Player Matchup

Ravana
Ravana
Bugzill
Ravana
Level 148
God Stats
3W - 2L
1,628 SR
Queue Stats
173W - 172L
1,564 Elo+
Party 1
Agni
Agni
BuyLowCellHigh
Agni
Level 77
God Stats
2W - 3L
1,153 SR
Queue Stats
31W - 39L
1,442 Elo+
Party 1
Rama
Rama
J1MMYTHESHARK
Rama
Level 126
God Stats
9W - 13L
1,358 SR
Queue Stats
142W - 148L
1,507 Elo+
Party 1
Ymir
Ymir
OhShilo
Ymir
Level 82
God Stats
3W - 7L
1,183 SR
Queue Stats
41W - 50L
1,388 Elo+
Party 1
Surtr
Surtr
St0necyphr
Surtr
Level 84
God Stats
7W - 12L
1,336 SR
Queue Stats
35W - 45L
1,481 Elo+
Party 1
Team Averages
Level 103
1,332 SR
1,477 Elo+

VS

Team Averages
Level 74
1,618 SR
1,473 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FuryWasTaken
Pele
Level 63
God Stats
10W - 12L
1,508 SR
Queue Stats
120W - 105L
1,486 Elo+
Party 2
Poseidon
Poseidon
MaybeShader
Poseidon
Level 25
God Stats
1W - 1L
1,707 SR
Queue Stats
19W - 25L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
samael28
Gilgamesh
Level 117
God Stats
26W - 25L
1,511 SR
Queue Stats
326W - 316L
1,489 Elo+
Solo
Medusa
Medusa
untoxicaf
Medusa
Level 26
God Stats
2W - 4L
1,865 SR
Queue Stats
19W - 27L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bugzill
Ravana
13
11 / 0 / 4
7,921
720
9,387
5,349
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 4
6,011
546
3,437
6,791
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 4
6,381
580
7,753
6,723
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
OhShilo
Ymir
9
1 / 0 / 6
5,974
543
2,554
6,931
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
9
1 / 1 / 1
5,922
538
4,916
6,695
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 1 / 1
5,168
470
1,030
6,917
3,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 0
5,954
541
3,474
8,490
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
MaybeShader
Poseidon
9
1 / 6 / 2
6,007
546
4,900
8,246
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
samael28
Gilgamesh
8
0 / 2 / 1
4,873
443
2,168
7,611
4,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
untoxicaf
Medusa
9
1 / 6 / 0
5,374
489
7,058
11,174
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
5
5
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
W
Ravana
Bugzill
Ravana
11
0
4
13
W
1
3
4
1
L
3
3
0
1
W
4
1
4
6
L
Poseidon
MaybeShader
Poseidon
1
6
2
0.33
W
Ymir
OhShilo
Ymir
1
0
6
4
W
Surtr
1
1
1
1.5
L
Gilgamesh
samael28
Gilgamesh
0
2
1
0.25
L
Medusa
untoxicaf
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,047
Damage
18,630
32,489
Taken
42,438
17,816
Mitigated
15,966
9,746
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,030
106
309
1,624
6,917
3,611
0
953
5,949
0
12,640
W
Ravana
Bugzill
Ravana
9,387
2,815
0
1,746
5,349
2,381
0
1,325
3,911
0
59,648
W
3,437
220
0
1,005
6,791
2,165
0
2,024
4,593
29,730
0
L
3,474
1,049
0
1,146
8,490
2,452
0
1,224
7,210
0
30,574
W
7,753
6,688
0
4,187
6,723
2,574
826
196
6,413
0
43,268
L
Poseidon
MaybeShader
Poseidon
4,900
290
0
408
8,246
2,007
0
2,442
5,628
33,066
0
W
Ymir
OhShilo
Ymir
2,554
855
0
1,660
6,931
5,421
224
978
5,817
17,350
0
W
Surtr
4,916
1,907
0
1,148
6,695
5,275
0
0
6,695
298
32,529
L
Gilgamesh
samael28
Gilgamesh
2,168
763
0
1,286
7,611
4,349
0
80
7,531
0
22,577
L
Medusa
untoxicaf
Medusa
7,058
3,924
0
2,201
11,174
3,547
0
1,085
10,049
0
31,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
27,376
289
Minions Killed
227
0
Camps Cleared
0
1,031,589
Distance Traveled
1,010,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,168
470
19
2
0
245,646
0
W
Ravana
7,921
720
88
8
0
248,766
1
W
Agni
6,011
546
60
5
0
205,117
0
L
Pele
5,954
541
43
4
0
247,619
0
W
Rama
6,381
580
72
7
0
175,152
1
L
Poseidon
6,007
546
76
7
0
196,555
2
W
Ymir
5,974
543
22
2
0
197,359
3
W
Surtr
5,922
538
47
4
0
205,195
0
L
Gilgamesh
4,873
443
44
4
0
138,052
3
L
Medusa
5,374
489
45
4
0
182,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role