Player Matchup

Danzaburou
Danzaburou
ApocalypticFail
Danzaburou
Level 65
God Stats
32W - 26L
1,608 SR
Queue Stats
134W - 137L
1,366 Elo+
Party 1
Hun Batz
Hun Batz
GodHian
Hun Batz
Level 126
God Stats
6W - 10L
1,241 SR
Queue Stats
372W - 392L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Shplay101
Guan Yu
Level 44
God Stats
18W - 12L
1,434 SR
Queue Stats
102W - 102L
1,359 Elo+
Party 1
Fafnir
Fafnir
badnetgg124
Fafnir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,526 Elo+
Solo
Yu Huang
Yu Huang
werpelking
Yu Huang
Level 189
God Stats
7W - 7L
1,418 SR
Queue Stats
477W - 472L
1,492 Elo+
Solo
Team Averages
Level 92
1,440 SR
1,434 Elo+

VS

Team Averages
Level 101
1,435 SR
1,463 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Magneto7901
Kumbhakarna
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,411 Elo+
Solo
Zeus
Zeus
YAGxSIxSALOCIN
Zeus
Level 83
God Stats
10W - 11L
1,175 SR
Queue Stats
275W - 281L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApocalypticFail
Danzaburou
7
0 / 3 / 1
4,653
465
3,571
6,887
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
GodHian
Hun Batz
8
1 / 1 / 0
4,958
496
3,716
8,227
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Shplay101
Guan Yu
8
0 / 1 / 0
4,900
490
676
8,260
4,678
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
7
0 / 3 / 0
5,001
500
3,142
10,270
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
werpelking
Yu Huang
11
0 / 0 / 0
5,538
554
3,075
3,823
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 1
6,406
641
4,185
6,948
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
 
Ah Puch
10
0 / 0 / 1
5,618
562
7,121
2,907
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
 
Artemis
9
2 / 1 / 3
5,233
523
6,628
5,295
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Magneto7901
Kumbhakarna
8
2 / 0 / 2
5,617
562
2,854
6,733
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,220
522
3,525
4,318
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
1
4.5
W
Ah Puch
 
Ah Puch
0
0
1
0.5
W
Artemis
 
Artemis
2
1
3
3.5
L
Danzaburou
ApocalypticFail
Danzaburou
0
3
1
0.17
L
Hun Batz
GodHian
Hun Batz
1
1
0
1
W
Kumbhakarna
Magneto7901
Kumbhakarna
2
0
2
3
L
Guan Yu
Shplay101
Guan Yu
0
1
0
0
W
0
0
0
0
L
Fafnir
0
3
0
0
L
Yu Huang
werpelking
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
24,313
37,467
Taken
26,201
18,781
Mitigated
9,998
13,686
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,185
1,979
0
500
6,948
2,337
0
1,292
5,656
0
49,185
W
Ah Puch
 
Ah Puch
7,121
330
0
1,381
2,907
979
0
0
2,907
38,835
0
W
Artemis
 
Artemis
6,628
3,098
0
500
5,295
1,612
0
970
4,325
0
30,224
L
Danzaburou
ApocalypticFail
Danzaburou
3,571
1,391
79
1,753
6,887
2,067
0
1,597
5,290
0
22,937
L
Hun Batz
GodHian
Hun Batz
3,716
927
0
3,363
8,227
2,660
0
1,232
6,995
0
26,257
W
Kumbhakarna
Magneto7901
Kumbhakarna
2,854
382
1,561
2,900
6,733
3,701
0
1,496
5,237
13,778
0
L
Guan Yu
Shplay101
Guan Yu
676
0
90
2,263
8,260
4,678
0
6,094
2,166
0
25,257
W
3,525
44
112
796
4,318
1,369
0
2,459
1,859
36,953
0
L
Fafnir
3,142
936
0
3,652
10,270
7,915
0
2,632
7,638
13,943
0
L
Yu Huang
werpelking
Yu Huang
3,075
249
0
2,486
3,823
1,461
0
1,945
1,878
41,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
28,094
236
Minions Killed
243
0
Camps Cleared
0
927,451
Distance Traveled
970,574
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,406
641
87
9
0
265,693
3
W
Ah Puch
5,618
562
46
5
0
163,427
0
W
Artemis
5,233
523
44
4
0
157,863
1
L
Danzaburou
4,653
465
46
5
0
164,448
0
L
Hun Batz
4,958
496
43
4
0
215,308
2
W
Kumbhakarna
5,617
562
17
2
0
189,886
0
L
Guan Yu
4,900
490
53
5
0
192,714
0
W
Zeus
5,220
522
49
5
0
193,705
3
L
Fafnir
5,001
500
9
1
0
179,686
0
L
Yu Huang
5,538
554
85
9
0
175,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role