Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
IITorrezII
Anhur
Level 197
God Stats
2W - 3L
1,569 SR
Queue Stats
232W - 202L
1,695 Elo+
Party 2
Ra
Ra
LaPulgaMessi10
Ra
Level 26
God Stats
4W - 1L
1,903 SR
Queue Stats
42W - 21L
1,833 Elo+
Party 2
Athena
Athena
LichaMartinez6
Athena
Level 163
God Stats
3W - 0L
1,498 SR
Queue Stats
139W - 106L
1,712 Elo+
Party 2
Team Averages
Level 129
1,594 SR
1,648 Elo+

VS

Team Averages
Level 88
1,446 SR
1,509 Elo+
Da Ji
Da Ji
ForceOfMetal
Da Ji
Level 125
God Stats
1W - 3L
1,166 SR
Queue Stats
182W - 263L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhostGBr
Cu Chulainn
Level 149
God Stats
7W - 6L
1,485 SR
Queue Stats
166W - 202L
1,550 Elo+
Party 1
Janus
Janus
KuroYamaa
Janus
Level 66
God Stats
3W - 5L
1,322 SR
Queue Stats
56W - 82L
1,450 Elo+
Party 1
Athena
Athena
TheLastOfJin
Athena
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,821 Elo+
Party 1
Martichoras
Martichoras
W7M_Kaneki
Martichoras
Level 63
God Stats
2W - 2L
1,759 SR
Queue Stats
3W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 1
6,565
657
6,335
5,462
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
 
King Arthur
10
0 / 1 / 2
5,111
511
1,309
6,157
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
11
3 / 2 / 5
6,185
619
6,520
6,843
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
5,916
592
5,078
6,677
2,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 3
6,081
608
4,608
9,918
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,030
603
3,368
8,951
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
GhostGBr
Cu Chulainn
10
1 / 1 / 1
5,892
589
5,411
6,979
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
KuroYamaa
Janus
9
2 / 4 / 3
6,006
601
3,380
7,187
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
8
1 / 2 / 1
5,017
502
2,962
9,251
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
W7M_Kaneki
Martichoras
8
0 / 2 / 0
4,588
459
2,173
5,872
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
1
2.5
W
King Arthur
 
King Arthur
0
1
2
1
L
2
2
1
1.25
L
Cu Chulainn
GhostGBr
Cu Chulainn
1
1
1
1.5
W
Anhur
3
2
5
2.75
L
Janus
KuroYamaa
Janus
2
4
3
0.88
W
2
2
4
2
W
4
1
3
5.5
L
Athena
1
2
1
0.75
L
Martichoras
W7M_Kaneki
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
17,294
35,057
Taken
38,240
14,079
Mitigated
16,722
12,826
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,335
2,081
0
1,293
5,462
1,976
390
578
4,884
0
54,948
W
King Arthur
 
King Arthur
1,309
146
0
2,226
6,157
2,990
0
0
6,157
0
23,789
L
3,368
1,045
0
390
8,951
3,074
459
2,165
6,786
0
33,401
L
Cu Chulainn
GhostGBr
Cu Chulainn
5,411
604
0
986
6,979
4,692
302
1,412
5,260
0
42,673
W
Anhur
6,520
3,012
0
1,518
6,843
2,245
0
2,350
4,341
0
36,167
L
Janus
KuroYamaa
Janus
3,380
824
0
1,657
7,187
2,044
0
1,850
5,321
36,139
0
W
5,078
856
1,602
2,067
6,677
2,319
120
2,276
4,325
26,823
0
W
4,608
1,286
0
4,120
9,918
4,549
0
883
9,008
35,864
0
L
Athena
2,962
1,291
0
1,980
9,251
5,217
0
3,333
5,907
10,462
0
L
Martichoras
W7M_Kaneki
Martichoras
2,173
621
0
1,141
5,872
1,695
0
847
5,025
0
26,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
27,533
296
Minions Killed
237
0
Camps Cleared
0
1,070,389
Distance Traveled
1,054,451
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,565
657
103
10
0
207,344
2
W
King Arthur
5,111
511
43
4
0
207,857
4
L
Da Ji
6,030
603
62
6
0
225,405
4
L
Cu Chulainn
5,892
589
56
6
0
199,565
0
W
Anhur
6,185
619
55
6
0
189,456
1
L
Janus
6,006
601
73
7
0
195,703
1
W
Ra
5,916
592
37
4
0
213,078
3
W
Athena
6,081
608
58
6
0
252,654
0
L
Athena
5,017
502
14
1
0
231,194
3
L
Martichoras
4,588
459
32
3
0
202,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role