Player Matchup

Cabrakan
Cabrakan
Dramatiqq
Cabrakan
Level 106
God Stats
8W - 2L
1,738 SR
Queue Stats
254W - 101L
1,701 Elo+
Party 1
Thanatos
Thanatos
PapaBouzin
Thanatos
Level 49
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 8L
1,736 Elo+
Party 1
Achilles
Achilles
Troll4Days
Achilles
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 35L
1,548 Elo+
Party 1
Team Averages
Level 64
1,660 SR
1,662 Elo+

VS

Team Averages
Level 85
1,499 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DuneMonchers
Surtr
Level 60
God Stats
2W - 3L
1,498 SR
Queue Stats
31W - 40L
1,437 Elo+
Solo
Fenrir
Fenrir
SaulRZV8
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dramatiqq
Cabrakan
13
2 / 0 / 11
7,465
747
8,489
6,827
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
PapaBouzin
Thanatos
14
9 / 0 / 4
8,765
877
13,229
8,356
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Troll4Days
Achilles
12
2 / 0 / 9
7,310
731
3,606
8,235
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 0
6,046
605
5,130
9,917
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 0
6,267
627
4,407
10,771
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SaulRZV8
Fenrir
9
0 / 6 / 0
5,979
598
2,443
9,027
2,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Cabrakan
Dramatiqq
Cabrakan
2
0
11
7.5
L
0
4
0
0
W
Thanatos
PapaBouzin
Thanatos
9
0
4
11
L
Fenrir
SaulRZV8
Fenrir
0
6
0
0
W
Achilles
Troll4Days
Achilles
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
11,980
23,418
Taken
29,715
24,902
Mitigated
9,471
12,878
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,130
3,814
0
1,602
9,917
2,791
0
3,503
6,414
0
21,972
W
Cabrakan
Dramatiqq
Cabrakan
8,489
828
0
746
6,827
10,231
224
63
6,764
26,990
0
L
4,407
1,608
296
2,132
10,771
4,409
0
2,488
8,283
198
19,876
W
Thanatos
PapaBouzin
Thanatos
13,229
3,584
0
11,106
8,356
5,266
302
169
8,187
0
45,375
L
Fenrir
SaulRZV8
Fenrir
2,443
296
0
231
9,027
2,271
0
2,527
6,500
0
16,447
W
Achilles
Troll4Days
Achilles
3,606
541
0
1,026
8,235
9,405
456
622
7,613
0
18,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
18,292
137
Minions Killed
112
0
Camps Cleared
0
614,314
Distance Traveled
537,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,046
605
38
4
0
172,491
0
W
Cabrakan
7,465
747
37
4
0
204,474
0
L
Surtr
6,267
627
42
4
0
191,875
0
W
Thanatos
8,765
877
74
7
0
227,786
0
L
Fenrir
5,979
598
32
3
0
173,232
0
W
Achilles
7,310
731
26
3
0
182,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role