Player Matchup

Danzaburou
Danzaburou
Deedawgyy
Danzaburou
Level 82
God Stats
14W - 17L
1,370 SR
Queue Stats
258W - 256L
1,427 Elo+
Solo
Serqet
Serqet
DollyPurrs
Serqet
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 36L
1,524 Elo+
Party 2
Surtr
Surtr
HussainBolt00
Surtr
Level 102
God Stats
6W - 9L
1,481 SR
Queue Stats
39W - 39L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Zekhartha
Cthulhu
Level 127
God Stats
0W - 1L
1,299 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 2
Eset
Eset
pistolaaaaaaka
Eset
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
727W - 692L
1,470 Elo+
Solo
Team Averages
Level 123
1,430 SR
1,480 Elo+

VS

Team Averages
Level 128
1,569 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bajan_Badass
Thor
Level 162
God Stats
2W - 2L
1,309 SR
Queue Stats
104W - 107L
1,446 Elo+
Solo
Bacchus
Bacchus
OhhBoogieX
Bacchus
Level 86
God Stats
47W - 38L
1,614 SR
Queue Stats
292W - 289L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
SP2SM0k3Y
Erlang Shen
Level 87
God Stats
9W - 9L
1,524 SR
Queue Stats
256W - 252L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mugue26333
Morgan Le Fay
Level 120
God Stats
5W - 3L
1,900 SR
Queue Stats
317W - 305L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deedawgyy
Danzaburou
10
0 / 4 / 0
5,427
452
4,355
10,543
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
DollyPurrs
Serqet
9
0 / 1 / 4
5,406
451
1,418
6,920
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,254
521
5,610
12,103
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Zekhartha
Cthulhu
9
0 / 0 / 2
5,613
468
2,695
9,211
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 0
6,390
533
7,669
7,528
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 3
6,576
548
5,283
5,626
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 1
7,444
620
6,168
8,868
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
OhhBoogieX
Bacchus
10
2 / 1 / 3
6,706
559
4,282
8,445
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SP2SM0k3Y
Erlang Shen
12
2 / 1 / 4
6,620
552
4,022
9,231
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
mugue26333
Morgan Le Fay
11
1 / 3 / 0
6,610
551
6,679
8,367
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
5
1
1
5.5
L
Danzaburou
Deedawgyy
Danzaburou
0
4
0
0
L
Serqet
DollyPurrs
Serqet
0
1
4
2
L
1
4
1
0.38
W
Bacchus
OhhBoogieX
Bacchus
2
1
3
3.5
W
Erlang Shen
SP2SM0k3Y
Erlang Shen
2
1
4
4
L
Cthulhu
Zekhartha
Cthulhu
0
0
2
1
W
Morgan Le Fay
mugue26333
Morgan Le Fay
1
3
0
0.33
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
26,434
46,305
Taken
40,537
25,049
Mitigated
21,066
13,217
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,283
3,614
0
3,415
5,626
1,880
807
854
4,772
0
47,144
W
6,168
1,415
0
2,680
8,868
4,280
0
231
8,637
0
54,413
L
Danzaburou
Deedawgyy
Danzaburou
4,355
2,028
0
3,293
10,543
3,606
0
1,860
8,683
0
39,534
L
Serqet
DollyPurrs
Serqet
1,418
144
0
1,276
6,920
2,422
0
2,363
4,557
0
15,010
L
5,610
1,784
0
2,884
12,103
10,742
7
105
11,998
468
40,585
W
Bacchus
OhhBoogieX
Bacchus
4,282
310
351
2,613
8,445
7,046
0
2,419
5,870
21,011
0
W
Erlang Shen
SP2SM0k3Y
Erlang Shen
4,022
1,794
0
1,811
9,231
4,407
0
869
8,362
0
48,269
L
Cthulhu
Zekhartha
Cthulhu
2,695
462
1,426
2,311
9,211
5,521
0
3,152
6,059
20,847
0
W
Morgan Le Fay
mugue26333
Morgan Le Fay
6,679
1,175
0
2,200
8,367
3,453
0
6,222
2,001
48,339
0
L
7,669
287
104
1,923
7,528
2,758
264
3,481
4,047
40,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
33,956
263
Minions Killed
376
0
Camps Cleared
0
1,118,570
Distance Traveled
1,213,058
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,576
548
77
6
0
210,602
0
W
Thor
7,444
620
116
10
0
201,195
4
L
Danzaburou
5,427
452
63
5
0
165,602
0
L
Serqet
5,406
451
37
3
0
256,618
0
L
Surtr
6,254
521
62
5
0
222,848
0
W
Bacchus
6,706
559
30
3
0
262,906
5
W
Erlang Shen
6,620
552
69
6
0
300,827
1
L
Cthulhu
5,613
468
35
3
0
227,748
0
W
Morgan Le Fay
6,610
551
84
7
0
237,528
0
L
Eset
6,390
533
66
6
0
245,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role