Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigReds_For_Life
Tyr
Level 157
God Stats
1W - 1L
1,840 SR
Queue Stats
90W - 85L
1,555 Elo+
Solo
Jing Wei
Jing Wei
MEGAMANE410
Jing Wei
Level 159
God Stats
6W - 8L
1,820 SR
Queue Stats
306W - 267L
1,591 Elo+
Solo
Awilix
Awilix
W00dyPlays
Awilix
Level 129
God Stats
28W - 13L
1,589 SR
Queue Stats
407W - 350L
1,563 Elo+
Solo
Yemoja
Yemoja
legomaster210
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,561 Elo+
Solo
Team Averages
Level 139
1,650 SR
1,554 Elo+

VS

Team Averages
Level 129
1,534 SR
1,515 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dredgen_Lokiir
Zeus
Level 149
God Stats
7W - 3L
1,519 SR
Queue Stats
224W - 229L
1,482 Elo+
Solo
Odin
Odin
Fandanglo
Odin
Level 106
God Stats
7W - 4L
1,653 SR
Queue Stats
263W - 251L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
JimboIayah
Kuzenbo
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 174L
1,544 Elo+
Party 1
Ishtar
Ishtar
aka Andi
Ishtar
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 279L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 5 / 1
7,462
533
2,949
9,699
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 0
7,620
544
7,048
13,663
16,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
MEGAMANE410
Jing Wei
13
1 / 1 / 1
7,364
526
8,207
14,503
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
W00dyPlays
Awilix
14
1 / 5 / 1
7,747
553
7,473
14,792
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 2
6,121
437
1,935
10,254
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 1 / 7
8,232
588
9,807
7,737
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 2
9,651
689
9,944
5,082
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
1 / 1 / 1
8,144
582
8,906
10,704
12,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
JimboIayah
Kuzenbo
12
3 / 0 / 5
7,783
556
6,456
8,533
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
aka Andi
Ishtar
12
0 / 1 / 0
7,347
525
8,000
12,365
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
13
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
W
Awilix
 
Awilix
2
1
7
5.5
L
1
1
0
1
W
7
2
2
4
W
Odin
1
1
1
1.5
W
Kuzenbo
JimboIayah
Kuzenbo
3
0
5
5.5
L
Jing Wei
MEGAMANE410
Jing Wei
1
1
1
1.5
L
Awilix
W00dyPlays
Awilix
1
5
1
0.3
W
Ishtar
aka Andi
Ishtar
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
43,113
62,911
Taken
44,421
41,169
Mitigated
32,740
22,136
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,949
133
103
1,625
9,699
3,922
0
5,274
4,101
44,160
0
W
Awilix
 
Awilix
9,807
3,588
0
407
7,737
3,074
0
916
6,713
0
56,478
L
7,048
900
0
6,312
13,663
16,723
0
141
13,522
0
62,507
W
9,944
360
200
923
5,082
1,932
1,316
176
4,866
85,160
0
W
Odin
8,906
840
0
1,735
10,704
12,831
0
157
10,547
0
68,020
W
Kuzenbo
JimboIayah
Kuzenbo
6,456
3,279
173
2,603
8,533
9,211
0
2,102
6,326
18,849
0
L
Jing Wei
MEGAMANE410
Jing Wei
8,207
7,198
0
7,250
14,503
5,969
0
3,641
10,828
0
64,356
L
Awilix
W00dyPlays
Awilix
7,473
2,742
0
909
14,792
5,420
0
2,487
12,253
0
70,607
W
Ishtar
aka Andi
Ishtar
8,000
5,305
0
8,081
12,365
5,692
0
1,236
11,085
0
62,911
L
1,935
506
2,801
3,136
10,254
9,135
0
4,281
5,807
13,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
41,157
437
Minions Killed
504
0
Camps Cleared
0
1,319,919
Distance Traveled
1,415,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,462
533
106
8
0
191,122
0
W
Awilix
8,232
588
86
6
0
312,695
0
L
Tyr
7,620
544
110
8
0
286,642
1
W
Zeus
9,651
689
155
11
0
248,456
0
W
Odin
8,144
582
129
9
0
278,266
0
W
Kuzenbo
7,783
556
18
1
0
306,188
0
L
Jing Wei
7,364
526
111
8
0
239,180
0
L
Awilix
7,747
553
90
6
0
325,683
0
W
Ishtar
7,347
525
116
8
0
270,267
2
L
Yemoja
6,121
437
20
1
0
277,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role