOut_Ls
Discordia
5
1
12
11
W
3
4
12
2.25
L
0
5
2
0.2
W
Sylvanus
phtor
Sylvanus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
72,047
84,845
Taken
79,589
61,301
Mitigated
54,485
42,401
Healing
39,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CHANMEZA
Amaterasu
7,395
1,557
311
2,290
19,232
16,483
105
8,216
11,016
0
14,288
L
Thanatos
Cambooner
Thanatos
14,354
1,199
1,170
9,438
15,680
8,374
0
10,807
4,873
0
20,628
L
Hachiman
18,165
9,374
659
8,187
20,084
10,107
0
15,730
4,354
0
35,980
L
10,025
2,069
557
8,254
26,296
30,596
0
18,431
7,865
13,806
0
L
Anubis
16,383
1,413
772
3,771
11,092
6,866
0
9,345
1,747
35,814
0
W
26,555
1,242
2,328
3,260
10,820
4,833
1,282
3,020
7,800
44,710
0
W
Discordia
TasGivingOut_Ls
Discordia
13,382
786
913
585
9,673
4,301
297
4,140
5,533
22,760
0
W
15,110
694
4,062
1,860
11,826
4,665
0
4,281
7,545
34,655
0
L
7,797
452
5,352
4,241
11,693
5,358
105
10,339
1,354
18,553
0
W
Sylvanus
phtor
Sylvanus
9,605
3,170
8,812
14,839
28,038
24,203
94
14,548
13,490
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
49,525
150
Minions Killed
133
0
Camps Cleared
0
1,192,901
Distance Traveled
1,264,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,031
645
13
1
0
258,385
0
L
Thanatos
9,993
714
11
1
0
278,437
0
L
Hachiman
9,404
672
35
3
0
217,861
0
L
Maui
9,465
676
9
1
0
209,586
0
L
Anubis
8,731
624
58
4
0
230,274
0
W
Scylla
11,090
792
50
4
0
273,888
0
W
Discordia
10,127
723
20
1
0
265,413
0
W
Eset
9,695
693
43
3
0
263,158
0
L
Ra
7,841
560
37
3
0
256,743
0
W
Sylvanus
9,582
684
7
1
0
203,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role