Player Matchup

Janus
Janus
GammaRayQuasar
Janus
Level 79
God Stats
0W - 2L
1,305 SR
Queue Stats
111W - 111L
1,494 Elo+
Party 1
Thor
Thor
MoGrizz
Thor
Level 116
God Stats
1W - 3L
1,696 SR
Queue Stats
278W - 277L
1,511 Elo+
Solo
Neith
Neith
SHARKTALEtheDVD
Neith
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 207L
1,634 Elo+
Party 1
Odin
Odin
XxButtCrusaderxX
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
depressionmancer
Cu Chulainn
Level 89
God Stats
8W - 15L
1,285 SR
Queue Stats
275W - 259L
1,590 Elo+
Party 1
Team Averages
Level 79
1,457 SR
1,529 Elo+

VS

Team Averages
Level 114
1,537 SR
1,557 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DartLucifer
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,717 Elo+
Party 2
Achilles
Achilles
Slashklaudio
Achilles
Level 126
God Stats
10W - 10L
1,886 SR
Queue Stats
522W - 527L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
immiguelr
Zhong Kui
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
77W - 75L
1,526 Elo+
Solo
Charybdis
Charybdis
kryss69
Charybdis
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
374W - 357L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,505
851
13,450
6,966
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
MoGrizz
Thor
9
0 / 5 / 5
6,229
623
6,073
10,224
4,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 2
7,721
772
9,877
10,042
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 6
7,069
707
6,110
13,903
11,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
depressionmancer
Cu Chulainn
12
1 / 6 / 7
7,156
716
7,579
12,519
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 17
9,176
918
11,480
11,574
13,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 17
8,927
893
9,680
5,311
2,484
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
Slashklaudio
Achilles
13
5 / 4 / 8
8,554
855
3,758
18,006
19,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
immiguelr
Zhong Kui
16
10 / 2 / 10
9,708
971
15,704
13,578
11,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
kryss69
Charybdis
15
0 / 1 / 18
8,325
833
9,619
5,856
3,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
8
Kills
24
24
Deaths
8
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
17
13.5
W
4
0
17
12.5
L
4
2
4
3
L
Thor
MoGrizz
Thor
0
5
5
0.5
L
2
5
2
0.6
W
Achilles
Slashklaudio
Achilles
5
4
8
2.25
L
1
6
6
0.67
L
Cu Chulainn
depressionmancer
Cu Chulainn
1
6
7
0.75
W
Zhong Kui
immiguelr
Zhong Kui
10
2
10
7.5
W
Charybdis
kryss69
Charybdis
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,089
Damage
50,241
53,654
Taken
54,325
39,863
Mitigated
50,443
12,053
Healing
26,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,480
1,173
2,096
5,170
11,574
13,096
67
4,073
7,414
0
22,467
W
9,680
2,667
1,649
2,232
5,311
2,484
514
1,173
4,056
0
19,524
L
13,450
1,320
1,421
1,487
6,966
3,469
0
2,370
4,596
27,885
0
L
Thor
MoGrizz
Thor
6,073
753
1,991
1,142
10,224
4,693
0
2,991
7,233
0
11,268
L
9,877
3,348
1,002
1,758
10,042
5,924
0
3,353
6,689
0
20,986
W
Achilles
Slashklaudio
Achilles
3,758
615
552
5,124
18,006
19,356
126
4,703
12,861
0
4,480
L
6,110
956
595
727
13,903
11,749
0
3,859
10,044
3,215
8,247
L
Cu Chulainn
depressionmancer
Cu Chulainn
7,579
1,261
674
1,256
12,519
14,028
0
3,131
9,388
398
10,347
W
Zhong Kui
immiguelr
Zhong Kui
15,704
1,833
1,514
6,878
13,578
11,920
1,348
3,754
9,623
31,366
0
W
Charybdis
kryss69
Charybdis
9,619
4,250
686
770
5,856
3,587
1,691
1,853
3,913
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
44,690
94
Minions Killed
115
0
Camps Cleared
0
868,137
Distance Traveled
958,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,176
918
20
2
0
205,162
0
W
Neith
8,927
893
30
3
0
197,246
0
L
Janus
8,505
851
32
3
0
176,309
0
L
Thor
6,229
623
9
1
0
177,269
0
L
Neith
7,721
772
31
3
0
167,175
0
W
Achilles
8,554
855
0
0
0
190,243
0
L
Odin
7,069
707
13
1
0
182,428
0
L
Cu Chulainn
7,156
716
9
1
0
164,956
0
W
Zhong Kui
9,708
971
37
4
0
184,877
0
W
Charybdis
8,325
833
28
3
0
180,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role