Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DevilYouKnow x
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GothMoth4489
Sun Wukong
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo
Zeus
Zeus
KingKush42O
Zeus
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
53W - 60L
1,537 Elo+
Solo
Thor
Thor
SnuffLip34
Thor
Level 101
God Stats
2W - 3L
1,640 SR
Queue Stats
374W - 324L
1,543 Elo+
Solo
Team Averages
Level 114
1,573 SR
1,474 Elo+

VS

Team Averages
Level 182
1,515 SR
1,466 Elo+
Susano
Susano
JackedOnGfuel
Susano
Level 244
God Stats
5W - 7L
1,667 SR
Queue Stats
312W - 330L
1,446 Elo+
Party 1
Merlin
Merlin
NeithUwU
Merlin
Level 294
God Stats
6W - 3L
1,309 SR
Queue Stats
312W - 329L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
SeveN62ARMED
Jormungandr
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 219L
1,410 Elo+
Solo
Skadi
Skadi
TX_4_DEATH
Skadi
Level 126
God Stats
6W - 3L
1,832 SR
Queue Stats
223W - 239L
1,447 Elo+
Solo
Danzaburou
Danzaburou
xZanovichx
Danzaburou
Level 129
God Stats
2W - 3L
1,265 SR
Queue Stats
258W - 257L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 5 / 3
8,834
736
6,834
12,242
5,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 6 / 3
8,782
732
8,956
21,986
26,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
GothMoth4489
Sun Wukong
13
0 / 8 / 5
7,931
661
6,437
18,742
25,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 9 / 5
9,486
791
16,090
13,975
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 7 / 3
8,665
722
7,130
14,800
6,619
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 18
10,843
904
21,974
17,972
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
NeithUwU
Merlin
18
6 / 0 / 19
10,409
867
11,607
6,419
3,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SeveN62ARMED
Jormungandr
16
4 / 3 / 22
10,390
866
7,374
16,098
19,230
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
16
5 / 3 / 20
9,763
814
16,453
10,208
4,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
xZanovichx
Danzaburou
18
9 / 1 / 16
10,955
913
15,658
8,882
5,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
130
10
Kills
35
35
Deaths
10
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
3
0.7
L
2
6
3
0.58
L
Sun Wukong
GothMoth4489
Sun Wukong
0
8
5
0.31
W
11
3
18
6.67
L
3
9
5
0.61
W
Merlin
NeithUwU
Merlin
6
0
19
15.5
W
Jormungandr
SeveN62ARMED
Jormungandr
4
3
22
5
L
3
7
3
0.64
W
Skadi
5
3
20
5
W
Danzaburou
xZanovichx
Danzaburou
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
73,066
81,745
Taken
59,579
69,925
Mitigated
42,001
17,505
Healing
29,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,834
3,611
1,399
1,797
12,242
5,842
1,030
2,937
9,305
0
16,555
L
8,956
2,368
787
6,619
21,986
26,457
224
5,873
16,113
17,425
0
L
Sun Wukong
GothMoth4489
Sun Wukong
6,437
416
817
1,849
18,742
25,975
35
4,365
14,377
0
14,055
W
21,974
6,287
1,665
7,885
17,972
9,344
991
9,010
8,962
0
36,014
L
16,090
1,504
735
1,072
13,975
5,032
570
2,939
11,036
30,164
0
W
Merlin
NeithUwU
Merlin
11,607
549
1,789
1,999
6,419
3,434
1,000
3,830
2,589
35,963
0
W
Jormungandr
SeveN62ARMED
Jormungandr
7,374
1,917
3,457
4,573
16,098
19,230
244
4,033
12,065
14,466
0
L
7,130
1,157
199
2,231
14,800
6,619
0
2,867
11,933
0
15,885
W
Skadi
16,453
7,602
696
2,282
10,208
4,968
2,471
4,192
6,016
0
31,401
W
Danzaburou
xZanovichx
Danzaburou
15,658
6,711
1,384
3,607
8,882
5,025
2,673
3,981
4,901
0
27,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
52,360
117
Minions Killed
155
0
Camps Cleared
0
998,786
Distance Traveled
1,158,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,834
736
29
2
0
202,291
0
L
Kuzenbo
8,782
732
9
1
0
221,461
0
L
Sun Wukong
7,931
661
14
1
0
218,129
0
W
Susano
10,843
904
34
3
0
248,864
0
L
Zeus
9,486
791
44
4
0
170,068
0
W
Merlin
10,409
867
55
5
0
236,932
0
W
Jormungandr
10,390
866
8
1
0
231,122
0
L
Thor
8,665
722
21
2
0
186,837
0
W
Skadi
9,763
814
26
2
0
213,377
0
W
Danzaburou
10,955
913
32
3
0
228,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role