Player Matchup

Odin
Odin
CD047
Odin
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
235W - 244L
1,496 Elo+
Party 1
Sol
Sol
GS Blayze
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,409 Elo+
Party 1
Chernobog
Chernobog
KkayotikK
Chernobog
Level 157
God Stats
2W - 0L
1,719 SR
Queue Stats
184W - 165L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
antony147
Ah Puch
Level 158
God Stats
2W - 3L
1,202 SR
Queue Stats
83W - 63L
1,474 Elo+
Solo
Kukulkan
Kukulkan
sPectTra
Kukulkan
Level 156
God Stats
8W - 1L
2,005 SR
Queue Stats
405W - 400L
1,445 Elo+
Solo
Team Averages
Level 140
1,628 SR
1,472 Elo+

VS

Team Averages
Level 160
1,458 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MagillaGilla
Achilles
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 202L
1,538 Elo+
Solo
Tiamat
Tiamat
TaCaZoO
Tiamat
Level 209
God Stats
6W - 6L
1,500 SR
Queue Stats
448W - 471L
1,506 Elo+
Solo
Rama
Rama
UT576
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,436 Elo+
Solo
Hercules
Hercules
fieryyyy
Hercules
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
437W - 425L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CD047
Odin
12
1 / 4 / 5
7,149
794
4,637
9,215
9,042
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 4
7,048
783
2,798
4,304
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
KkayotikK
Chernobog
14
3 / 1 / 3
8,102
900
6,455
5,999
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
antony147
Ah Puch
16
5 / 0 / 1
8,916
991
8,270
6,225
3,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
sPectTra
Kukulkan
13
0 / 1 / 4
7,154
795
5,882
3,571
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 2
7,863
874
4,432
4,351
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MagillaGilla
Achilles
5
0 / 0 / 0
5,316
591
0
0
0
Tiamat
TaCaZoO
Tiamat
13
0 / 2 / 4
6,786
754
5,157
6,415
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
UT576
Rama
12
1 / 3 / 4
6,904
767
1,639
6,947
3,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
fieryyyy
Hercules
14
3 / 3 / 3
7,295
811
7,481
13,261
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
9
Kills
7
7
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
1
2
4
W
Odin
CD047
Odin
1
4
5
0.88
W
0
1
4
2
W
Chernobog
KkayotikK
Chernobog
3
1
3
4.5
L
Achilles
MagillaGilla
Achilles
0
0
0
0
L
Tiamat
TaCaZoO
Tiamat
0
2
4
1
L
Rama
UT576
Rama
1
3
4
1
W
Ah Puch
antony147
Ah Puch
5
0
1
5.5
L
Hercules
fieryyyy
Hercules
3
3
3
1.5
W
Kukulkan
sPectTra
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
18,709
29,314
Taken
30,974
18,438
Mitigated
23,134
9,988
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,432
47
61
883
4,351
2,328
0
2,498
1,853
21,831
0
W
Odin
CD047
Odin
4,637
318
423
1,107
9,215
9,042
0
1,754
7,336
1,574
5,898
W
2,798
1,198
285
872
4,304
1,914
533
2,536
1,729
8,746
580
W
Chernobog
KkayotikK
Chernobog
6,455
4,465
343
2,136
5,999
2,630
439
1,988
3,972
0
14,947
L
Achilles
MagillaGilla
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
TaCaZoO
Tiamat
5,157
0
749
1,846
6,415
3,668
0
3,970
2,445
15,201
0
L
Rama
UT576
Rama
1,639
1,069
145
1,045
6,947
3,483
0
5,266
1,681
0
4,735
W
Ah Puch
antony147
Ah Puch
8,270
753
1,275
2,310
6,225
3,121
270
2,131
3,898
24,928
0
L
Hercules
fieryyyy
Hercules
7,481
604
804
5,228
13,261
13,655
0
6,175
7,086
0
14,027
W
Kukulkan
sPectTra
Kukulkan
5,882
145
231
1,006
3,571
1,731
227
1,180
2,253
16,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
34,164
111
Minions Killed
107
0
Camps Cleared
0
890,274
Distance Traveled
680,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,863
874
58
6
0
169,603
0
W
Odin
7,149
794
8
1
0
191,869
0
W
Sol
7,048
783
21
2
0
163,233
0
W
Chernobog
8,102
900
22
2
0
172,796
0
L
Achilles
5,316
591
0
0
0
0
0
L
Tiamat
6,786
754
21
2
0
167,103
0
L
Rama
6,904
767
11
1
0
160,646
0
W
Ah Puch
8,916
991
35
4
0
199,510
0
L
Hercules
7,295
811
17
2
0
183,052
0
W
Kukulkan
7,154
795
25
3
0
162,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role